Player Matchup

Bellona
Bellona
ArjanSoWavy
Bellona
Level 50
God Stats
1W - 2L
1,490 SR
Queue Stats
75W - 83L
1,417 Elo+
Solo
Hachiman
Hachiman
Criner24
Hachiman
Level 137
God Stats
22W - 26L
1,499 SR
Queue Stats
142W - 129L
1,446 Elo+
Solo
Anubis
Anubis
Naximon
Anubis
Level 132
God Stats
1W - 2L
1,710 SR
Queue Stats
89W - 86L
1,539 Elo+
Solo
Da Ji
Da Ji
XoTic_-LiNezZ
Da Ji
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 75L
1,495 Elo+
Solo
Athena
Athena
ttrain11
Athena
Level 85
God Stats
1W - 1L
1,730 SR
Queue Stats
32W - 23L
1,697 Elo+
Solo
Team Averages
Level 106
1,586 SR
1,519 Elo+

VS

Team Averages
Level 80
1,601 SR
1,466 Elo+
Chang'e
Chang'e
 
Chang'e
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
RyzeXI-
Hachiman
Level 42
God Stats
4W - 4L
1,438 SR
Queue Stats
49W - 75L
1,355 Elo+
Solo
Amaterasu
Amaterasu
Stumpman007
Amaterasu
Level 157
God Stats
2W - 0L
1,826 SR
Queue Stats
97W - 93L
1,528 Elo+
Solo
Ao Kuang
Ao Kuang
caboose72hz
Ao Kuang
Level 48
God Stats
6W - 3L
1,638 SR
Queue Stats
127W - 134L
1,392 Elo+
Party 1
Ix Chel
Ix Chel
marcsantx2
Ix Chel
Level 88
God Stats
19W - 14L
1,605 SR
Queue Stats
131W - 99L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ArjanSoWavy
Bellona
13
0 / 5 / 0
7,687
480
8,846
17,933
16,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Hachiman
Criner24
Hachiman
14
2 / 3 / 2
8,366
523
7,189
12,247
4,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

Anubis
Naximon
Anubis
15
4 / 6 / 1
8,776
549
10,690
12,361
6,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

15
3 / 3 / 3
8,547
534
11,761
15,269
7,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Athena
ttrain11
Athena
12
1 / 2 / 4
7,686
480
5,400
15,612
13,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
6 / 1 / 4
9,458
591
8,157
11,000
4,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Hachiman
RyzeXI-
Hachiman
17
5 / 3 / 4
10,294
643
12,964
13,085
4,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Stumpman007
Amaterasu
17
7 / 0 / 1
11,099
694
18,567
21,858
16,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
caboose72hz
Ao Kuang
14
1 / 4 / 4
7,986
499
3,718
17,905
6,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Ix Chel
marcsantx2
Ix Chel
13
0 / 3 / 9
8,414
526
4,179
12,806
8,207
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
10
Kills
19
19
Deaths
11
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
1
4
8
L
Bellona
ArjanSoWavy
Bellona
0
5
0
0
L
Hachiman
Criner24
Hachiman
2
3
2
1
L
Anubis
Naximon
Anubis
4
6
1
0.75
W
Hachiman
RyzeXI-
Hachiman
5
3
4
2.33
W
Amaterasu
Stumpman007
Amaterasu
7
0
1
7.5
L
3
3
3
1.5
W
Ao Kuang
caboose72hz
Ao Kuang
1
4
4
0.75
W
Ix Chel
marcsantx2
Ix Chel
0
3
9
1.5
L
Athena
ttrain11
Athena
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,886
Damage
47,585
73,422
Taken
76,654
49,550
Mitigated
41,052
20,224
Healing
39,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,157
603
809
3,693
11,000
4,282
159
4,462
6,538
68,090
942
L
Bellona
ArjanSoWavy
Bellona
8,846
3,338
0
6,540
17,933
16,816
0
289
16,509
0
59,643
L
Hachiman
Criner24
Hachiman
7,189
4,106
0
4,018
12,247
4,497
903
1,704
10,487
0
59,205
L
Anubis
Naximon
Anubis
10,690
595
0
4,000
12,361
6,461
327
5,962
5,886
72,852
795
W
Hachiman
RyzeXI-
Hachiman
12,964
8,342
0
6,176
13,085
4,974
116
785
12,300
0
84,696
W
Amaterasu
Stumpman007
Amaterasu
18,567
10,659
0
15,353
21,858
16,899
2,514
3,641
17,230
0
100,290
L
11,761
2,067
0
2,102
15,269
7,896
267
2,981
12,100
0
76,840
W
Ao Kuang
caboose72hz
Ao Kuang
3,718
962
0
7,686
17,905
6,690
409
2,789
15,075
50,047
0
W
Ix Chel
marcsantx2
Ix Chel
4,179
626
2,689
3,044
12,806
8,207
0
4,706
8,100
20,862
0
L
Athena
ttrain11
Athena
5,400
1,248
0
3,564
15,612
13,880
0
4,297
11,021
23,614
2,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,062
Gold Earned
47,251
456
Minions Killed
493
0
Camps Cleared
0
1,455,682
Distance Traveled
1,564,187
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,458
591
112
7
0
324,230
0
L
Bellona
7,687
480
93
6
0
276,807
5
L
Hachiman
8,366
523
97
6
0
285,337
4
L
Anubis
8,776
549
125
8
0
257,522
0
W
Hachiman
10,294
643
119
7
0
275,323
0
W
Amaterasu
11,099
694
154
10
0
336,609
1
L
Da Ji
8,547
534
110
7
0
310,454
0
W
Ao Kuang
7,986
499
76
5
0
323,829
0
W
Ix Chel
8,414
526
32
2
0
304,196
2
L
Athena
7,686
480
31
2
0
325,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role