Player Matchup

Sol
Sol
Silver IV
AlyssaYanni
Sol
Silver IV
Level 123
God Stats
7W - 6L
1,376 SR
Queue Stats
40W - 58L
758 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
DaDizzyDrunkDude
Zhong Kui
Silver IV
Level 159
God Stats
8W - 8L
1,553 SR
Queue Stats
47W - 75L
1,001 MMR
Party 1
Cthulhu
Cthulhu
Silver V
idler_owl
Cthulhu
Silver V
Level 214
God Stats
12W - 14L
1,501 SR
Queue Stats
278W - 298L
688 MMR
Solo
Janus
Janus
Silver IV
vYeti_-
Janus
Silver IV
Level 147
God Stats
0W - 1L
1,561 SR
Queue Stats
20W - 45L
1,181 MMR
Party 1
Thanatos
Thanatos
Silver II
xTapIn
Thanatos
Silver II
Level 68
God Stats
4W - 5L
1,568 SR
Queue Stats
151W - 165L
1,084 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 142
1,512 SR
942 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,563 SR
1,156 MMR
Gilgamesh
Gilgamesh
Silver I
 
Gilgamesh
Silver I
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver II
 
Achilles
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
CrucialKenley
Tsukuyomi
Silver II
Level 73
God Stats
21W - 15L
1,621 SR
Queue Stats
29W - 42L
1,059 MMR
Solo
The Morrigan
The Morrigan
Silver II
Senpai6104
The Morrigan
Silver II
Level 122
God Stats
9W - 16L
1,326 SR
Queue Stats
290W - 302L
1,057 MMR
Solo
Hachiman
Hachiman
Silver IV
senacha
Hachiman
Silver IV
Level 69
God Stats
3W - 0L
1,868 SR
Queue Stats
67W - 79L
663 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,545
455
4,474
7,070
1,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
8
0 / 4 / 0
4,523
452
2,972
8,096
6,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cthulhu
idler_owl
Cthulhu
8
1 / 0 / 0
4,686
469
3,639
8,384
6,340
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
vYeti_-
Janus
10
0 / 2 / 0
5,490
549
2,179
5,537
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
xTapIn
Thanatos
7
0 / 5 / 0
4,312
431
3,011
8,432
2,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Bake KujiraAthenaAgniAmaterasu

VS

Bans
OdinKuzenboAresHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 0 / 1
6,940
694
5,515
7,608
3,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
 
Achilles
10
1 / 1 / 4
5,287
529
5,539
9,550
3,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
CrucialKenley
Tsukuyomi
10
4 / 0 / 4
5,976
598
5,257
7,488
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Senpai6104
The Morrigan
10
2 / 0 / 4
5,878
588
3,773
4,553
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
senacha
Hachiman
11
3 / 0 / 1
6,660
666
5,110
6,100
2,483
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
14
14
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
0
1
4.5
W
Achilles
 
Achilles
1
1
4
3
L
0
3
1
0.17
W
Tsukuyomi
CrucialKenley
Tsukuyomi
4
0
4
6
L
Zhong Kui
0
4
0
0
W
The Morrigan
Senpai6104
The Morrigan
2
0
4
4
L
Cthulhu
idler_owl
Cthulhu
1
0
0
1
W
Hachiman
senacha
Hachiman
3
0
1
3.5
L
Janus
vYeti_-
Janus
0
2
0
0
L
Thanatos
xTapIn
Thanatos
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,275
Damage
25,194
37,519
Taken
35,299
19,328
Mitigated
13,716
12,922
Healing
12,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,515
2,041
0
1,676
7,608
3,183
0
2,660
4,948
0
48,508
W
Achilles
 
Achilles
5,539
1,173
0
2,133
9,550
3,838
0
3,585
5,933
0
25,354
L
4,474
2,165
51
1,831
7,070
1,671
0
0
7,070
23,957
0
W
Tsukuyomi
CrucialKenley
Tsukuyomi
5,257
2,242
0
3,357
7,488
2,650
690
1,161
6,327
0
29,901
L
Zhong Kui
2,972
708
0
3,129
8,096
6,479
0
0
8,096
24,366
1,491
W
The Morrigan
Senpai6104
The Morrigan
3,773
687
0
1,625
4,553
1,562
672
1,332
3,099
36,309
1,212
L
Cthulhu
idler_owl
Cthulhu
3,639
37
21
1,997
8,384
6,340
0
888
7,496
20,612
0
W
Hachiman
senacha
Hachiman
5,110
2,828
0
3,903
6,100
2,483
786
4,157
1,903
0
45,344
L
Janus
vYeti_-
Janus
2,179
40
0
1,085
5,537
2,000
0
1,902
3,635
41,691
1,404
L
Thanatos
xTapIn
Thanatos
3,011
1,652
0
4,808
8,432
2,838
0
742
7,690
0
23,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,556
Gold Earned
30,741
241
Minions Killed
287
0
Camps Cleared
0
842,996
Distance Traveled
1,015,612
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,940
694
77
8
0
160,475
0
W
Achilles
5,287
529
22
2
0
243,019
0
L
Sol
4,545
455
45
5
0
170,459
2
W
Tsukuyomi
5,976
598
54
5
0
249,445
0
L
Zhong Kui
4,523
452
45
5
0
160,006
2
W
The Morrigan
5,878
588
49
5
0
186,502
2
L
Cthulhu
4,686
469
28
3
0
197,523
3
W
Hachiman
6,660
666
85
9
0
176,171
0
L
Janus
5,490
549
81
8
0
166,760
0
L
Thanatos
4,312
431
42
4
0
148,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role