Player Matchup

Horus
Horus
 
Horus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Springtrap5195
Maman Brigitte
Level 67
God Stats
1W - 4L
1,221 SR
Queue Stats
188W - 153L
1,526 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
StormJordn
Morgan Le Fay
Level 141
God Stats
1W - 2L
1,530 SR
Queue Stats
75W - 75L
1,538 Elo+
Solo
Heimdallr
Heimdallr
sSOverSs
Heimdallr
Level 158
God Stats
0W - 2L
1,082 SR
Queue Stats
6W - 8L
1,516 Elo+
Solo
Team Averages
Level 118
1,367 SR
1,516 Elo+

VS

Team Averages
Level 143
1,365 SR
1,534 Elo+
He Bo
He Bo
Driving Bus
He Bo
Level 191
God Stats
3W - 1L
1,257 SR
Queue Stats
316W - 320L
1,501 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kilvater
Tsukuyomi
Level 147
God Stats
3W - 2L
1,528 SR
Queue Stats
133W - 131L
1,518 Elo+
Solo
Horus
Horus
MajorSheep
Horus
Level 153
God Stats
1W - 1L
1,287 SR
Queue Stats
273W - 283L
1,580 Elo+
Party 1
Fafnir
Fafnir
SaboRevolt
Fafnir
Level 67
God Stats
1W - 2L
1,254 SR
Queue Stats
120W - 115L
1,563 Elo+
Party 1
Lancelot
Lancelot
Wellxos
Lancelot
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
4 / 1 / 5
7,886
986
9,363
9,882
10,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
 
Rama
12
2 / 6 / 3
7,058
882
7,902
9,546
3,019
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Maman Brigitte
Springtrap5195
Maman Brigitte
14
2 / 6 / 5
7,574
947
6,625
12,761
4,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Morgan Le Fay
StormJordn
Morgan Le Fay
7
0 / 2 / 1
5,612
702
1,475
2,356
721
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Heimdallr
sSOverSs
Heimdallr
12
1 / 5 / 4
6,656
832
6,568
9,938
3,812
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 11
8,737
1,092
11,799
6,746
3,471
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Kilvater
Tsukuyomi
14
8 / 2 / 8
9,305
1,163
9,686
9,810
5,246
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Horus
13
2 / 2 / 18
7,717
965
8,282
12,807
15,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Cudgel

Cudgel

+10
Physical Power
+75
Health

Fafnir
SaboRevolt
Fafnir
14
1 / 0 / 18
8,709
1,089
4,542
7,289
9,173
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lancelot
Wellxos
Lancelot
13
2 / 3 / 12
7,723
965
6,796
8,543
6,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
87
9
Kills
20
20
Deaths
9
18
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
4
1
5
6.5
L
Rama
 
Rama
2
6
3
0.58
W
7
2
11
6.25
W
Tsukuyomi
Kilvater
Tsukuyomi
8
2
8
6
W
Horus
2
2
18
5.5
W
Fafnir
SaboRevolt
Fafnir
1
0
18
10
L
Maman Brigitte
Springtrap5195
Maman Brigitte
2
6
5
0.75
L
Morgan Le Fay
StormJordn
Morgan Le Fay
0
2
1
0.25
W
Lancelot
Wellxos
Lancelot
2
3
12
2.67
L
Heimdallr
sSOverSs
Heimdallr
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,933
Damage
41,105
44,483
Taken
45,195
22,546
Mitigated
40,077
14,118
Healing
24,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
9,363
2,287
4,088
5,906
9,882
10,375
0
3,980
5,541
5,629
8,116
L
Rama
 
Rama
7,902
3,925
274
448
9,546
3,019
0
4,302
5,025
0
16,554
W
11,799
632
1,244
462
6,746
3,471
807
947
5,542
22,189
0
W
Tsukuyomi
Kilvater
Tsukuyomi
9,686
2,117
2,041
2,817
9,810
5,246
1,131
2,229
7,396
0
25,111
W
Horus
8,282
2,505
5,453
5,704
12,807
15,229
574
2,730
9,839
3,839
8,418
W
Fafnir
SaboRevolt
Fafnir
4,542
1,047
1,092
3,472
7,289
9,173
492
2,897
4,070
7,258
0
L
Maman Brigitte
Springtrap5195
Maman Brigitte
6,625
634
793
2,230
12,761
4,619
0
4,178
8,157
15,328
129
L
Morgan Le Fay
StormJordn
Morgan Le Fay
1,475
221
83
91
2,356
721
0
1,326
954
4,329
0
W
Lancelot
Wellxos
Lancelot
6,796
1,150
606
1,245
8,543
6,958
870
2,932
5,567
0
10,587
L
Heimdallr
sSOverSs
Heimdallr
6,568
2,406
0
205
9,938
3,812
0
5,156
4,474
0
15,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,786
Gold Earned
42,191
66
Minions Killed
79
0
Camps Cleared
0
678,414
Distance Traveled
927,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,886
986
12
2
0
182,263
0
L
Rama
7,058
882
25
3
0
144,109
0
W
He Bo
8,737
1,092
32
4
0
180,891
0
W
Tsukuyomi
9,305
1,163
25
3
0
184,381
0
W
Horus
7,717
965
5
1
0
195,666
0
W
Fafnir
8,709
1,089
3
0
0
184,240
0
L
Maman Brigitte
7,574
947
12
2
0
155,100
0
L
Morgan Le Fay
5,612
702
4
1
0
53,044
0
W
Lancelot
7,723
965
14
2
0
182,156
0
L
Heimdallr
6,656
832
13
2
0
143,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role