Player Matchup

Neith
Neith
 
Neith
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Careless UCF
Sylvanus
Level 49
God Stats
11W - 10L
1,647 SR
Queue Stats
54W - 54L
1,527 Elo+
Solo
Bellona
Bellona
Freeeeloo
Bellona
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 92L
1,507 Elo+
Solo
Merlin
Merlin
LGBTrump
Merlin
Level 66
God Stats
12W - 14L
1,545 SR
Queue Stats
228W - 199L
1,569 Elo+
Solo
Ratatoskr
Ratatoskr
RedDeadTyler
Ratatoskr
Level 156
God Stats
2W - 3L
1,318 SR
Queue Stats
156W - 161L
1,495 Elo+
Party 2
Team Averages
Level 120
1,502 SR
1,520 Elo+

VS

Team Averages
Level 114
1,677 SR
1,501 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
I Are Ritz
Artemis
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 62L
1,520 Elo+
Solo
Ymir
Ymir
TenaciousNutmeg
Ymir
Level 159
God Stats
2W - 0L
1,759 SR
Queue Stats
3W - 4L
1,437 Elo+
Solo
Osiris
Osiris
Tri_Hazzy4-9
Osiris
Level 94
God Stats
6W - 2L
1,797 SR
Queue Stats
198W - 172L
1,498 Elo+
Solo
Ix Chel
Ix Chel
navywhales
Ix Chel
Level 65
God Stats
2W - 0L
1,826 SR
Queue Stats
84W - 61L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 4 / 1
5,875
452
4,869
10,574
4,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Sylvanus
Careless UCF
Sylvanus
10
0 / 2 / 0
5,722
440
1,600
8,429
5,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Freeeeloo
Bellona
11
1 / 3 / 1
6,534
503
8,784
16,075
11,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
LGBTrump
Merlin
12
0 / 1 / 0
6,522
502
5,941
4,802
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ratatoskr
RedDeadTyler
Ratatoskr
11
2 / 1 / 1
6,128
471
3,691
11,602
4,957
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
1 / 0 / 4
7,267
559
5,282
8,675
4,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
I Are Ritz
Artemis
14
4 / 2 / 1
7,156
550
6,460
9,400
3,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
2 / 0 / 5
6,611
509
6,521
8,501
6,838
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Osiris
13
1 / 1 / 1
7,255
558
12,383
14,819
18,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
navywhales
Ix Chel
13
3 / 0 / 1
7,322
563
4,599
6,152
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
11
11
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
1
0.13
W
Ne Zha
 
Ne Zha
1
0
4
3
L
Sylvanus
Careless UCF
Sylvanus
0
2
0
0
L
Bellona
Freeeeloo
Bellona
1
3
1
0.5
W
Artemis
I Are Ritz
Artemis
4
2
1
2.25
L
Merlin
LGBTrump
Merlin
0
1
0
0
L
Ratatoskr
RedDeadTyler
Ratatoskr
2
1
1
2.5
W
2
0
5
4.5
W
Osiris
1
1
1
1.5
W
Ix Chel
navywhales
Ix Chel
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,885
Damage
35,245
51,482
Taken
47,547
27,483
Mitigated
35,299
15,139
Healing
15,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,869
1,492
0
3,071
10,574
4,065
148
1,401
9,173
0
51,588
W
Ne Zha
 
Ne Zha
5,282
1,406
0
2,705
8,675
4,135
0
1,343
6,937
0
75,114
L
Sylvanus
Careless UCF
Sylvanus
1,600
426
486
3,115
8,429
5,062
341
2,555
5,834
27,468
9,921
L
Bellona
Freeeeloo
Bellona
8,784
2,832
0
5,522
16,075
11,776
0
2,932
11,820
0
41,200
W
Artemis
I Are Ritz
Artemis
6,460
2,924
0
1,088
9,400
3,856
0
602
8,798
0
63,891
L
Merlin
LGBTrump
Merlin
5,941
207
0
745
4,802
1,623
0
988
3,676
44,405
487
L
Ratatoskr
RedDeadTyler
Ratatoskr
3,691
1,135
0
2,200
11,602
4,957
0
2,679
8,600
0
43,168
W
6,521
2,710
0
2,181
8,501
6,838
14
1,505
6,918
29,465
1,390
W
Osiris
12,383
4,293
0
7,004
14,819
18,198
0
0
14,819
0
60,158
W
Ix Chel
navywhales
Ix Chel
4,599
686
343
2,137
6,152
2,272
0
2,925
2,617
49,365
577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,781
Gold Earned
35,611
367
Minions Killed
455
0
Camps Cleared
0
1,244,529
Distance Traveled
1,284,468
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,875
452
56
4
0
203,473
0
W
Ne Zha
7,267
559
115
9
0
307,118
1
L
Sylvanus
5,722
440
68
5
0
239,459
3
L
Bellona
6,534
503
76
6
0
261,056
0
W
Artemis
7,156
550
92
7
0
242,751
2
L
Merlin
6,522
502
104
8
0
233,724
3
L
Ratatoskr
6,128
471
63
5
0
306,817
1
W
Ymir
6,611
509
42
3
0
233,239
2
W
Osiris
7,255
558
100
8
0
232,719
0
W
Ix Chel
7,322
563
106
8
0
268,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role