Player Matchup

Discordia
Discordia
Eqee
Discordia
Level 85
God Stats
14W - 9L
1,646 SR
Queue Stats
337W - 343L
1,422 Elo+
Party 2
Merlin
Merlin
KinggCobra
Merlin
Level 44
God Stats
4W - 3L
1,566 SR
Queue Stats
121W - 104L
1,520 Elo+
Solo
Freya
Freya
TheBestNeZils
Freya
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 42L
1,500 Elo+
Party 4
Bacchus
Bacchus
misetik
Bacchus
Level 25
God Stats
4W - 2L
1,659 SR
Queue Stats
101W - 138L
1,431 Elo+
Party 2
Da Ji
Da Ji
nezils
Da Ji
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 41L
1,318 Elo+
Party 4
Team Averages
Level 45
1,574 SR
1,438 Elo+

VS

Team Averages
Level 127
1,394 SR
1,452 Elo+
Hades
Hades
Industryal
Hades
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
392W - 383L
1,516 Elo+
Party 1
Ullr
Ullr
Jam1s3
Ullr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
379W - 385L
1,512 Elo+
Party 1
Artemis
Artemis
JoKeR-AUT-JoKeR
Artemis
Level 99
God Stats
0W - 2L
1,298 SR
Queue Stats
17W - 26L
1,409 Elo+
Party 3
He Bo
He Bo
lgl5979797
He Bo
Level 154
God Stats
0W - 2L
1,172 SR
Queue Stats
38W - 56L
1,440 Elo+
Party 3
Maui
Maui
slavkaNA
Maui
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 116L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Eqee
Discordia
15
7 / 3 / 11
9,374
937
17,515
8,477
3,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
KinggCobra
Merlin
17
3 / 2 / 15
9,646
965
11,030
6,109
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 14
8,638
864
5,617
7,812
3,807
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
misetik
Bacchus
14
4 / 3 / 13
9,251
925
4,966
12,938
16,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Da Ji
nezils
Da Ji
16
11 / 3 / 10
9,918
992
16,495
9,205
5,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
8 / 4 / 3
9,865
987
8,848
11,225
7,673
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Jam1s3
Ullr
15
1 / 6 / 4
8,288
829
8,054
13,022
5,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 7 / 5
6,891
689
6,667
11,476
6,024
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

He Bo
14
2 / 6 / 7
7,841
784
5,106
10,028
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Maui
15
3 / 4 / 6
8,827
883
5,595
14,596
18,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
39
27
Kills
14
14
Deaths
27
63
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Discordia
Eqee
Discordia
7
3
11
4.17
L
Hades
8
4
3
2.38
L
Ullr
Jam1s3
Ullr
1
6
4
0.5
L
0
7
5
0.36
W
Merlin
KinggCobra
Merlin
3
2
15
5.25
W
2
3
14
3
L
He Bo
2
6
7
0.92
W
Bacchus
misetik
Bacchus
4
3
13
3.5
W
Da Ji
nezils
Da Ji
11
3
10
5.33
L
Maui
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,623
Damage
34,270
44,541
Taken
60,347
32,375
Mitigated
42,204
11,821
Healing
11,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Eqee
Discordia
17,515
890
388
1,062
8,477
3,769
17
4,034
4,443
24,567
0
L
Hades
8,848
851
1,020
2,412
11,225
7,673
0
7,578
3,647
18,550
0
L
Ullr
Jam1s3
Ullr
8,054
3,334
0
532
13,022
5,743
72
8,547
4,475
0
22,072
L
6,667
1,381
208
790
11,476
6,024
0
7,552
3,924
0
13,310
W
Merlin
KinggCobra
Merlin
11,030
329
992
1,644
6,109
2,976
302
2,807
3,302
31,264
64
W
5,617
1,876
514
1,576
7,812
3,807
189
4,288
3,524
11,770
686
L
He Bo
5,106
86
133
581
10,028
4,119
0
4,824
5,204
11,525
406
W
Bacchus
misetik
Bacchus
4,966
517
1,021
3,094
12,938
16,401
330
3,492
9,446
8,549
187
W
Da Ji
nezils
Da Ji
16,495
4,819
308
1,222
9,205
5,422
0
4,611
4,594
0
23,120
L
Maui
5,595
530
1,716
3,715
14,596
18,645
0
10,083
4,513
10,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,827
Gold Earned
41,712
108
Minions Killed
98
0
Camps Cleared
0
940,988
Distance Traveled
888,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,374
937
18
2
0
201,300
0
L
Hades
9,865
987
18
2
0
186,318
0
L
Ullr
8,288
829
29
3
0
154,509
0
L
Artemis
6,891
689
14
1
0
147,904
0
W
Merlin
9,646
965
50
5
0
205,094
0
W
Freya
8,638
864
15
2
0
175,463
0
L
He Bo
7,841
784
28
3
0
190,443
0
W
Bacchus
9,251
925
10
1
0
210,294
0
W
Da Ji
9,918
992
15
2
0
148,837
0
L
Maui
8,827
883
9
1
0
209,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role