Player Matchup

Charybdis
Charybdis
Locness2
Charybdis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,176 Elo+
Party 2
Fenrir
Fenrir
MikeKOfficial
Fenrir
Level 129
God Stats
3W - 3L
1,743 SR
Queue Stats
237W - 235L
1,534 Elo+
Solo
Cthulhu
Cthulhu
Ophisv
Cthulhu
Level 55
God Stats
20W - 22L
1,265 SR
Queue Stats
331W - 337L
1,483 Elo+
Party 2
Osiris
Osiris
Supreme2426
Osiris
Level 143
God Stats
2W - 1L
1,759 SR
Queue Stats
289W - 275L
1,489 Elo+
Solo
Persephone
Persephone
conRADderthanyou
Persephone
Level 129
God Stats
11W - 14L
1,586 SR
Queue Stats
184W - 178L
1,550 Elo+
Solo
Team Averages
Level 94
1,571 SR
1,447 Elo+

VS

Team Averages
Level 112
1,630 SR
1,543 Elo+
Chiron
Chiron
 
Chiron
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
HermitCanna
Bellona
Level 126
God Stats
34W - 18L
1,736 SR
Queue Stats
89W - 93L
1,523 Elo+
Party 1
Arachne
Arachne
SirMelonLemon
Arachne
Level 82
God Stats
8W - 4L
1,445 SR
Queue Stats
44W - 26L
1,622 Elo+
Solo
Chang'e
Chang'e
itztoga
Chang'e
Level 156
God Stats
2W - 1L
1,740 SR
Queue Stats
38W - 33L
1,546 Elo+
Solo
Ymir
Ymir
mashuo
Ymir
Level 126
God Stats
29W - 11L
1,729 SR
Queue Stats
89W - 93L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Locness2
Charybdis
12
0 / 2 / 0
6,121
437
4,392
7,697
2,723
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 3 / 1
6,860
490
3,812
13,718
6,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Ophisv
Cthulhu
12
0 / 1 / 1
7,186
513
7,052
11,938
9,418
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Osiris
14
1 / 1 / 0
8,550
611
10,094
17,483
18,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Persephone
conRADderthanyou
Persephone
14
1 / 4 / 1
8,526
609
7,943
11,666
4,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
3 / 1 / 1
7,284
520
8,244
7,411
3,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bellona
HermitCanna
Bellona
14
1 / 1 / 0
8,454
604
9,346
16,559
19,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Arachne
14
4 / 0 / 5
7,699
550
6,286
11,735
5,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
itztoga
Chang'e
15
3 / 1 / 3
8,597
614
10,075
11,121
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
mashuo
Ymir
12
0 / 0 / 4
6,988
499
4,153
7,808
6,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
11
11
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
1
1
3.5
W
Bellona
HermitCanna
Bellona
1
1
0
1
L
Charybdis
Locness2
Charybdis
0
2
0
0
L
1
3
1
0.5
L
Cthulhu
Ophisv
Cthulhu
0
1
1
0.5
W
Arachne
4
0
5
6.5
L
Osiris
1
1
0
1
L
Persephone
conRADderthanyou
Persephone
1
4
1
0.38
W
Chang'e
itztoga
Chang'e
3
1
3
4.5
W
Ymir
mashuo
Ymir
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,293
Damage
38,104
62,502
Taken
54,634
41,504
Mitigated
37,950
22,351
Healing
24,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,244
3,632
331
2,214
7,411
3,047
82
3,370
4,041
0
48,992
W
Bellona
HermitCanna
Bellona
9,346
5,161
0
9,242
16,559
19,034
0
0
16,559
0
80,061
L
Charybdis
Locness2
Charybdis
4,392
2,560
0
2,320
7,697
2,723
150
2,512
5,185
0
41,065
L
3,812
113
0
5,091
13,718
6,120
0
1,780
11,938
0
50,696
L
Cthulhu
Ophisv
Cthulhu
7,052
666
187
2,724
11,938
9,418
174
2,674
9,264
49,534
0
W
Arachne
6,286
4,180
0
4,849
11,735
5,567
0
2,441
9,294
0
59,622
L
Osiris
10,094
4,490
0
9,886
17,483
18,749
0
0
17,483
0
81,136
L
Persephone
conRADderthanyou
Persephone
7,943
676
0
2,143
11,666
4,494
0
6,686
4,970
76,651
0
W
Chang'e
itztoga
Chang'e
10,075
299
680
5,025
11,121
4,024
0
6,809
4,312
67,685
2,895
W
Ymir
mashuo
Ymir
4,153
374
0
2,434
7,808
6,278
0
2,375
5,433
24,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,243
Gold Earned
39,022
503
Minions Killed
465
0
Camps Cleared
0
1,410,971
Distance Traveled
1,419,928
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,284
520
99
7
0
255,039
0
W
Bellona
8,454
604
130
9
0
289,384
1
L
Charybdis
6,121
437
64
5
0
255,287
0
L
Fenrir
6,860
490
77
6
0
286,689
0
L
Cthulhu
7,186
513
69
5
0
306,579
0
W
Arachne
7,699
550
82
6
0
298,226
0
L
Osiris
8,550
611
144
10
0
283,969
3
L
Persephone
8,526
609
149
11
0
278,447
1
W
Chang'e
8,597
614
113
8
0
295,050
4
W
Ymir
6,988
499
41
3
0
282,229
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role