Player Matchup

Heimdallr
Heimdallr
Platinum III
Aiwme
Heimdallr
Platinum III
Level 148
God Stats
4W - 5L
1,655 SR
Queue Stats
108W - 103L
1,919 MMR
Solo
Agni
Agni
Platinum II
Feilss
Agni
Platinum II
Level 157
God Stats
3W - 1L
1,803 SR
Queue Stats
135W - 122L
1,863 MMR
Solo
Surtr
Surtr
Platinum III
KeKo701
Surtr
Platinum III
Level 124
God Stats
2W - 3L
1,397 SR
Queue Stats
266W - 264L
1,877 MMR
Solo
Arachne
Arachne
Platinum I
Punchmaan
Arachne
Platinum I
Level 161
God Stats
8W - 6L
1,662 SR
Queue Stats
309W - 303L
1,951 MMR
Solo
Odin
Odin
Platinum I
shapy12
Odin
Platinum I
Level 191
God Stats
0W - 1L
1,377 SR
Queue Stats
76W - 66L
1,906 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 156
1,579 SR
1,903 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 180
1,671 SR
1,831 MMR
Artemis
Artemis
Gold II
 
Artemis
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum I
BlackDayPWNZ
Gilgamesh
Platinum I
Level 291
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 79L
1,842 MMR
Party 2
Ravana
Ravana
Platinum I
Darsharok
Ravana
Platinum I
Level 110
God Stats
5W - 2L
1,849 SR
Queue Stats
93W - 77L
1,909 MMR
Solo
Chaac
Chaac
Gold I
EllyChanSenpai
Chaac
Gold I
Level 193
God Stats
1W - 0L
1,757 SR
Queue Stats
16W - 8L
1,859 MMR
Party 1
Thoth
Thoth
Platinum IV
MAGICWORLD
Thoth
Platinum IV
Level 149
God Stats
5W - 2L
1,747 SR
Queue Stats
23W - 7L
2,044 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aiwme
Heimdallr
12
0 / 7 / 0
6,427
494
2,718
10,779
4,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Agni
Feilss
Agni
12
0 / 3 / 0
6,774
521
6,184
7,736
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Surtr
KeKo701
Surtr
12
2 / 2 / 2
7,714
593
8,043
13,041
10,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Arachne
Punchmaan
Arachne
12
3 / 2 / 0
7,071
544
4,080
12,644
4,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Odin
shapy12
Odin
10
0 / 2 / 1
6,343
488
2,527
8,564
7,241
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Ah Muzen CabBellonaOsirisThanatos

VS

Bans
GebNe ZhaSusanoKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
6 / 0 / 4
8,536
657
5,165
5,516
2,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
BlackDayPWNZ
Gilgamesh
12
2 / 0 / 10
6,976
537
9,626
11,958
4,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Ravana
Darsharok
Ravana
14
5 / 0 / 4
7,351
565
5,942
5,841
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 4 / 2
7,140
549
8,731
14,299
12,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
14
0 / 1 / 3
7,639
588
3,994
4,167
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
5
Kills
16
16
Deaths
5
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
0
4
8
L
Heimdallr
Aiwme
Heimdallr
0
7
0
0
W
Gilgamesh
BlackDayPWNZ
Gilgamesh
2
0
10
7
W
Ravana
Darsharok
Ravana
5
0
4
7
W
3
4
2
1
L
Agni
Feilss
Agni
0
3
0
0
L
Surtr
KeKo701
Surtr
2
2
2
1.5
W
Thoth
0
1
3
1.5
L
Arachne
Punchmaan
Arachne
3
2
0
1.5
L
Odin
shapy12
Odin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,552
Damage
33,458
52,764
Taken
41,781
30,235
Mitigated
24,560
16,288
Healing
10,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,165
1,621
0
850
5,516
2,322
48
0
5,516
0
73,849
L
Heimdallr
Aiwme
Heimdallr
2,718
1,225
0
1,706
10,779
4,259
0
0
10,779
0
43,342
W
Gilgamesh
BlackDayPWNZ
Gilgamesh
9,626
3,704
0
3,359
11,958
4,943
84
1,200
10,489
0
46,974
W
Ravana
Darsharok
Ravana
5,942
961
0
3,042
5,841
2,803
0
2,112
3,559
0
52,444
W
8,731
2,100
0
2,424
14,299
12,939
0
1,013
12,535
0
54,906
L
Agni
Feilss
Agni
6,184
262
0
565
7,736
2,807
0
2,474
5,262
46,485
1,181
L
Surtr
KeKo701
Surtr
8,043
3,275
0
5,479
13,041
10,984
327
0
13,041
1,317
57,998
W
Thoth
3,994
198
0
674
4,167
1,553
0
1,750
2,092
65,560
0
L
Arachne
Punchmaan
Arachne
4,080
2,709
0
6,839
12,644
4,944
702
1,038
11,606
0
52,684
L
Odin
shapy12
Odin
2,527
605
0
1,699
8,564
7,241
0
712
7,852
0
25,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,329
Gold Earned
37,642
409
Minions Killed
490
0
Camps Cleared
0
1,350,039
Distance Traveled
1,400,450
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,536
657
131
10
0
255,410
3
L
Heimdallr
6,427
494
88
7
0
242,253
0
W
Gilgamesh
6,976
537
62
5
0
303,910
2
W
Ravana
7,351
565
83
6
0
319,973
0
W
Chaac
7,140
549
89
7
0
238,324
4
L
Agni
6,774
521
108
8
0
261,086
2
L
Surtr
7,714
593
97
7
0
251,694
0
W
Thoth
7,639
588
125
10
0
282,833
3
L
Arachne
7,071
544
84
6
0
308,750
0
L
Odin
6,343
488
32
2
0
286,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role