Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Increadabaddie
Set
Level 88
God Stats
13W - 17L
1,399 SR
Queue Stats
249W - 242L
1,465 Elo+
Solo
Neith
Neith
TeeK3Rzz
Neith
Level 37
God Stats
0W - 2L
1,281 SR
Queue Stats
11W - 22L
1,177 Elo+
Solo
Chang'e
Chang'e
WickedHarpie
Chang'e
Level 177
God Stats
8W - 8L
1,574 SR
Queue Stats
265W - 273L
1,479 Elo+
Solo
Camazotz
Camazotz
tonzman
Camazotz
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
126W - 115L
1,517 Elo+
Solo
Team Averages
Level 105
1,451 SR
1,428 Elo+

VS

Team Averages
Level 112
1,585 SR
1,452 Elo+
Fenrir
Fenrir
Genova69
Fenrir
Level 146
God Stats
8W - 4L
1,667 SR
Queue Stats
320W - 309L
1,487 Elo+
Solo
Bacchus
Bacchus
Jirac1020
Bacchus
Level 89
God Stats
9W - 8L
1,562 SR
Queue Stats
171W - 158L
1,455 Elo+
Solo
Anubis
Anubis
TheSimpleChaos
Anubis
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
374W - 358L
1,463 Elo+
Solo
Skadi
Skadi
lm_show
Skadi
Level 103
God Stats
14W - 11L
1,647 SR
Queue Stats
178W - 182L
1,440 Elo+
Solo
Odin
Odin
zinuru100
Odin
Level 67
God Stats
3W - 2L
1,550 SR
Queue Stats
205W - 213L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 1 / 1
4,998
500
2,270
9,142
6,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 2 / 1
5,009
501
5,767
9,315
3,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Neith
TeeK3Rzz
Neith
1
0 / 0 / 0
1,881
188
0
0
0
Chang'e
WickedHarpie
Chang'e
10
1 / 0 / 0
5,375
538
2,933
4,724
1,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
tonzman
Camazotz
12
6 / 1 / 0
7,021
702
7,092
12,291
5,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Genova69
Fenrir
10
1 / 3 / 0
5,319
532
4,506
10,037
4,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Jirac1020
Bacchus
10
0 / 0 / 3
5,774
577
2,454
6,438
4,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

11
2 / 0 / 1
5,932
593
3,791
4,310
1,878
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Skadi
lm_show
Skadi
10
0 / 1 / 3
5,682
568
4,875
4,155
1,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Odin
9
1 / 5 / 0
5,541
554
4,005
8,612
4,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
9
Kills
4
4
Deaths
9
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
1
0.5
W
Fenrir
Genova69
Fenrir
1
3
0
0.33
L
2
2
1
1.25
W
Bacchus
Jirac1020
Bacchus
0
0
3
1.5
L
Neith
TeeK3Rzz
Neith
0
0
0
0
W
2
0
1
2.5
L
Chang'e
WickedHarpie
Chang'e
1
0
0
1
W
Skadi
lm_show
Skadi
0
1
3
1.5
L
Camazotz
tonzman
Camazotz
6
1
0
6
W
Odin
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,062
Damage
19,631
35,472
Taken
33,552
16,916
Mitigated
17,602
15,834
Healing
9,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,270
370
798
3,896
9,142
6,076
0
2,166
6,976
18,198
1,702
W
Fenrir
Genova69
Fenrir
4,506
1,345
0
2,011
10,037
4,888
0
720
9,179
0
45,190
L
5,767
3,314
0
1,225
9,315
3,999
0
3,094
6,221
0
26,508
W
Bacchus
Jirac1020
Bacchus
2,454
336
0
2,113
6,438
4,606
284
2,458
3,851
20,520
2,544
L
Neith
TeeK3Rzz
Neith
0
0
0
0
0
0
0
0
0
0
0
W
3,791
135
0
2,790
4,310
1,878
180
480
3,720
39,474
0
L
Chang'e
WickedHarpie
Chang'e
2,933
331
713
2,123
4,724
1,403
0
933
3,791
30,784
1,565
W
Skadi
lm_show
Skadi
4,875
2,962
0
1,188
4,155
1,467
1,249
959
3,156
0
45,439
L
Camazotz
tonzman
Camazotz
7,092
2,597
0
7,079
12,291
5,438
0
0
11,804
0
49,589
W
Odin
4,005
833
0
1,317
8,612
4,763
0
0
8,612
0
31,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,284
Gold Earned
28,248
234
Minions Killed
290
0
Camps Cleared
0
761,395
Distance Traveled
951,863
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,998
500
37
4
0
182,040
0
W
Fenrir
5,319
532
66
7
0
206,712
0
L
Set
5,009
501
40
4
0
207,326
0
W
Bacchus
5,774
577
26
3
0
191,330
0
L
Neith
1,881
188
0
0
0
0
0
W
Anubis
5,932
593
67
7
0
194,502
0
L
Chang'e
5,375
538
86
9
0
206,150
1
W
Skadi
5,682
568
80
8
0
174,414
0
L
Camazotz
7,021
702
71
7
0
165,879
2
W
Odin
5,541
554
51
5
0
184,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role