Player Matchup

Neith
Neith
 
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ShotsFiyerd
Thanatos
Level 68
God Stats
0W - 1L
1,738 SR
Queue Stats
8W - 5L
1,589 Elo+
Solo
Hera
Hera
c0uchm0nk3y
Hera
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,636 Elo+
Solo
Jormungandr
Jormungandr
nemurimogula
Jormungandr
Level 120
God Stats
0W - 4L
1,393 SR
Queue Stats
55W - 66L
1,394 Elo+
Solo
Bellona
Bellona
xTHE_VIOLATOR
Bellona
Level 155
God Stats
63W - 59L
1,531 SR
Queue Stats
540W - 555L
1,447 Elo+
Solo
Team Averages
Level 104
1,533 SR
1,513 Elo+

VS

Team Averages
Level 121
1,552 SR
1,499 Elo+
Fenrir
Fenrir
 
Fenrir
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DankSinatra__
Danzaburou
Level 148
God Stats
42W - 33L
1,660 SR
Queue Stats
904W - 902L
1,512 Elo+
Solo
Hun Batz
Hun Batz
PalaZhins
Hun Batz
Level 99
God Stats
4W - 5L
1,240 SR
Queue Stats
318W - 280L
1,522 Elo+
Solo
Cerberus
Cerberus
chocoplum
Cerberus
Level 147
God Stats
3W - 2L
1,557 SR
Queue Stats
147W - 168L
1,415 Elo+
Solo
Discordia
Discordia
xLaFiera
Discordia
Level 102
God Stats
6W - 6L
1,805 SR
Queue Stats
110W - 99L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
4
0 / 0 / 0
3,048
610
1,855
2,411
620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
ShotsFiyerd
Thanatos
2
0 / 1 / 0
2,655
531
937
2,405
800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 3 / 0
3,403
681
665
3,737
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
nemurimogula
Jormungandr
5
0 / 1 / 0
3,120
624
871
3,864
1,698
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
8
3 / 0 / 0
4,356
871
3,108
3,444
2,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
3
0 / 3 / 0
2,659
532
929
4,847
1,309
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Danzaburou
DankSinatra__
Danzaburou
6
0 / 0 / 1
3,346
669
1,720
3,318
972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hun Batz
PalaZhins
Hun Batz
6
1 / 0 / 1
3,339
668
1,331
2,114
618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
chocoplum
Cerberus
5
1 / 0 / 1
3,252
650
817
2,842
1,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
xLaFiera
Discordia
7
3 / 0 / 1
4,158
832
2,628
2,698
709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
3
Kills
5
5
Deaths
3
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
W
Fenrir
 
Fenrir
0
3
0
0
W
Danzaburou
DankSinatra__
Danzaburou
0
0
1
0.5
W
Hun Batz
PalaZhins
Hun Batz
1
0
1
1.5
L
Thanatos
ShotsFiyerd
Thanatos
0
1
0
0
L
0
3
0
0
W
Cerberus
chocoplum
Cerberus
1
0
1
1.5
L
Jormungandr
nemurimogula
Jormungandr
0
1
0
0
W
Discordia
xLaFiera
Discordia
3
0
1
3.5
L
Bellona
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,436
Damage
7,425
15,861
Taken
15,819
6,707
Mitigated
5,476
5,208
Healing
5,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,855
590
0
610
2,411
620
0
381
2,030
0
12,245
W
Fenrir
 
Fenrir
929
397
0
1,184
4,847
1,309
0
0
4,628
0
3,770
W
Danzaburou
DankSinatra__
Danzaburou
1,720
552
0
1,357
3,318
972
0
412
2,906
0
16,146
W
Hun Batz
PalaZhins
Hun Batz
1,331
329
0
1,420
2,114
618
0
34
2,080
0
13,712
L
Thanatos
ShotsFiyerd
Thanatos
937
344
0
1,351
2,405
800
0
689
1,716
0
4,391
L
665
396
0
545
3,737
1,219
0
2,055
1,682
12,664
632
W
Cerberus
chocoplum
Cerberus
817
0
97
595
2,842
1,868
0
545
2,297
4,709
0
L
Jormungandr
nemurimogula
Jormungandr
871
431
0
1,042
3,864
1,698
0
320
3,544
10,157
0
W
Discordia
xLaFiera
Discordia
2,628
142
0
750
2,698
709
0
515
2,183
19,047
0
L
Bellona
3,108
1,418
0
1,660
3,444
2,370
0
0
3,444
0
24,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,582
Gold Earned
16,754
121
Minions Killed
96
0
Camps Cleared
0
426,628
Distance Traveled
497,131
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,048
610
19
4
0
104,606
0
W
Fenrir
2,659
532
3
1
0
84,949
0
W
Danzaburou
3,346
669
27
5
0
90,796
0
W
Hun Batz
3,339
668
29
6
0
117,124
0
L
Thanatos
2,655
531
7
1
0
44,869
0
L
Hera
3,403
681
28
6
0
104,966
0
W
Cerberus
3,252
650
3
1
0
99,914
0
L
Jormungandr
3,120
624
22
4
0
84,990
0
W
Discordia
4,158
832
34
7
0
104,348
0
L
Bellona
4,356
871
45
9
0
87,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role