Player Matchup

Izanami
Izanami
Silver I
Aharuz
Izanami
Silver I
Level 157
God Stats
5W - 2L
1,744 SR
Queue Stats
89W - 86L
1,340 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Ap-Floki
Kukulkan
Bronze III
Level 114
God Stats
0W - 1L
1,444 SR
Queue Stats
0W - 5L
1,362 MMR
Solo
Terra
Terra
Bronze III
Prosrax
Terra
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 40L
1,317 MMR
Solo
Arachne
Arachne
Silver I
SekretTHC
Arachne
Silver I
Level 68
God Stats
32W - 29L
1,577 SR
Queue Stats
196W - 215L
1,294 MMR
Solo
Osiris
Osiris
Bronze III
fnoox
Osiris
Bronze III
Level 89
God Stats
2W - 2L
1,668 SR
Queue Stats
6W - 5L
1,455 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 95
1,587 SR
1,354 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,427 SR
1,404 MMR
Ymir
Ymir
Silver IV
 
Ymir
Silver IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold II
SalfRaetelle
Kali
Gold II
Level 153
God Stats
8W - 9L
1,483 SR
Queue Stats
73W - 76L
1,464 MMR
Party 1
Agni
Agni
Gold V
V压脉带V
Agni
Gold V
Level 156
God Stats
7W - 4L
1,466 SR
Queue Stats
59W - 48L
1,460 MMR
Solo
Freya
Freya
Bronze III
fenrir00056
Freya
Bronze III
Level 45
God Stats
5W - 8L
1,186 SR
Queue Stats
11W - 15L
1,324 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
xHarris95
Sun Wukong
Silver I
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 77L
1,273 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aharuz
Izanami
9
0 / 2 / 1
4,905
491
5,029
6,499
2,256
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Ap-Floki
Kukulkan
9
0 / 4 / 0
4,831
483
958
6,031
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Prosrax
Terra
8
1 / 3 / 0
5,050
505
2,085
6,308
4,652
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Arachne
SekretTHC
Arachne
9
0 / 1 / 1
4,905
491
1,975
5,835
2,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

Osiris
fnoox
Osiris
10
1 / 1 / 0
5,955
596
6,493
11,526
6,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
BellonaGilgameshSusanoBacchus

VS

Bans
SkadiThanatosThorAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 0 / 5
5,474
547
4,729
6,092
5,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
6 / 0 / 2
6,300
630
4,112
9,652
3,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

13
2 / 0 / 5
6,827
683
3,467
1,671
629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

10
2 / 1 / 1
5,372
537
3,577
7,146
2,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Sun Wukong
xHarris95
Sun Wukong
11
0 / 1 / 1
6,269
627
6,331
9,456
6,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
11
11
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
5
3.5
L
Izanami
Aharuz
Izanami
0
2
1
0.25
L
Kukulkan
Ap-Floki
Kukulkan
0
4
0
0
L
Terra
Prosrax
Terra
1
3
0
0.33
W
6
0
2
7
L
Arachne
SekretTHC
Arachne
0
1
1
0.5
W
2
0
5
4.5
W
2
1
1
2.5
L
Osiris
fnoox
Osiris
1
1
0
1
W
Sun Wukong
xHarris95
Sun Wukong
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,540
Damage
22,216
36,199
Taken
34,017
18,027
Mitigated
18,727
12,506
Healing
15,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,729
1,064
0
1,985
6,092
5,356
0
993
5,099
21,195
1,884
L
Izanami
Aharuz
Izanami
5,029
3,760
0
1,910
6,499
2,256
0
3,417
2,769
0
41,215
L
Kukulkan
Ap-Floki
Kukulkan
958
60
0
500
6,031
2,260
0
1,653
4,378
26,768
615
L
Terra
Prosrax
Terra
2,085
539
28
670
6,308
4,652
0
4,120
2,003
7,904
1,991
W
4,112
2,338
0
6,837
9,652
3,787
12
998
8,654
0
43,545
L
Arachne
SekretTHC
Arachne
1,975
1,698
0
1,807
5,835
2,513
0
1,359
4,432
0
34,104
W
3,467
104
0
0
1,671
629
0
195
1,476
56,770
886
W
3,577
1,425
0
3,000
7,146
2,794
0
696
6,450
32,213
4,918
L
Osiris
fnoox
Osiris
6,493
1,966
0
7,591
11,526
6,346
0
0
11,526
0
48,553
W
Sun Wukong
xHarris95
Sun Wukong
6,331
940
0
3,577
9,456
6,161
0
0
9,456
0
49,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,646
Gold Earned
30,242
298
Minions Killed
376
0
Camps Cleared
0
938,210
Distance Traveled
1,009,755
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,474
547
31
3
0
184,278
4
L
Izanami
4,905
491
81
8
0
182,310
1
L
Kukulkan
4,831
483
49
5
0
175,309
0
L
Terra
5,050
505
11
1
0
194,366
0
W
Kali
6,300
630
72
7
0
247,801
0
L
Arachne
4,905
491
63
6
0
186,572
0
W
Agni
6,827
683
111
11
0
219,875
4
W
Freya
5,372
537
62
6
0
192,038
0
L
Osiris
5,955
596
94
9
0
199,653
0
W
Sun Wukong
6,269
627
100
10
0
165,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role