Player Matchup

Serqet
Serqet
 
Serqet
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
DrGollic
Poseidon
Level 177
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ezaxzz
Guan Yu
Level 126
God Stats
12W - 24L
1,244 SR
Queue Stats
984W - 993L
1,527 Elo+
Solo
Scylla
Scylla
xYaboix
Scylla
Level 89
God Stats
8W - 4L
1,609 SR
Queue Stats
140W - 66L
1,710 Elo+
Solo
Team Averages
Level 132
1,471 SR
1,547 Elo+

VS

Team Averages
Level 117
1,557 SR
1,498 Elo+
Ishtar
Ishtar
 
Ishtar
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
MalakZion212
Vulcan
Level 122
God Stats
25W - 20L
1,605 SR
Queue Stats
118W - 108L
1,569 Elo+
Solo
Cthulhu
Cthulhu
My Last Kid
Cthulhu
Level 162
God Stats
67W - 53L
1,688 SR
Queue Stats
722W - 782L
1,518 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lxlKyomilxl
Morgan Le Fay
Level 109
God Stats
150W - 135L
1,515 SR
Queue Stats
355W - 362L
1,404 Elo+
Solo
Sylvanus
Sylvanus
xXCuataXx
Sylvanus
Level 32
God Stats
0W - 2L
1,478 SR
Queue Stats
41W - 59L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
3 / 0 / 5
6,890
1,378
5,636
3,264
1,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
 
Ah Muzen Cab
12
1 / 0 / 6
6,330
1,266
5,179
3,134
1,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
DrGollic
Poseidon
11
1 / 0 / 6
6,589
1,318
5,677
4,151
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
ezaxzz
Guan Yu
12
2 / 1 / 7
6,643
1,329
5,033
7,002
6,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
xYaboix
Scylla
12
3 / 0 / 6
7,037
1,407
3,495
2,338
866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

379

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
0 / 2 / 0
6,240
1,248
1,368
6,765
2,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Vulcan
10
0 / 1 / 1
5,633
1,127
2,570
2,486
693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
My Last Kid
Cthulhu
11
0 / 2 / 1
5,830
1,166
5,157
7,169
5,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
lxlKyomilxl
Morgan Le Fay
10
0 / 2 / 1
5,739
1,148
4,254
3,656
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
xXCuataXx
Sylvanus
10
1 / 3 / 0
6,021
1,204
4,654
7,211
3,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
10
Kills
1
1
Deaths
10
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
0
5
5.5
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
6
4
L
Ishtar
 
Ishtar
0
2
0
0
W
Poseidon
DrGollic
Poseidon
1
0
6
4
L
Vulcan
0
1
1
0.5
L
Cthulhu
My Last Kid
Cthulhu
0
2
1
0.25
W
Guan Yu
ezaxzz
Guan Yu
2
1
7
5.5
L
Morgan Le Fay
lxlKyomilxl
Morgan Le Fay
0
2
1
0.25
L
Sylvanus
xXCuataXx
Sylvanus
1
3
0
0.33
W
Scylla
xYaboix
Scylla
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,020
Damage
18,003
19,889
Taken
27,287
12,079
Mitigated
13,880
3,240
Healing
4,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,636
481
0
233
3,264
1,836
0
2,159
947
0
7,624
W
Ah Muzen Cab
 
Ah Muzen Cab
5,179
1,449
0
0
3,134
1,268
0
2,337
669
0
13,942
L
Ishtar
 
Ishtar
1,368
777
0
1,329
6,765
2,684
0
2,966
3,413
0
18,382
W
Poseidon
DrGollic
Poseidon
5,677
1,066
0
974
4,151
1,497
0
3,313
556
24,261
0
L
Vulcan
2,570
904
0
0
2,486
693
0
37
2,158
9,501
211
L
Cthulhu
My Last Kid
Cthulhu
5,157
330
0
661
7,169
5,878
0
3,324
3,695
7,478
17
W
Guan Yu
ezaxzz
Guan Yu
5,033
484
312
1,721
7,002
6,612
0
5,052
1,185
0
6,137
L
Morgan Le Fay
lxlKyomilxl
Morgan Le Fay
4,254
116
0
303
3,656
1,245
0
399
3,213
8,416
0
L
Sylvanus
xXCuataXx
Sylvanus
4,654
1,524
1,272
1,010
7,211
3,380
0
2,323
4,687
12,649
2,127
W
Scylla
xYaboix
Scylla
3,495
149
0
0
2,338
866
0
1,802
325
23,078
492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,489
Gold Earned
29,463
125
Minions Killed
114
8
Camps Cleared
4
593,677
Distance Traveled
501,174
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,890
1,378
7
1
3
116,820
0
W
Ah Muzen Cab
6,330
1,266
21
4
0
110,518
0
L
Ishtar
6,240
1,248
40
8
0
95,147
0
W
Poseidon
6,589
1,318
38
8
3
122,482
0
L
Vulcan
5,633
1,127
38
8
2
80,313
0
L
Cthulhu
5,830
1,166
10
2
1
124,761
0
W
Guan Yu
6,643
1,329
2
0
0
124,323
0
L
Morgan Le Fay
5,739
1,148
11
2
0
103,880
0
L
Sylvanus
6,021
1,204
15
3
1
97,073
0
W
Scylla
7,037
1,407
57
11
2
119,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role