Player Matchup

Sobek
Sobek
Gold III
 
Sobek
Gold III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold I
CallMeÐaddy
King Arthur
Gold I
Level 86
God Stats
30W - 35L
1,570 SR
Queue Stats
338W - 327L
1,454 MMR
Solo
Agni
Agni
Gold III
I-UweMoerve-I
Agni
Gold III
Level 159
God Stats
8W - 10L
1,583 SR
Queue Stats
115W - 118L
1,458 MMR
Solo
Heimdallr
Heimdallr
Gold IV
TaylorFx88
Heimdallr
Gold IV
Level 74
God Stats
8W - 7L
1,654 SR
Queue Stats
197W - 196L
1,455 MMR
Solo
Pele
Pele
Silver III
bouyounes
Pele
Silver III
Level 47
God Stats
2W - 2L
1,557 SR
Queue Stats
21W - 31L
1,445 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,573 SR
1,462 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 96
1,475 SR
1,467 MMR
Geb
Geb
Gold III
 
Geb
Gold III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Bronze III
 
Vulcan
Bronze III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
Kxmel-94_
Anhur
Gold IV
Level 124
God Stats
3W - 5L
1,450 SR
Queue Stats
218W - 222L
1,448 MMR
Solo
Anubis
Anubis
Silver I
Neman11
Anubis
Silver I
Level 109
God Stats
2W - 9L
1,423 SR
Queue Stats
115W - 124L
1,251 MMR
Party 1
Cabrakan
Cabrakan
Gold I
noob9G
Cabrakan
Gold I
Level 74
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 104L
1,637 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 0 / 4
5,759
576
2,272
6,725
5,264
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
CallMeÐaddy
King Arthur
11
4 / 1 / 2
6,263
626
7,210
10,640
8,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
6 / 0 / 1
6,758
676
6,744
3,094
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
TaylorFx88
Heimdallr
10
0 / 1 / 1
5,498
550
2,742
3,385
1,159
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
10
3 / 1 / 3
5,822
582
4,034
9,385
3,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ThothNutZeusBellona

VS

Bans
ThanatosSusanoMerlinOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 0 / 3
5,976
598
3,277
5,934
3,875
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
 
Vulcan
10
0 / 2 / 1
5,106
511
2,180
5,157
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Kxmel-94_
Anhur
10
1 / 1 / 0
5,569
557
3,603
6,148
2,012
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Neman11
Anubis
9
2 / 6 / 0
5,801
580
5,303
9,194
4,240
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cabrakan
noob9G
Cabrakan
8
0 / 4 / 1
4,782
478
2,931
9,005
5,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
13
Kills
3
3
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
4
2
L
Geb
 
Geb
0
0
3
1.5
L
Vulcan
 
Vulcan
0
2
1
0.25
W
King Arthur
CallMeÐaddy
King Arthur
4
1
2
5
W
6
0
1
6.5
L
Anhur
Kxmel-94_
Anhur
1
1
0
1
L
Anubis
Neman11
Anubis
2
6
0
0.33
W
Heimdallr
TaylorFx88
Heimdallr
0
1
1
0.5
W
Pele
3
1
3
4.5
L
Cabrakan
noob9G
Cabrakan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,002
Damage
17,294
33,229
Taken
35,438
19,405
Mitigated
16,974
10,078
Healing
10,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,272
460
0
4,121
6,725
5,264
0
1,397
5,328
20,601
2,875
L
Geb
 
Geb
3,277
399
0
2,324
5,934
3,875
52
436
5,498
22,559
0
L
Vulcan
 
Vulcan
2,180
589
0
500
5,157
1,519
0
2,496
2,303
31,487
0
W
King Arthur
CallMeÐaddy
King Arthur
7,210
694
0
1,870
10,640
8,260
0
6,597
4,043
0
37,230
W
6,744
542
0
750
3,094
1,040
0
911
2,183
41,813
1,840
L
Anhur
Kxmel-94_
Anhur
3,603
2,595
0
2,327
6,148
2,012
0
1,816
4,270
0
40,784
L
Anubis
Neman11
Anubis
5,303
347
0
2,838
9,194
4,240
0
1,238
7,866
35,074
1,454
W
Heimdallr
TaylorFx88
Heimdallr
2,742
1,593
0
1,375
3,385
1,159
557
363
3,022
0
47,407
W
Pele
4,034
1,052
0
1,962
9,385
3,682
0
4,247
5,138
0
41,535
L
Cabrakan
noob9G
Cabrakan
2,931
722
0
2,790
9,005
5,328
0
1,903
6,898
28,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,100
Gold Earned
27,234
330
Minions Killed
281
0
Camps Cleared
0
997,683
Distance Traveled
1,010,857
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,759
576
32
3
0
208,688
2
L
Geb
5,976
598
33
3
0
208,828
0
L
Vulcan
5,106
511
62
6
0
203,948
0
W
King Arthur
6,263
626
69
7
0
199,457
0
W
Agni
6,758
676
96
10
0
209,716
2
L
Anhur
5,569
557
77
8
0
225,901
0
L
Anubis
5,801
580
57
6
0
167,036
0
W
Heimdallr
5,498
550
72
7
0
166,136
0
W
Pele
5,822
582
61
6
0
213,686
3
L
Cabrakan
4,782
478
52
5
0
205,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role