Player Matchup

Izanami
Izanami
BULLET2TOOTH
Izanami
Level 114
God Stats
5W - 4L
1,509 SR
Queue Stats
53W - 59L
1,460 Elo+
Solo
Discordia
Discordia
FrEsHmEaTbOy
Discordia
Level 146
God Stats
2W - 4L
1,261 SR
Queue Stats
290W - 279L
1,446 Elo+
Solo
Loki
Loki
Guti_Z-
Loki
Level 52
God Stats
114W - 119L
1,390 SR
Queue Stats
305W - 311L
1,403 Elo+
Solo
Sylvanus
Sylvanus
Jagerspezi-_-
Sylvanus
Level 66
God Stats
10W - 4L
1,500 SR
Queue Stats
40W - 33L
1,705 Elo+
Solo
Janus
Janus
guru65BCN
Janus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,489 Elo+
Solo
Team Averages
Level 88
1,432 SR
1,501 Elo+

VS

Team Averages
Level 80
1,557 SR
1,472 Elo+
Charon
Charon
 
Charon
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Flyer Bxmno
Odin
Level 45
God Stats
2W - 7L
1,325 SR
Queue Stats
154W - 141L
1,452 Elo+
Party 1
Hun Batz
Hun Batz
ZarotiX
Hun Batz
Level 109
God Stats
4W - 2L
1,735 SR
Queue Stats
160W - 154L
1,421 Elo+
Solo
Artemis
Artemis
alpharamshid
Artemis
Level 63
God Stats
1W - 2L
1,726 SR
Queue Stats
122W - 95L
1,495 Elo+
Party 1
Scylla
Scylla
bYZeus96
Scylla
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BULLET2TOOTH
Izanami
13
2 / 0 / 2
7,898
564
4,531
6,852
2,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
FrEsHmEaTbOy
Discordia
13
4 / 1 / 0
7,637
546
6,856
5,062
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Guti_Z-
Loki
13
3 / 3 / 3
7,288
521
4,520
12,412
4,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Jagerspezi-_-
Sylvanus
11
2 / 1 / 3
6,985
499
3,132
7,443
3,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Janus
guru65BCN
Janus
13
1 / 1 / 2
7,176
513
6,416
6,239
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
2 / 2 / 0
7,121
509
2,275
7,904
5,788
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 2 / 1
7,317
523
3,383
10,009
6,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
ZarotiX
Hun Batz
12
1 / 3 / 2
6,683
477
7,277
12,832
5,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Artemis
alpharamshid
Artemis
9
0 / 2 / 2
5,391
385
2,837
6,084
2,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
bYZeus96
Scylla
11
2 / 4 / 0
6,559
469
3,522
7,570
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
12
Kills
6
6
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
2
2
0
1
W
Izanami
BULLET2TOOTH
Izanami
2
0
2
3
L
1
2
1
0.75
W
Discordia
FrEsHmEaTbOy
Discordia
4
1
0
4
W
Loki
Guti_Z-
Loki
3
3
3
1.5
W
Sylvanus
Jagerspezi-_-
Sylvanus
2
1
3
3.5
L
Hun Batz
ZarotiX
Hun Batz
1
3
2
0.67
L
Artemis
alpharamshid
Artemis
0
2
2
0.5
L
Scylla
bYZeus96
Scylla
2
4
0
0.5
W
Janus
guru65BCN
Janus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,455
Damage
19,294
38,008
Taken
44,399
14,832
Mitigated
22,339
14,111
Healing
8,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
2,275
532
0
1,688
7,904
5,788
0
1,471
6,433
29,163
0
W
Izanami
BULLET2TOOTH
Izanami
4,531
2,632
0
1,405
6,852
2,462
856
715
6,137
0
68,898
L
3,383
516
0
1,942
10,009
6,253
0
4,587
4,824
0
47,261
W
Discordia
FrEsHmEaTbOy
Discordia
6,856
42
0
820
5,062
1,864
0
1,113
3,949
42,439
0
W
Loki
Guti_Z-
Loki
4,520
1,412
0
6,766
12,412
4,493
0
2,328
10,084
0
59,976
W
Sylvanus
Jagerspezi-_-
Sylvanus
3,132
992
612
2,462
7,443
3,959
451
1,741
5,702
19,595
7,579
L
Hun Batz
ZarotiX
Hun Batz
7,277
1,778
0
2,931
12,832
5,561
0
3,230
9,426
0
56,879
L
Artemis
alpharamshid
Artemis
2,837
1,587
0
1,431
6,084
2,002
0
725
5,359
0
27,901
L
Scylla
bYZeus96
Scylla
3,522
764
0
500
7,570
2,735
0
5,342
2,188
33,461
486
W
Janus
guru65BCN
Janus
6,416
270
0
2,046
6,239
2,054
0
591
5,648
41,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,984
Gold Earned
33,071
379
Minions Killed
289
0
Camps Cleared
0
1,259,540
Distance Traveled
1,134,768
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,121
509
43
3
0
214,915
3
W
Izanami
7,898
564
122
9
0
247,930
0
L
Odin
7,317
523
73
5
0
227,160
0
W
Discordia
7,637
546
75
5
0
274,851
3
W
Loki
7,288
521
91
7
0
260,530
0
W
Sylvanus
6,985
499
34
2
0
216,494
2
L
Hun Batz
6,683
477
82
6
0
277,095
0
L
Artemis
5,391
385
36
3
0
183,539
0
L
Scylla
6,559
469
55
4
0
232,059
0
W
Janus
7,176
513
57
4
0
259,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role