Player Matchup

Ra
Ra
Grendeyl
Ra
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 141L
1,548 Elo+
Solo
Neith
Neith
Mister_Saber
Neith
Level 23
God Stats
2W - 5L
1,450 SR
Queue Stats
100W - 110L
1,500 Elo+
Party 1
Cerberus
Cerberus
SirrahSirrah
Cerberus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,131 Elo+
Party 3
Izanami
Izanami
immort4lz
Izanami
Level 30
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 3
Nemesis
Nemesis
marinwolf237
Nemesis
Level 48
God Stats
0W - 3L
1,305 SR
Queue Stats
96W - 94L
1,307 Elo+
Party 1
Team Averages
Level 53
1,451 SR
1,397 Elo+

VS

Team Averages
Level 61
1,494 SR
1,442 Elo+
Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ApexAbx
Cthulhu
Level 31
God Stats
5W - 6L
1,399 SR
Queue Stats
51W - 68L
1,384 Elo+
Party 2
Arachne
Arachne
Paparichou30
Arachne
Level 38
God Stats
18W - 20L
1,496 SR
Queue Stats
77W - 87L
1,373 Elo+
Solo
Bellona
Bellona
Ruslanrahimov
Bellona
Level 48
God Stats
10W - 7L
1,582 SR
Queue Stats
175W - 168L
1,463 Elo+
Solo
Charybdis
Charybdis
vikingshadow94
Charybdis
Level 63
God Stats
12W - 8L
1,491 SR
Queue Stats
178W - 193L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,508
501
4,093
8,651
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
5,084
462
1,019
5,599
1,638
Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cerberus
SirrahSirrah
Cerberus
9
1 / 2 / 1
5,868
533
3,828
7,136
4,578
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
immort4lz
Izanami
8
0 / 2 / 0
5,110
465
2,865
5,135
1,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
marinwolf237
Nemesis
8
1 / 2 / 0
4,868
443
2,799
7,724
2,437
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 0 / 0
6,888
626
4,894
4,926
1,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
ApexAbx
Cthulhu
11
3 / 1 / 7
6,545
595
5,376
7,813
6,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Paparichou30
Arachne
11
3 / 1 / 2
6,188
563
3,200
6,272
2,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bellona
10
0 / 1 / 2
5,751
523
2,917
7,408
4,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
vikingshadow94
Charybdis
11
4 / 0 / 1
6,829
621
5,054
5,820
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
13
13
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
0
3
W
Cthulhu
ApexAbx
Cthulhu
3
1
7
6.5
L
0
4
0
0
L
0
3
0
0
W
Arachne
Paparichou30
Arachne
3
1
2
4
W
Bellona
0
1
2
1
L
Cerberus
SirrahSirrah
Cerberus
1
2
1
0.75
L
Izanami
immort4lz
Izanami
0
2
0
0
L
Nemesis
marinwolf237
Nemesis
1
2
0
0.5
W
Charybdis
vikingshadow94
Charybdis
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,604
Damage
21,441
34,245
Taken
32,239
13,686
Mitigated
17,346
8,098
Healing
9,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,894
2,141
0
2,302
4,926
1,976
1,945
3,161
1,701
0
52,889
W
Cthulhu
ApexAbx
Cthulhu
5,376
528
67
345
7,813
6,291
520
1,152
6,661
34,641
291
L
4,093
448
66
2,724
8,651
3,223
0
132
8,469
36,215
1,103
L
1,019
183
0
621
5,599
1,638
237
794
4,651
0
29,173
W
Arachne
Paparichou30
Arachne
3,200
2,589
305
1,349
6,272
2,675
1,626
1,155
5,117
0
31,018
W
Bellona
2,917
615
0
1,991
7,408
4,240
18
1,512
5,896
0
33,183
L
Cerberus
SirrahSirrah
Cerberus
3,828
263
1,074
2,155
7,136
4,578
0
1,106
5,818
12,973
107
L
Izanami
immort4lz
Izanami
2,865
2,024
0
10
5,135
1,810
0
1,026
4,035
0
41,871
L
Nemesis
marinwolf237
Nemesis
2,799
1,144
0
1,448
7,724
2,437
0
1,399
6,187
0
26,286
W
Charybdis
vikingshadow94
Charybdis
5,054
2,452
0
2,659
5,820
2,164
549
785
4,964
0
38,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,438
Gold Earned
32,201
258
Minions Killed
325
0
Camps Cleared
0
1,038,752
Distance Traveled
967,833
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,888
626
81
7
0
190,593
0
W
Cthulhu
6,545
595
62
6
0
192,961
0
L
Ra
5,508
501
73
7
0
205,804
0
L
Neith
5,084
462
37
3
0
209,887
0
W
Arachne
6,188
563
49
4
0
182,198
0
W
Bellona
5,751
523
64
6
0
214,993
0
L
Cerberus
5,868
533
28
3
0
201,458
0
L
Izanami
5,110
465
82
7
0
163,076
0
L
Nemesis
4,868
443
38
3
0
258,527
0
W
Charybdis
6,829
621
69
6
0
187,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role