Player Matchup

Tiamat
Tiamat
NBG_iSSo
Tiamat
Level 155
God Stats
1W - 1L
1,591 SR
Queue Stats
4W - 6L
1,351 Elo+
Solo
Horus
Horus
SforStros
Horus
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 114L
1,442 Elo+
Party 1
King Arthur
King Arthur
UnknownW
King Arthur
Level 62
God Stats
4W - 5L
1,219 SR
Queue Stats
136W - 131L
1,477 Elo+
Party 1
Team Averages
Level 102
1,437 SR
1,423 Elo+

VS

Team Averages
Level 101
1,454 SR
1,426 Elo+
Hercules
Hercules
Spruitje
Hercules
Level 152
God Stats
71W - 27L
1,579 SR
Queue Stats
472W - 185L
1,633 Elo+
Solo
Martichoras
Martichoras
eloigamer
Martichoras
Level 105
God Stats
7W - 3L
1,651 SR
Queue Stats
23W - 31L
1,314 Elo+
Party 2
Janus
Janus
seperfire22
Janus
Level 46
God Stats
1W - 5L
1,132 SR
Queue Stats
9W - 19L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
NBG_iSSo
Tiamat
11
1 / 4 / 1
6,671
667
3,359
7,832
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
SforStros
Horus
10
0 / 3 / 3
6,063
606
4,819
7,799
4,287
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
UnknownW
King Arthur
10
2 / 5 / 1
6,571
657
4,516
11,738
5,120
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Spruitje
Hercules
12
4 / 0 / 5
8,109
811
6,191
8,083
4,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Martichoras
eloigamer
Martichoras
14
3 / 0 / 7
8,310
831
9,871
6,432
2,912
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 3 / 6
8,068
807
6,603
5,092
1,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
12
12
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
NBG_iSSo
Tiamat
1
4
1
0.38
L
Horus
SforStros
Horus
0
3
3
0.5
W
Hercules
Spruitje
Hercules
4
0
5
6.5
L
King Arthur
UnknownW
King Arthur
2
5
1
0.5
W
Martichoras
eloigamer
Martichoras
3
0
7
6.5
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,694
Damage
22,665
27,369
Taken
19,607
13,234
Mitigated
9,518
4,001
Healing
4,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
NBG_iSSo
Tiamat
3,359
449
258
987
7,832
3,827
0
1,831
5,932
25,954
0
L
Horus
SforStros
Horus
4,819
2,173
832
1,894
7,799
4,287
0
1,805
5,861
290
10,715
W
Hercules
Spruitje
Hercules
6,191
2,535
0
2,598
8,083
4,701
58
904
7,179
0
27,056
L
King Arthur
UnknownW
King Arthur
4,516
828
0
30
11,738
5,120
0
2,507
8,949
0
10,715
W
Martichoras
eloigamer
Martichoras
9,871
4,471
0
1,994
6,432
2,912
821
1,249
5,183
0
38,978
W
6,603
844
0
90
5,092
1,905
90
1,408
3,684
24,255
851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,305
Gold Earned
24,487
73
Minions Killed
138
0
Camps Cleared
0
495,656
Distance Traveled
529,890
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,671
667
46
5
0
140,450
0
L
Horus
6,063
606
18
2
0
176,965
0
W
Hercules
8,109
811
41
4
0
197,087
2
L
King Arthur
6,571
657
9
1
0
178,241
0
W
Martichoras
8,310
831
65
7
0
175,953
0
W
Janus
8,068
807
32
3
0
156,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role