Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
JK474LIFE
Martichoras
Level 162
God Stats
5W - 7L
1,217 SR
Queue Stats
243W - 224L
1,492 Elo+
Party 1
Merlin
Merlin
TyranicNova
Merlin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 13L
1,657 Elo+
Solo
Kuzenbo
Kuzenbo
ZoatTheGoat
Kuzenbo
Level 63
God Stats
5W - 2L
1,530 SR
Queue Stats
66W - 58L
1,453 Elo+
Solo
Bellona
Bellona
bigbabyjr
Bellona
Level 146
God Stats
6W - 4L
1,769 SR
Queue Stats
270W - 262L
1,505 Elo+
Party 1
Team Averages
Level 117
1,503 SR
1,521 Elo+

VS

Team Averages
Level 79
1,564 SR
1,497 Elo+
Ymir
Ymir
FakeTaxiRider
Ymir
Level 87
God Stats
29W - 23L
1,566 SR
Queue Stats
178W - 164L
1,462 Elo+
Solo
Anhur
Anhur
KunQu
Anhur
Level 44
God Stats
0W - 2L
1,296 SR
Queue Stats
27W - 34L
1,485 Elo+
Solo
Shiva
Shiva
TiberiusNero23
Shiva
Level 92
God Stats
15W - 10L
1,715 SR
Queue Stats
114W - 123L
1,506 Elo+
Solo
Nu Wa
Nu Wa
lnSaNe_-Savage
Nu Wa
Level 129
God Stats
36W - 17L
1,743 SR
Queue Stats
73W - 61L
1,583 Elo+
Solo
Thanatos
Thanatos
politeBro23
Thanatos
Level 42
God Stats
19W - 19L
1,498 SR
Queue Stats
234W - 273L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
3 / 3 / 3
5,447
681
2,133
9,115
3,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Martichoras
JK474LIFE
Martichoras
9
2 / 0 / 1
5,291
661
5,488
3,462
1,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Merlin
9
1 / 2 / 0
5,281
660
1,384
3,859
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
ZoatTheGoat
Kuzenbo
8
0 / 0 / 2
4,942
618
1,820
3,814
2,627
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
bigbabyjr
Bellona
10
3 / 2 / 0
6,137
767
3,921
8,498
7,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,281
535
840
7,028
5,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
KunQu
Anhur
7
0 / 1 / 0
3,950
494
2,144
3,236
963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
2 / 4 / 1
4,669
584
3,597
6,512
2,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 1 / 3
5,394
674
4,832
2,601
773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
politeBro23
Thanatos
9
4 / 2 / 2
5,348
669
3,442
7,006
2,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
9
Kills
7
7
Deaths
9
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
3
3
1.5
L
0
1
0
0
W
Martichoras
JK474LIFE
Martichoras
2
0
1
2.5
L
Anhur
KunQu
Anhur
0
1
0
0
L
2
4
1
0.63
W
Merlin
1
2
0
0.5
W
Kuzenbo
ZoatTheGoat
Kuzenbo
0
0
2
1
W
Bellona
bigbabyjr
Bellona
3
2
0
1.5
L
1
1
3
2.5
L
Thanatos
politeBro23
Thanatos
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,746
Damage
14,855
28,748
Taken
26,383
16,320
Mitigated
12,305
11,628
Healing
9,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,133
512
0
4,989
9,115
3,633
0
1,341
7,522
0
34,394
L
840
0
0
2,249
7,028
5,262
0
1,333
5,695
13,623
0
W
Martichoras
JK474LIFE
Martichoras
5,488
2,596
0
901
3,462
1,097
301
752
2,582
0
39,965
L
Anhur
KunQu
Anhur
2,144
1,288
0
783
3,236
963
0
487
2,749
0
19,549
L
3,597
813
0
1,092
6,512
2,864
0
0
5,924
599
17,924
W
Merlin
1,384
41
0
565
3,859
1,135
0
1,732
1,819
31,669
770
W
Kuzenbo
ZoatTheGoat
Kuzenbo
1,820
1,009
0
1,302
3,814
2,627
27
663
3,030
9,878
0
W
Bellona
bigbabyjr
Bellona
3,921
632
0
3,871
8,498
7,828
0
402
7,515
0
37,091
L
4,832
1,268
0
500
2,601
773
0
1,024
1,577
32,034
0
L
Thanatos
politeBro23
Thanatos
3,442
821
0
4,903
7,006
2,443
0
338
6,668
0
29,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,098
Gold Earned
23,642
277
Minions Killed
198
0
Camps Cleared
0
807,881
Distance Traveled
806,453
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,447
681
63
8
0
185,530
0
L
Ymir
4,281
535
26
3
0
168,018
1
W
Martichoras
5,291
661
62
8
0
138,206
2
L
Anhur
3,950
494
34
4
0
125,782
0
L
Shiva
4,669
584
23
3
0
145,570
0
W
Merlin
5,281
660
78
10
0
187,412
2
W
Kuzenbo
4,942
618
14
2
0
172,683
0
W
Bellona
6,137
767
60
8
0
124,050
0
L
Nu Wa
5,394
674
61
8
0
163,556
1
L
Thanatos
5,348
669
54
7
0
203,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role