Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Den26Rus
Izanami
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,342 Elo+
Solo
Bacchus
Bacchus
Elmelot
Bacchus
Level 139
God Stats
1W - 2L
1,778 SR
Queue Stats
71W - 77L
1,516 Elo+
Solo
Surtr
Surtr
IbrahimAckerman
Surtr
Level 154
God Stats
29W - 15L
1,704 SR
Queue Stats
266W - 261L
1,499 Elo+
Solo
Discordia
Discordia
mahla18
Discordia
Level 171
God Stats
2W - 3L
1,745 SR
Queue Stats
106W - 102L
1,506 Elo+
Solo
Team Averages
Level 149
1,645 SR
1,473 Elo+

VS

Team Averages
Level 108
1,425 SR
1,500 Elo+
Kali
Kali
Carr
Kali
Level 108
God Stats
4W - 3L
1,480 SR
Queue Stats
89W - 73L
1,567 Elo+
Party 1
Chaac
Chaac
Hannibal1996
Chaac
Level 137
God Stats
1W - 6L
1,340 SR
Queue Stats
75W - 72L
1,444 Elo+
Party 1
Baron Samedi
Baron Samedi
Loopies
Baron Samedi
Level 128
God Stats
5W - 4L
1,306 SR
Queue Stats
59W - 58L
1,497 Elo+
Solo
Discordia
Discordia
guru65BCN
Discordia
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,493 Elo+
Solo
Ao Kuang
Ao Kuang
pepere7
Ao Kuang
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
82W - 74L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 0 / 0
6,508
592
6,069
8,543
6,027
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Den26Rus
Izanami
9
2 / 6 / 0
5,575
507
4,131
7,934
2,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Elmelot
Bacchus
9
1 / 0 / 3
5,397
491
3,414
5,459
5,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 1 / 2
7,054
641
8,403
10,521
5,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Discordia
mahla18
Discordia
10
2 / 2 / 1
6,373
579
1,230
3,892
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Carr
Kali
12
4 / 2 / 1
6,997
636
6,206
9,493
4,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 1 / 0
6,024
548
5,377
11,012
9,627
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Baron Samedi
Loopies
Baron Samedi
10
1 / 0 / 4
6,286
571
3,084
5,394
3,849
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
guru65BCN
Discordia
10
1 / 2 / 1
5,596
509
2,474
3,084
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
pepere7
Ao Kuang
9
3 / 4 / 1
5,605
510
4,800
8,733
3,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
9
Kills
9
9
Deaths
9
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
0
0
0
W
Kali
Carr
Kali
4
2
1
2.25
L
Izanami
Den26Rus
Izanami
2
6
0
0.33
L
Bacchus
Elmelot
Bacchus
1
0
3
2.5
W
0
1
0
0
L
4
1
2
5
W
Baron Samedi
Loopies
Baron Samedi
1
0
4
3
W
Discordia
guru65BCN
Discordia
1
2
1
0.75
L
Discordia
mahla18
Discordia
2
2
1
1.25
W
Ao Kuang
pepere7
Ao Kuang
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,247
Damage
21,941
36,349
Taken
37,716
21,013
Mitigated
21,913
11,836
Healing
15,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,069
1,264
0
4,201
8,543
6,027
0
0
8,543
0
51,053
W
Kali
Carr
Kali
6,206
2,798
0
3,798
9,493
4,374
0
1,087
8,406
0
47,952
L
Izanami
Den26Rus
Izanami
4,131
3,172
0
915
7,934
2,667
717
3,641
4,293
0
28,464
L
Bacchus
Elmelot
Bacchus
3,414
702
0
1,852
5,459
5,473
372
2,755
2,704
18,468
0
W
5,377
1,145
0
5,278
11,012
9,627
0
128
10,884
0
47,223
L
8,403
3,598
0
3,868
10,521
5,545
20
2,731
7,790
2,708
59,509
W
Baron Samedi
Loopies
Baron Samedi
3,084
531
336
2,320
5,394
3,849
293
1,127
4,267
24,737
428
W
Discordia
guru65BCN
Discordia
2,474
377
0
580
3,084
1,035
367
1,091
1,993
25,170
0
L
Discordia
mahla18
Discordia
1,230
0
0
1,000
3,892
1,301
0
1,000
2,892
41,422
0
W
Ao Kuang
pepere7
Ao Kuang
4,800
1,641
0
2,952
8,733
3,028
0
1,832
6,901
26,990
2,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,907
Gold Earned
30,508
325
Minions Killed
285
0
Camps Cleared
0
1,060,325
Distance Traveled
1,088,300
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,508
592
89
8
0
231,686
0
W
Kali
6,997
636
74
7
0
247,414
0
L
Izanami
5,575
507
47
4
0
184,643
0
L
Bacchus
5,397
491
20
2
0
220,196
2
W
Chaac
6,024
548
85
8
0
205,369
4
L
Surtr
7,054
641
95
9
0
253,540
0
W
Baron Samedi
6,286
571
33
3
0
221,154
1
W
Discordia
5,596
509
46
4
0
214,655
0
L
Discordia
6,373
579
74
7
0
170,260
0
W
Ao Kuang
5,605
510
47
4
0
199,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role