Player Matchup

Neith
Neith
Gold I
 
Neith
Gold I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chang'e
Chang'e
Gold IV
KaldrAteMyToast
Chang'e
Gold IV
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 52L
1,774 MMR
Party 1
Kuzenbo
Kuzenbo
Gold II
Maxxxtor
Kuzenbo
Gold II
Level 127
God Stats
12W - 13L
1,619 SR
Queue Stats
56W - 55L
1,780 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
QUIQUEXD222
Cu Chulainn
Platinum II
Level 104
God Stats
22W - 8L
1,645 SR
Queue Stats
140W - 119L
1,970 MMR
Party 3
Hun Batz
Hun Batz
Gold II
Vadrr
Hun Batz
Gold II
Level 125
God Stats
5W - 4L
1,607 SR
Queue Stats
156W - 144L
1,847 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 112
1,574 SR
1,774 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,528 SR
1,745 MMR
Apollo
Apollo
Gold I
 
Apollo
Gold I
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Platinum III
Dοodle
Xing Tian
Platinum III
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 114L
1,760 MMR
Party 2
Osiris
Osiris
Platinum V
Mésaventure
Osiris
Platinum V
Level 155
God Stats
0W - 1L
1,689 SR
Queue Stats
180W - 174L
1,794 MMR
Solo
Yu Huang
Yu Huang
Platinum III
Purplε
Yu Huang
Platinum III
Level 129
God Stats
1W - 2L
1,733 SR
Queue Stats
49W - 45L
1,877 MMR
Party 2
Awilix
Awilix
Platinum II
gehmalzuhause
Awilix
Platinum II
Level 103
God Stats
0W - 1L
1,219 SR
Queue Stats
428W - 416L
1,792 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 1 / 5
9,022
644
8,621
8,437
3,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
5 / 0 / 2
8,941
639
7,635
7,947
3,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Maxxxtor
Kuzenbo
13
3 / 0 / 7
8,004
572
4,912
8,591
7,442
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
QUIQUEXD222
Cu Chulainn
14
2 / 1 / 1
8,323
595
16,300
17,109
16,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
Vadrr
Hun Batz
15
2 / 0 / 3
7,708
551
4,832
8,172
3,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
CharonErlang ShenOdinAmaterasuAthena

VS

Bans
ThothAgniCthulhuBellonaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
1 / 4 / 0
7,441
532
3,487
9,885
3,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Dοodle
Xing Tian
11
1 / 3 / 0
6,549
468
3,978
13,500
10,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
13
0 / 2 / 1
7,498
536
13,038
21,384
19,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yu Huang
Purplε
Yu Huang
11
0 / 3 / 0
6,120
437
3,150
7,981
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 1
6,241
446
2,287
9,897
3,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
14
Kills
2
2
Deaths
14
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
5
4.5
L
Apollo
 
Apollo
1
4
0
0.25
L
Xing Tian
Dοodle
Xing Tian
1
3
0
0.33
W
5
0
2
6
W
Kuzenbo
Maxxxtor
Kuzenbo
3
0
7
6.5
L
Osiris
0
2
1
0.25
L
Yu Huang
Purplε
Yu Huang
0
3
0
0
W
Cu Chulainn
QUIQUEXD222
Cu Chulainn
2
1
1
2.5
W
Hun Batz
Vadrr
Hun Batz
2
0
3
3.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,300
Damage
25,940
50,256
Taken
62,647
34,784
Mitigated
40,128
19,414
Healing
21,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,621
2,468
0
2,678
8,437
3,587
78
1,501
6,936
0
82,432
L
Apollo
 
Apollo
3,487
2,352
0
2,243
9,885
3,767
0
2,033
7,810
0
65,571
L
Xing Tian
Dοodle
Xing Tian
3,978
280
0
1,304
13,500
10,524
26
3,276
9,978
26,057
0
W
7,635
613
822
3,406
7,947
3,172
0
1,799
6,148
78,505
2,438
W
Kuzenbo
Maxxxtor
Kuzenbo
4,912
1,762
0
2,821
8,591
7,442
0
2,389
6,202
23,210
0
L
Osiris
13,038
5,454
0
12,372
21,384
19,647
62
0
20,237
0
73,830
L
Yu Huang
Purplε
Yu Huang
3,150
226
0
1,000
7,981
2,623
0
3,902
3,815
50,996
0
W
Cu Chulainn
QUIQUEXD222
Cu Chulainn
16,300
3,784
0
5,366
17,109
16,987
0
658
16,451
0
71,262
W
Hun Batz
Vadrr
Hun Batz
4,832
792
0
4,321
8,172
3,596
0
1,594
6,578
0
75,166
L
2,287
721
0
4,573
9,897
3,567
0
2,717
7,067
0
49,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,998
Gold Earned
33,849
524
Minions Killed
441
0
Camps Cleared
0
1,458,150
Distance Traveled
1,305,622
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,022
644
128
9
0
261,845
0
L
Apollo
7,441
532
126
9
0
271,900
4
L
Xing Tian
6,549
468
36
3
0
272,443
0
W
Chang'e
8,941
639
156
11
0
284,401
2
W
Kuzenbo
8,004
572
29
2
0
312,947
2
L
Osiris
7,498
536
106
8
0
248,876
1
L
Yu Huang
6,120
437
83
6
0
231,471
3
W
Cu Chulainn
8,323
595
100
7
0
272,702
1
W
Hun Batz
7,708
551
111
8
0
326,255
0
L
Awilix
6,241
446
90
6
0
280,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role