Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BhLZiN
Sol
Level 65
God Stats
0W - 1L
1,308 SR
Queue Stats
15W - 27L
1,430 Elo+
Solo
Serqet
Serqet
Dusten_92185
Serqet
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 135L
1,441 Elo+
Solo
Loki
Loki
RAHFA
Loki
Level 108
God Stats
0W - 4L
1,119 SR
Queue Stats
65W - 66L
1,536 Elo+
Solo
Merlin
Merlin
rul0ARG
Merlin
Level 108
God Stats
1W - 2L
1,775 SR
Queue Stats
61W - 57L
1,547 Elo+
Solo
Team Averages
Level 103
1,440 SR
1,491 Elo+

VS

Team Averages
Level 136
1,499 SR
1,492 Elo+
Freya
Freya
 
Freya
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
GENERAL BRASIL
Ah Puch
Level 144
God Stats
1W - 1L
1,285 SR
Queue Stats
64W - 79L
1,393 Elo+
Solo
Merlin
Merlin
Outrix105
Merlin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,537 Elo+
Solo
Ymir
Ymir
PombalSurvivor
Ymir
Level 129
God Stats
4W - 1L
1,710 SR
Queue Stats
96W - 78L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 1 / 2
5,442
1,088
3,818
2,731
1,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
BhLZiN
Sol
11
2 / 1 / 1
5,475
1,095
2,749
3,716
1,554
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Serqet
8
0 / 3 / 2
4,745
949
1,734
4,766
4,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Loki
RAHFA
Loki
7
0 / 2 / 1
4,695
939
1,140
2,314
899
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Merlin
rul0ARG
Merlin
12
1 / 0 / 2
5,537
1,107
5,264
1,658
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
8
2 / 1 / 1
5,540
1,108
2,667
3,548
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
 
Morgan Le Fay
9
1 / 1 / 5
5,388
1,078
3,337
3,336
1,420
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

11
1 / 0 / 4
5,707
1,141
3,320
3,148
1,262
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Merlin
Outrix105
Merlin
11
2 / 1 / 4
6,147
1,229
3,323
3,420
1,320
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 1 / 5
5,583
1,117
1,570
5,366
4,916
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
4
Kills
7
7
Deaths
4
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
1
2
2
W
Freya
 
Freya
2
1
1
2.5
W
Morgan Le Fay
 
Morgan Le Fay
1
1
5
3.5
L
Sol
BhLZiN
Sol
2
1
1
2.5
L
Serqet
0
3
2
0.33
W
1
0
4
3
W
Merlin
Outrix105
Merlin
2
1
4
4
W
1
1
5
3.5
L
Loki
RAHFA
Loki
0
2
1
0.25
L
Merlin
rul0ARG
Merlin
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,705
Damage
14,217
15,185
Taken
18,818
8,999
Mitigated
10,432
4,340
Healing
9,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,818
843
0
734
2,731
1,159
0
2,577
68
0
10,619
W
Freya
 
Freya
2,667
624
1,309
1,627
3,548
1,514
0
1,970
1,578
3,363
272
W
Morgan Le Fay
 
Morgan Le Fay
3,337
320
123
1,303
3,336
1,420
0
1,286
2,050
9,114
0
L
Sol
BhLZiN
Sol
2,749
927
383
2,010
3,716
1,554
0
3,537
168
6,769
0
L
Serqet
1,734
89
654
559
4,766
4,663
0
4,438
259
0
1,939
W
3,320
0
792
1,133
3,148
1,262
39
1,665
1,483
15,113
0
W
Merlin
Outrix105
Merlin
3,323
164
611
416
3,420
1,320
38
1,283
2,021
10,238
0
W
1,570
490
70
1,694
5,366
4,916
56
1,809
3,437
1,969
0
L
Loki
RAHFA
Loki
1,140
123
0
0
2,314
899
0
2,100
189
0
2,057
L
Merlin
rul0ARG
Merlin
5,264
212
0
0
1,658
724
0
1,300
316
14,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,894
Gold Earned
28,365
69
Minions Killed
60
0
Camps Cleared
0
438,332
Distance Traveled
493,531
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,442
1,088
35
7
0
88,554
0
W
Freya
5,540
1,108
7
1
0
84,495
0
W
Morgan Le Fay
5,388
1,078
16
3
0
96,936
0
L
Sol
5,475
1,095
10
2
0
97,495
0
L
Serqet
4,745
949
1
0
0
86,849
0
W
Ah Puch
5,707
1,141
12
2
0
100,455
0
W
Merlin
6,147
1,229
23
5
0
101,725
0
W
Ymir
5,583
1,117
2
0
0
109,920
0
L
Loki
4,695
939
4
1
0
65,604
0
L
Merlin
5,537
1,107
19
4
0
99,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role