Player Matchup

Gilgamesh
Gilgamesh
AgileWare
Gilgamesh
Level 67
God Stats
47W - 26L
1,653 SR
Queue Stats
140W - 147L
1,440 Elo+
Solo
Skadi
Skadi
AnxiousArcana
Skadi
Level 126
God Stats
17W - 14L
1,488 SR
Queue Stats
387W - 380L
1,445 Elo+
Solo
Hera
Hera
DustBurn90
Hera
Level 157
God Stats
1W - 0L
1,781 SR
Queue Stats
9W - 9L
1,651 Elo+
Solo
Team Averages
Level 117
1,641 SR
1,512 Elo+

VS

Team Averages
Level 97
1,550 SR
1,475 Elo+
Cthulhu
Cthulhu
CHAROBNJAKK
Cthulhu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,456 Elo+
Solo
Ao Kuang
Ao Kuang
Coru1735
Ao Kuang
Level 69
God Stats
9W - 6L
1,651 SR
Queue Stats
140W - 147L
1,468 Elo+
Solo
Ah Puch
Ah Puch
gnart98
Ah Puch
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AgileWare
Gilgamesh
13
4 / 0 / 10
9,378
782
6,720
12,177
7,417
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

16
9 / 2 / 7
10,880
907
18,505
8,880
3,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 0 / 11
10,395
866
10,987
6,150
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CHAROBNJAKK
Cthulhu
10
1 / 9 / 1
7,406
617
7,142
19,190
20,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Coru1735
Ao Kuang
13
1 / 5 / 1
8,068
672
3,605
12,025
5,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
gnart98
Ah Puch
13
0 / 5 / 2
7,510
626
5,584
11,161
5,205
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
19
Kills
2
2
Deaths
19
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AgileWare
Gilgamesh
4
0
10
9
W
9
2
7
6.25
L
Cthulhu
CHAROBNJAKK
Cthulhu
1
9
1
0.17
L
Ao Kuang
Coru1735
Ao Kuang
1
5
1
0.3
W
6
0
11
11.5
L
Ah Puch
gnart98
Ah Puch
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,212
Damage
16,331
27,207
Taken
42,376
13,218
Mitigated
31,108
5,327
Healing
4,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AgileWare
Gilgamesh
6,720
2,233
0
1,750
12,177
7,417
162
5,503
6,301
0
23,852
W
18,505
8,240
0
1,933
8,880
3,380
1,597
5,833
2,656
0
50,044
L
Cthulhu
CHAROBNJAKK
Cthulhu
7,142
441
0
841
19,190
20,469
0
4,013
15,093
20,469
741
L
Ao Kuang
Coru1735
Ao Kuang
3,605
1,146
0
1,930
12,025
5,434
0
2,580
9,418
30,347
3,686
W
10,987
3,173
148
1,496
6,150
2,421
44
3,612
2,378
46,912
1,271
L
Ah Puch
gnart98
Ah Puch
5,584
457
231
1,781
11,161
5,205
0
4,015
7,088
25,229
233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,653
Gold Earned
22,984
183
Minions Killed
115
0
Camps Cleared
0
701,438
Distance Traveled
605,037
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,378
782
35
3
0
238,557
0
W
Skadi
10,880
907
68
6
0
239,334
2
L
Cthulhu
7,406
617
18
2
0
214,732
1
L
Ao Kuang
8,068
672
62
5
0
200,711
0
W
Hera
10,395
866
80
7
0
223,547
6
L
Ah Puch
7,510
626
35
3
0
189,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role