Player Matchup

Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
I s a d o8972
Arachne
Level 62
God Stats
2W - 1L
1,358 SR
Queue Stats
196W - 177L
1,522 Elo+
Solo
Chiron
Chiron
Seiiyo
Chiron
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
348W - 358L
1,425 Elo+
Solo
Janus
Janus
lammelaar1
Janus
Level 60
God Stats
20W - 21L
1,389 SR
Queue Stats
168W - 165L
1,344 Elo+
Solo
Team Averages
Level 85
1,449 SR
1,458 Elo+

VS

Team Averages
Level 59
1,531 SR
1,371 Elo+
Kukulkan
Kukulkan
MaattiAgarasu
Kukulkan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,265 Elo+
Party 2
The Morrigan
The Morrigan
NunuBubbles
The Morrigan
Level 39
God Stats
3W - 5L
1,578 SR
Queue Stats
162W - 183L
1,344 Elo+
Solo
Ao Kuang
Ao Kuang
ROCKSTAR_GAT
Ao Kuang
Level 69
God Stats
78W - 56L
1,577 SR
Queue Stats
145W - 132L
1,478 Elo+
Solo
Hachiman
Hachiman
Rainmasuta
Hachiman
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,265 Elo+
Party 2
Surtr
Surtr
fran6A_010
Surtr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 89L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 1 / 2
6,527
653
2,915
6,051
1,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anubis
 
Anubis
10
6 / 1 / 2
5,989
599
3,739
5,731
2,758
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
11
4 / 0 / 2
6,273
627
3,367
8,191
2,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Chiron
Seiiyo
Chiron
11
2 / 0 / 2
6,606
661
4,359
5,260
1,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
10
2 / 1 / 4
5,598
560
4,113
2,863
813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MaattiAgarasu
Kukulkan
7
0 / 3 / 1
4,276
428
2,348
4,136
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
NunuBubbles
The Morrigan
9
0 / 4 / 0
4,766
477
2,980
6,514
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ao Kuang
ROCKSTAR_GAT
Ao Kuang
10
2 / 2 / 0
5,437
544
5,043
8,175
3,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
Rainmasuta
Hachiman
7
0 / 5 / 1
4,089
409
1,995
6,783
1,537
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
8
1 / 1 / 0
5,090
509
2,973
4,800
2,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
14
Kills
3
3
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
1
2
1
W
Anubis
 
Anubis
6
1
2
7
W
Arachne
4
0
2
5
L
Kukulkan
MaattiAgarasu
Kukulkan
0
3
1
0.17
L
The Morrigan
NunuBubbles
The Morrigan
0
4
0
0
L
Ao Kuang
ROCKSTAR_GAT
Ao Kuang
2
2
0
1
L
Hachiman
Rainmasuta
Hachiman
0
5
1
0.1
W
Chiron
Seiiyo
Chiron
2
0
2
3
L
Surtr
1
1
0
1
W
Janus
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,493
Damage
15,339
28,096
Taken
30,408
10,103
Mitigated
11,246
12,900
Healing
5,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,915
865
0
2,530
6,051
1,544
593
1,073
4,569
44,559
710
W
Anubis
 
Anubis
3,739
45
0
2,719
5,731
2,758
219
2,044
3,687
30,407
942
W
Arachne
3,367
2,481
0
4,786
8,191
2,999
72
2,162
6,029
0
42,286
L
Kukulkan
MaattiAgarasu
Kukulkan
2,348
261
0
0
4,136
1,276
0
2,154
1,778
19,269
666
L
The Morrigan
NunuBubbles
The Morrigan
2,980
325
0
928
6,514
2,021
0
1,160
5,259
30,069
1,276
L
Ao Kuang
ROCKSTAR_GAT
Ao Kuang
5,043
1,404
0
1,350
8,175
3,523
0
678
7,497
35,551
596
L
Hachiman
Rainmasuta
Hachiman
1,995
1,463
0
944
6,783
1,537
0
3,918
2,539
0
13,690
W
Chiron
Seiiyo
Chiron
4,359
1,952
112
1,724
5,260
1,989
310
3,793
1,467
0
45,870
L
Surtr
2,973
814
0
1,856
4,800
2,889
0
2,174
2,626
397
24,477
W
Janus
4,113
100
0
1,029
2,863
813
271
787
2,076
28,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,993
Gold Earned
23,658
333
Minions Killed
216
0
Camps Cleared
0
990,208
Distance Traveled
885,703
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,527
653
84
8
0
183,913
0
W
Anubis
5,989
599
51
5
0
191,386
0
W
Arachne
6,273
627
71
7
0
220,356
0
L
Kukulkan
4,276
428
33
3
0
185,162
0
L
The Morrigan
4,766
477
57
6
0
166,120
0
L
Ao Kuang
5,437
544
69
7
0
221,730
0
L
Hachiman
4,089
409
17
2
0
192,077
0
W
Chiron
6,606
661
78
8
0
190,330
0
L
Surtr
5,090
509
40
4
0
120,614
0
W
Janus
5,598
560
49
5
0
204,223
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role