Player Matchup

Kukulkan
Kukulkan
Gold V
 
Kukulkan
Gold V
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Gold V
 
Terra
Gold V
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Silver II
LogOutGoGym
Ravana
Silver II
Level 152
God Stats
1W - 3L
1,340 SR
Queue Stats
16W - 27L
1,248 MMR
Solo
Odin
Odin
Silver I
MrSovietPriest
Odin
Silver I
Level 138
God Stats
4W - 7L
1,356 SR
Queue Stats
337W - 350L
1,290 MMR
Solo
Hachiman
Hachiman
Silver I
ShrekIsOurKing
Hachiman
Silver I
Level 148
God Stats
1W - 2L
1,682 SR
Queue Stats
45W - 47L
1,234 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,475 SR
1,354 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,529 SR
1,265 MMR
Shiva
Shiva
Silver I
Ace Stevoo
Shiva
Silver I
Level 122
God Stats
9W - 6L
1,444 SR
Queue Stats
124W - 134L
1,230 MMR
Solo
Olorun
Olorun
Silver I
Egelaldar
Olorun
Silver I
Level 128
God Stats
13W - 9L
1,609 SR
Queue Stats
80W - 77L
1,210 MMR
Party 1
Ymir
Ymir
Gold V
EgoJ3W
Ymir
Gold V
Level 124
God Stats
13W - 10L
1,591 SR
Queue Stats
65W - 77L
1,270 MMR
Solo
Hun Batz
Hun Batz
Gold V
collegeBoyy
Hun Batz
Gold V
Level 126
God Stats
9W - 13L
1,449 SR
Queue Stats
43W - 40L
1,350 MMR
Party 1
Anubis
Anubis
Silver I
xXGGXxSoIJL
Anubis
Silver I
Level 148
God Stats
2W - 3L
1,553 SR
Queue Stats
47W - 59L
1,264 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
3 / 6 / 0
8,197
546
5,155
11,107
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
 
Terra
10
0 / 2 / 1
6,376
425
3,219
11,356
9,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
16
0 / 2 / 2
7,775
518
1,484
5,282
1,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

8
0 / 2 / 0
5,531
369
1,891
5,987
4,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
13
2 / 2 / 0
7,382
492
7,273
10,161
4,239
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
LancelotAwilixVamanaBake Kujira

VS

Bans
LokiBastetSobekBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
16
3 / 0 / 3
10,370
691
5,471
8,176
5,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Egelaldar
Olorun
14
2 / 2 / 3
8,548
570
9,659
8,209
3,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
EgoJ3W
Ymir
13
2 / 0 / 4
8,581
572
4,582
9,499
8,774
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
collegeBoyy
Hun Batz
16
5 / 1 / 3
9,738
649
6,445
8,648
3,561
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
16
2 / 2 / 3
8,885
592
4,719
6,471
3,328
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
14
14
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
6
0
0.5
L
Terra
 
Terra
0
2
1
0.25
W
Shiva
3
0
3
4.5
W
Olorun
Egelaldar
Olorun
2
2
3
1.75
W
Ymir
EgoJ3W
Ymir
2
0
4
4
L
Ravana
0
2
2
0.5
L
0
2
0
0
L
Hachiman
2
2
0
1
W
Hun Batz
collegeBoyy
Hun Batz
5
1
3
6.5
W
Anubis
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,022
Damage
30,876
43,893
Taken
41,003
23,692
Mitigated
24,611
12,818
Healing
13,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,155
685
0
589
11,107
3,544
0
4,790
6,317
59,957
595
L
Terra
 
Terra
3,219
439
1,697
2,609
11,356
9,365
0
7,015
4,341
17,323
0
W
Shiva
5,471
860
138
2,652
8,176
5,266
1,947
547
7,264
0
80,647
W
Olorun
Egelaldar
Olorun
9,659
4,693
300
2,376
8,209
3,682
984
2,698
5,511
52,626
10,759
W
Ymir
EgoJ3W
Ymir
4,582
947
0
1,213
9,499
8,774
62
2,381
7,118
29,741
2,302
L
Ravana
1,484
442
0
2,951
5,282
1,779
0
1,284
3,998
0
66,788
L
1,891
273
0
1,638
5,987
4,765
0
0
5,987
0
19,818
L
Hachiman
7,273
3,482
0
3,334
10,161
4,239
0
4,755
5,406
0
61,879
W
Hun Batz
collegeBoyy
Hun Batz
6,445
1,544
0
3,298
8,648
3,561
1,988
1,451
7,159
0
79,136
W
Anubis
4,719
91
0
3,615
6,471
3,328
483
1,895
4,576
83,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,261
Gold Earned
46,122
406
Minions Killed
546
0
Camps Cleared
0
1,180,432
Distance Traveled
1,516,683
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,197
546
120
8
0
247,532
0
L
Terra
6,376
425
21
1
0
243,355
2
W
Shiva
10,370
691
146
10
0
283,217
0
W
Olorun
8,548
570
108
7
0
293,611
7
W
Ymir
8,581
572
51
3
0
282,455
1
L
Ravana
7,775
518
134
9
0
301,208
2
L
Odin
5,531
369
32
2
0
136,526
0
L
Hachiman
7,382
492
99
7
0
251,811
0
W
Hun Batz
9,738
649
115
8
0
362,940
1
W
Anubis
8,885
592
126
8
0
294,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role