Player Matchup

Neith
Neith
 
Neith
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Frychicken3574
Sylvanus
Level 52
God Stats
4W - 7L
1,364 SR
Queue Stats
101W - 90L
1,462 Elo+
Solo
Ah Puch
Ah Puch
shkont
Ah Puch
Level 68
God Stats
17W - 11L
1,695 SR
Queue Stats
176W - 201L
1,491 Elo+
Solo
Bakasura
Bakasura
x32752x
Bakasura
Level 45
God Stats
2W - 4L
1,262 SR
Queue Stats
2W - 9L
1,112 Elo+
Solo
Osiris
Osiris
xXHyPothaRaPorXx
Osiris
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 128L
1,474 Elo+
Solo
Team Averages
Level 75
1,464 SR
1,408 Elo+

VS

Team Averages
Level 106
1,452 SR
1,448 Elo+
Bastet
Bastet
 
Bastet
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Grimlyn3351
Tyr
Level 144
God Stats
0W - 2L
1,337 SR
Queue Stats
86W - 102L
1,410 Elo+
Party 1
Chronos
Chronos
Leakylewis
Chronos
Level 107
God Stats
2W - 7L
1,285 SR
Queue Stats
94W - 87L
1,474 Elo+
Solo
Bacchus
Bacchus
Slim_Weeb
Bacchus
Level 58
God Stats
44W - 41L
1,565 SR
Queue Stats
147W - 169L
1,430 Elo+
Party 2
Anhur
Anhur
shrek2005
Anhur
Level 81
God Stats
45W - 33L
1,571 SR
Queue Stats
127W - 144L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 1 / 0
4,899
544
1,154
4,291
1,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
7
0 / 3 / 1
4,692
521
2,550
6,819
3,361
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
shkont
Ah Puch
10
0 / 0 / 1
5,504
612
1,817
2,481
807
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
x32752x
Bakasura
8
1 / 1 / 0
4,749
528
954
6,623
2,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
2 / 0 / 0
5,794
644
7,679
9,029
5,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
7
0 / 2 / 1
4,253
473
1,188
5,097
1,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
0 / 1 / 0
4,986
554
4,869
9,920
6,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
Leakylewis
Chronos
10
0 / 0 / 0
4,937
549
1,094
4,783
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bacchus
Slim_Weeb
Bacchus
7
0 / 0 / 5
4,877
542
2,159
3,339
2,355
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Anhur
shrek2005
Anhur
7
5 / 0 / 0
5,081
565
3,732
2,805
742
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
5
5
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
0
0
L
Bastet
 
Bastet
0
2
1
0.25
W
Sylvanus
0
3
1
0.17
L
0
1
0
0
L
Chronos
Leakylewis
Chronos
0
0
0
0
L
Bacchus
Slim_Weeb
Bacchus
0
0
5
2.5
W
Ah Puch
shkont
Ah Puch
0
0
1
0.5
L
Anhur
shrek2005
Anhur
5
0
0
5
W
Bakasura
x32752x
Bakasura
1
1
0
1
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,154
Damage
13,042
29,243
Taken
25,944
13,413
Mitigated
12,871
12,209
Healing
11,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,154
461
0
1,697
4,291
1,167
463
846
3,445
0
33,630
L
Bastet
 
Bastet
1,188
580
0
1,104
5,097
1,717
0
712
4,305
0
22,342
W
Sylvanus
2,550
765
859
1,946
6,819
3,361
88
1,788
4,933
11,809
0
L
4,869
1,707
0
6,088
9,920
6,337
0
0
9,920
0
31,418
L
Chronos
Leakylewis
Chronos
1,094
300
0
815
4,783
1,720
0
2,148
2,635
31,505
0
L
Bacchus
Slim_Weeb
Bacchus
2,159
562
188
1,784
3,339
2,355
0
808
2,531
6,920
2,965
W
Ah Puch
shkont
Ah Puch
1,817
0
0
1,692
2,481
807
407
0
2,481
40,571
2,248
L
Anhur
shrek2005
Anhur
3,732
2,514
0
1,049
2,805
742
0
667
2,128
0
20,225
W
Bakasura
x32752x
Bakasura
954
864
0
1,233
6,623
2,621
0
434
6,157
0
26,207
W
7,679
3,666
0
4,782
9,029
5,457
0
0
8,386
0
40,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,638
Gold Earned
24,134
247
Minions Killed
226
0
Camps Cleared
0
890,694
Distance Traveled
752,069
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,899
544
45
5
0
139,448
0
L
Bastet
4,253
473
39
4
0
168,696
0
W
Sylvanus
4,692
521
17
2
0
172,361
0
L
Tyr
4,986
554
54
6
0
190,682
0
L
Chronos
4,937
549
79
9
0
173,740
0
L
Bacchus
4,877
542
8
1
0
114,638
2
W
Ah Puch
5,504
612
72
8
0
188,608
0
L
Anhur
5,081
565
46
5
0
104,313
2
W
Bakasura
4,749
528
55
6
0
185,677
0
W
Osiris
5,794
644
58
6
0
204,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role