Player Matchup

Anubis
Anubis
BIONER
Anubis
Level 152
God Stats
56W - 36L
1,778 SR
Queue Stats
378W - 408L
1,586 Elo+
Party 1
Gilgamesh
Gilgamesh
EternalExel
Gilgamesh
Level 38
God Stats
2W - 0L
1,749 SR
Queue Stats
71W - 88L
1,488 Elo+
Party 1
Izanami
Izanami
Ferlipes
Izanami
Level 106
God Stats
3W - 0L
1,958 SR
Queue Stats
68W - 58L
1,580 Elo+
Party 1
Nox
Nox
Fitocorleones
Nox
Level 99
God Stats
3W - 2L
1,280 SR
Queue Stats
56W - 71L
1,432 Elo+
Party 1
Da Ji
Da Ji
ReyDeEspaña
Da Ji
Level 124
God Stats
2W - 2L
1,521 SR
Queue Stats
359W - 353L
1,453 Elo+
Party 1
Team Averages
Level 104
1,657 SR
1,508 Elo+

VS

Team Averages
Level 124
1,445 SR
1,535 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
 
Jing Wei
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Qualzar
Nemesis
Level 103
God Stats
3W - 6L
1,339 SR
Queue Stats
311W - 329L
1,483 Elo+
Solo
Terra
Terra
kinza1721
Terra
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 35L
1,600 Elo+
Solo
Persephone
Persephone
sdracar
Persephone
Level 151
God Stats
2W - 5L
1,388 SR
Queue Stats
238W - 224L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BIONER
Anubis
11
3 / 0 / 5
6,237
624
6,079
5,869
2,790
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
EternalExel
Gilgamesh
10
2 / 3 / 3
5,756
576
6,794
10,564
4,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Ferlipes
Izanami
11
1 / 0 / 3
6,210
621
3,781
4,812
1,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

10
5 / 0 / 4
5,640
564
3,844
4,384
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
6 / 0 / 5
6,198
620
6,721
9,240
4,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
2 / 2 / 1
5,777
578
7,529
9,250
7,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
 
Jing Wei
11
0 / 2 / 0
5,719
572
3,634
5,972
1,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Qualzar
Nemesis
8
1 / 5 / 0
4,568
457
4,988
10,764
3,004
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
kinza1721
Terra
8
0 / 4 / 0
4,742
474
1,928
9,590
5,373
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Persephone
sdracar
Persephone
9
0 / 4 / 0
5,136
514
2,653
5,177
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
17
Kills
3
3
Deaths
17
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
2
1
1.25
L
Jing Wei
 
Jing Wei
0
2
0
0
W
Anubis
BIONER
Anubis
3
0
5
5.5
W
Gilgamesh
EternalExel
Gilgamesh
2
3
3
1.17
W
Izanami
Ferlipes
Izanami
1
0
3
2.5
W
5
0
4
7
L
Nemesis
Qualzar
Nemesis
1
5
0
0.2
W
6
0
5
8.5
L
Terra
kinza1721
Terra
0
4
0
0
L
Persephone
sdracar
Persephone
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,219
Damage
20,732
34,869
Taken
40,753
15,691
Mitigated
19,074
10,042
Healing
9,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,529
952
0
3,345
9,250
7,519
0
0
8,688
26,880
1,828
L
Jing Wei
 
Jing Wei
3,634
2,507
0
1,960
5,972
1,952
0
643
5,235
0
47,714
W
Anubis
BIONER
Anubis
6,079
929
0
4,044
5,869
2,790
20
1,903
3,966
50,603
1,500
W
Gilgamesh
EternalExel
Gilgamesh
6,794
2,798
0
3,208
10,564
4,893
0
5,380
4,391
0
32,227
W
Izanami
Ferlipes
Izanami
3,781
3,116
0
1,671
4,812
1,607
0
369
4,443
0
53,106
W
3,844
583
0
480
4,384
2,336
0
1,188
3,196
19,313
0
L
Nemesis
Qualzar
Nemesis
4,988
2,709
0
2,953
10,764
3,004
0
3,410
7,214
0
26,808
W
6,721
1,532
0
639
9,240
4,065
0
2,027
7,096
0
43,534
L
Terra
kinza1721
Terra
1,928
361
4
893
9,590
5,373
0
2,506
6,902
22,849
2,091
L
Persephone
sdracar
Persephone
2,653
120
0
666
5,177
1,226
0
2,690
2,388
34,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,041
Gold Earned
25,942
349
Minions Killed
277
0
Camps Cleared
0
1,034,459
Distance Traveled
938,866
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,777
578
61
6
0
184,766
2
L
Jing Wei
5,719
572
91
9
0
202,714
1
W
Anubis
6,237
624
92
9
0
189,735
2
W
Gilgamesh
5,756
576
57
6
0
198,485
2
W
Izanami
6,210
621
98
10
0
196,794
3
W
Nox
5,640
564
41
4
0
213,138
4
L
Nemesis
4,568
457
35
4
0
194,080
0
W
Da Ji
6,198
620
61
6
0
236,307
0
L
Terra
4,742
474
33
3
0
200,182
0
L
Persephone
5,136
514
57
6
0
157,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role