Player Matchup

Arachne
Arachne
FearSomeJack505
Arachne
Level 61
God Stats
15W - 17L
1,621 SR
Queue Stats
558W - 593L
1,461 Elo+
Solo
Medusa
Medusa
RogueDmL
Medusa
Level 89
God Stats
11W - 7L
1,305 SR
Queue Stats
116W - 116L
1,435 Elo+
Solo
Hades
Hades
Tych90
Hades
Level 122
God Stats
25W - 19L
1,631 SR
Queue Stats
323W - 298L
1,455 Elo+
Solo
Bellona
Bellona
dantee54aouadimo
Bellona
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 38L
1,514 Elo+
Solo
Ra
Ra
xLazyNinjax3
Ra
Level 158
God Stats
18W - 32L
1,448 SR
Queue Stats
566W - 586L
1,491 Elo+
Solo
Team Averages
Level 111
1,501 SR
1,471 Elo+

VS

Team Averages
Level 101
1,487 SR
1,507 Elo+
Merlin
Merlin
Barbara474
Merlin
Level 66
God Stats
6W - 9L
1,469 SR
Queue Stats
117W - 130L
1,421 Elo+
Solo
Khepri
Khepri
Gr1mR3ap3r8591
Khepri
Level 182
God Stats
1W - 2L
1,447 SR
Queue Stats
215W - 206L
1,504 Elo+
Solo
Hou Yi
Hou Yi
JOKER04 SON
Hou Yi
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 144L
1,471 Elo+
Solo
Ao Kuang
Ao Kuang
XxForce_Eaglex
Ao Kuang
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 131L
1,530 Elo+
Solo
Pele
Pele
nTempz
Pele
Level 40
God Stats
3W - 4L
1,519 SR
Queue Stats
15W - 19L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 4
8,307
593
6,649
13,046
5,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Medusa
RogueDmL
Medusa
16
2 / 0 / 2
8,853
632
7,353
5,416
2,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Tych90
Hades
12
1 / 0 / 4
6,907
493
6,179
8,123
4,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 0 / 1
8,383
599
5,883
10,191
11,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 2 / 3
8,376
598
8,727
8,484
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Barbara474
Merlin
10
0 / 5 / 1
5,724
409
4,520
8,522
3,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 2 / 0
5,430
388
2,008
10,049
6,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
11
0 / 2 / 0
5,977
427
2,943
11,362
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
11
1 / 4 / 1
6,114
437
3,714
12,965
5,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
nTempz
Pele
10
1 / 3 / 0
6,376
455
5,971
11,808
4,004
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
15
Kills
2
2
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
Barbara474
Merlin
0
5
1
0.1
W
6
0
4
8
L
0
2
0
0
L
Hou Yi
0
2
0
0
W
Medusa
RogueDmL
Medusa
2
0
2
3
W
Hades
Tych90
Hades
1
0
4
3
L
Ao Kuang
1
4
1
0.38
W
3
0
1
3.5
L
Pele
nTempz
Pele
1
3
0
0.33
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,791
Damage
19,156
45,260
Taken
54,706
26,887
Mitigated
23,138
21,608
Healing
13,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Barbara474
Merlin
4,520
47
0
345
8,522
3,254
0
5,493
3,029
33,348
0
W
6,649
4,197
0
7,942
13,046
5,260
78
2,864
10,054
0
69,163
L
2,008
0
0
2,232
10,049
6,585
0
4,152
5,897
30,350
0
L
Hou Yi
2,943
981
0
2,601
11,362
4,042
0
2,915
8,447
0
42,200
W
Medusa
RogueDmL
Medusa
7,353
2,910
0
1,327
5,416
2,243
1,308
572
4,816
0
79,376
W
Hades
Tych90
Hades
6,179
991
379
3,547
8,123
4,296
208
2,124
5,907
31,593
0
L
Ao Kuang
3,714
1,242
0
4,980
12,965
5,253
0
918
12,047
39,760
0
W
5,883
1,712
0
4,667
10,191
11,623
316
905
9,242
0
51,223
L
Pele
nTempz
Pele
5,971
2,134
0
2,968
11,808
4,004
0
1,322
10,486
0
39,256
W
8,727
947
264
3,482
8,484
3,465
207
3,005
4,999
65,072
1,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,826
Gold Earned
29,621
486
Minions Killed
310
0
Camps Cleared
0
1,368,123
Distance Traveled
1,324,197
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,724
409
65
5
0
242,223
0
W
Arachne
8,307
593
118
8
0
345,886
0
L
Khepri
5,430
388
52
4
0
268,745
3
L
Hou Yi
5,977
427
67
5
0
258,150
0
W
Medusa
8,853
632
130
9
0
270,371
0
W
Hades
6,907
493
52
4
0
273,913
2
L
Ao Kuang
6,114
437
71
5
0
297,552
2
W
Bellona
8,383
599
78
6
0
213,513
0
L
Pele
6,376
455
55
4
0
257,527
0
W
Ra
8,376
598
108
8
0
264,440
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role