Player Matchup

Sylvanus
Sylvanus
Balterek
Sylvanus
Level 147
God Stats
1W - 1L
1,266 SR
Queue Stats
125W - 125L
1,558 Elo+
Party 1
Charybdis
Charybdis
Onlyfans4Kate-
Charybdis
Level 109
God Stats
16W - 4L
1,647 SR
Queue Stats
191W - 176L
1,422 Elo+
Solo
Arachne
Arachne
RUN-wiso200246
Arachne
Level 126
God Stats
15W - 7L
1,636 SR
Queue Stats
328W - 314L
1,529 Elo+
Party 2
Martichoras
Martichoras
Roya1e
Martichoras
Level 126
God Stats
2W - 1L
1,282 SR
Queue Stats
8W - 6L
1,485 Elo+
Party 1
Zeus
Zeus
jk_comando-
Zeus
Level 123
God Stats
3W - 1L
1,594 SR
Queue Stats
265W - 254L
1,549 Elo+
Party 2
Team Averages
Level 126
1,485 SR
1,509 Elo+

VS

Team Averages
Level 104
1,508 SR
1,533 Elo+
Xing Tian
Xing Tian
AwwTisDyKk
Xing Tian
Level 89
God Stats
5W - 5L
1,597 SR
Queue Stats
346W - 280L
1,598 Elo+
Solo
Chaac
Chaac
LANsnatcher
Chaac
Level 91
God Stats
2W - 2L
1,341 SR
Queue Stats
36W - 42L
1,477 Elo+
Solo
Kali
Kali
Rebedo75
Kali
Level 107
God Stats
2W - 6L
1,459 SR
Queue Stats
338W - 338L
1,530 Elo+
Solo
Ra
Ra
firefight021
Ra
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
216W - 224L
1,547 Elo+
Solo
Neith
Neith
tony422
Neith
Level 79
God Stats
42W - 19L
1,641 SR
Queue Stats
157W - 109L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Balterek
Sylvanus
11
3 / 0 / 5
6,505
500
6,426
11,091
7,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
Onlyfans4Kate-
Charybdis
13
3 / 2 / 1
8,174
629
9,718
12,144
4,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

13
3 / 2 / 6
7,209
555
8,672
14,450
5,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Martichoras
Roya1e
Martichoras
13
0 / 0 / 2
7,056
543
6,215
7,721
3,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
10 / 1 / 2
9,424
725
8,768
6,866
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AwwTisDyKk
Xing Tian
7
0 / 4 / 1
5,464
420
4,486
13,272
6,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 4 / 0
6,996
538
9,450
16,470
10,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Kali
12
1 / 7 / 2
6,671
513
6,653
15,649
6,193
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 3 / 1
7,131
549
4,629
7,235
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
tony422
Neith
12
0 / 1 / 0
6,867
528
7,823
8,482
3,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
19
Kills
5
5
Deaths
19
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AwwTisDyKk
Xing Tian
0
4
1
0.13
W
Sylvanus
Balterek
Sylvanus
3
0
5
5.5
L
2
4
0
0.5
W
Charybdis
Onlyfans4Kate-
Charybdis
3
2
1
1.75
W
3
2
6
3
L
Kali
1
7
2
0.29
W
Martichoras
Roya1e
Martichoras
0
0
2
1
L
2
3
1
0.83
W
10
1
2
11
L
Neith
tony422
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,799
Damage
33,041
52,272
Taken
61,108
24,761
Mitigated
29,632
22,758
Healing
22,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AwwTisDyKk
Xing Tian
4,486
480
849
1,722
13,272
6,679
0
3,973
9,213
17,771
0
W
Sylvanus
Balterek
Sylvanus
6,426
3,058
1,266
3,421
11,091
7,979
147
4,206
6,885
22,491
9,942
L
9,450
2,807
0
8,961
16,470
10,808
0
1,605
14,735
0
56,255
W
Charybdis
Onlyfans4Kate-
Charybdis
9,718
5,121
0
7,424
12,144
4,627
255
598
11,546
0
64,302
W
8,672
7,112
0
5,303
14,450
5,933
0
1,905
12,469
0
51,179
L
Kali
6,653
2,653
0
6,066
15,649
6,193
0
3,622
11,935
0
54,131
W
Martichoras
Roya1e
Martichoras
6,215
2,393
0
2,824
7,721
3,501
60
758
6,963
0
55,552
L
4,629
1,076
172
1,990
7,235
2,478
0
3,872
3,143
66,150
0
W
8,768
2,636
0
2,520
6,866
2,721
868
1,679
5,187
65,281
1,218
L
Neith
tony422
Neith
7,823
1,229
0
2,527
8,482
3,474
0
794
7,688
0
63,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,368
Gold Earned
33,129
437
Minions Killed
412
0
Camps Cleared
0
1,244,077
Distance Traveled
1,177,056
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,464
420
15
1
0
198,432
1
W
Sylvanus
6,505
500
51
4
0
233,680
3
L
Chaac
6,996
538
87
7
0
216,908
0
W
Charybdis
8,174
629
104
8
0
199,995
0
W
Arachne
7,209
555
71
5
0
296,331
2
L
Kali
6,671
513
71
5
0
238,456
1
W
Martichoras
7,056
543
88
7
0
237,583
1
L
Ra
7,131
549
128
10
0
262,639
2
W
Zeus
9,424
725
123
9
0
276,488
0
L
Neith
6,867
528
111
9
0
260,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role