Player Matchup

Aphrodite
Aphrodite
Platinum IV
AlexZlatanico009
Aphrodite
Platinum IV
Level 79
God Stats
3W - 3L
1,575 SR
Queue Stats
238W - 246L
1,650 MMR
Party 1
Pele
Pele
Gold IV
McLaren1411
Pele
Gold IV
Level 46
God Stats
19W - 14L
1,685 SR
Queue Stats
75W - 69L
1,745 MMR
Party 1
Osiris
Osiris
Platinum III
eQ Schuumi
Osiris
Platinum III
Level 153
God Stats
47W - 50L
1,661 SR
Queue Stats
275W - 334L
1,765 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 93
1,640 SR
1,720 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,498 SR
1,194 MMR
Bacchus
Bacchus
Silver IV
 
Bacchus
Silver IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
BiÐoof
Sun Wukong
Platinum III
Level 142
God Stats
30W - 22L
1,698 SR
Queue Stats
103W - 121L
1,671 MMR
Solo
Neith
Neith
Bronze V
EXB_Gadiitano
Neith
Bronze V
Level 62
God Stats
2W - 9L
1,295 SR
Queue Stats
5W - 26L
410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
14
2 / 0 / 5
8,770
797
7,114
9,216
4,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
2 / 0 / 4
8,881
807
5,673
9,679
5,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
eQ Schuumi
Osiris
14
3 / 1 / 3
8,642
786
6,288
11,680
13,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesNe ZhaKuzenboCharonThoth

VS

Bans
AtlasXbalanqueBaron SamediAgniPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
4
0 / 0 / 0
5,715
520
0
1,320
368
Sun Wukong
BiÐoof
Sun Wukong
13
1 / 3 / 0
7,570
688
9,231
11,782
12,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 4 / 0
7,312
665
5,801
9,383
4,093
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
7
Kills
1
1
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
0
0
W
Aphrodite
2
0
5
4.5
L
Sun Wukong
BiÐoof
Sun Wukong
1
3
0
0.33
L
0
4
0
0
W
2
0
4
4
W
Osiris
eQ Schuumi
Osiris
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,075
Damage
15,032
30,575
Taken
22,485
23,045
Mitigated
17,173
16,817
Healing
4,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
0
0
0
0
1,320
368
0
621
699
0
0
W
Aphrodite
7,114
865
5,210
6,552
9,216
4,529
458
164
8,719
30,908
0
L
Sun Wukong
BiÐoof
Sun Wukong
9,231
1,024
0
2,302
11,782
12,712
0
3,695
7,417
759
29,467
L
5,801
1,718
0
1,819
9,383
4,093
446
2,834
6,180
0
27,788
W
5,673
1,011
0
3,363
9,679
5,463
809
45
9,435
0
57,375
W
Osiris
eQ Schuumi
Osiris
6,288
1,756
0
1,692
11,680
13,053
704
808
10,381
0
26,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,293
Gold Earned
20,597
175
Minions Killed
105
0
Camps Cleared
0
667,296
Distance Traveled
372,654
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,715
520
0
0
0
0
0
W
Aphrodite
8,770
797
46
4
0
216,332
0
L
Sun Wukong
7,570
688
50
5
0
200,919
0
L
Neith
7,312
665
55
5
0
171,735
0
W
Pele
8,881
807
81
7
0
235,805
0
W
Osiris
8,642
786
48
4
0
215,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role