Player Matchup

Charybdis
Charybdis
De8t0r
Charybdis
Level 109
God Stats
1W - 3L
1,313 SR
Queue Stats
147W - 145L
1,541 Elo+
Party 2
Sol
Sol
Lunalikii
Sol
Level 88
God Stats
5W - 1L
1,500 SR
Queue Stats
97W - 89L
1,519 Elo+
Party 2
Thor
Thor
Neyvor
Thor
Level 224
God Stats
12W - 6L
1,680 SR
Queue Stats
88W - 91L
1,400 Elo+
Solo
Surtr
Surtr
Tiger947007
Surtr
Level 45
God Stats
3W - 3L
1,529 SR
Queue Stats
19W - 27L
1,385 Elo+
Solo
Athena
Athena
dakincelata202
Athena
Level 99
God Stats
123W - 111L
1,547 SR
Queue Stats
334W - 315L
1,479 Elo+
Solo
Team Averages
Level 113
1,514 SR
1,465 Elo+

VS

Team Averages
Level 58
1,551 SR
1,452 Elo+
Apollo
Apollo
FakinSanta
Apollo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,409 Elo+
Party 1
Kukulkan
Kukulkan
Ko1obokGame
Kukulkan
Level 15
God Stats
0W - 1L
1,304 SR
Queue Stats
2W - 4L
1,409 Elo+
Party 1
Cerberus
Cerberus
Mootja
Cerberus
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
1,074W - 1,032L
1,432 Elo+
Solo
Horus
Horus
TheHarry06
Horus
Level 103
God Stats
3W - 3L
1,709 SR
Queue Stats
51W - 54L
1,449 Elo+
Solo
Ao Kuang
Ao Kuang
Vadam7
Ao Kuang
Level 58
God Stats
7W - 5L
1,744 SR
Queue Stats
11W - 11L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
De8t0r
Charybdis
10
2 / 1 / 1
6,063
551
5,855
6,731
2,420
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
2 / 2 / 2
6,813
619
7,251
6,649
2,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
Neyvor
Thor
11
4 / 1 / 1
6,278
571
6,371
9,352
3,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 4 / 1
6,372
579
6,480
13,604
8,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 0 / 6
6,524
593
4,159
7,077
6,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FakinSanta
Apollo
10
1 / 1 / 2
5,638
513
4,777
6,264
2,246
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Ko1obokGame
Kukulkan
10
0 / 2 / 0
5,967
542
1,653
5,797
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Mootja
Cerberus
9
0 / 3 / 2
5,306
482
3,589
9,765
7,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Horus
12
2 / 1 / 1
6,430
585
9,257
11,665
7,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Vadam7
Ao Kuang
12
4 / 4 / 1
6,643
604
4,307
11,990
4,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
11
Kills
7
8
Deaths
11
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
De8t0r
Charybdis
2
1
1
2.5
L
Apollo
FakinSanta
Apollo
1
1
2
2
L
Kukulkan
Ko1obokGame
Kukulkan
0
2
0
0
W
2
2
2
1.5
L
Cerberus
Mootja
Cerberus
0
3
2
0.33
W
Thor
Neyvor
Thor
4
1
1
4.5
L
Horus
2
1
1
2.5
W
2
4
1
0.63
L
Ao Kuang
Vadam7
Ao Kuang
4
4
1
1.13
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,116
Damage
23,583
43,413
Taken
45,481
23,330
Mitigated
23,770
11,638
Healing
14,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
De8t0r
Charybdis
5,855
1,899
0
1,708
6,731
2,420
313
1,886
4,845
0
51,340
L
Apollo
FakinSanta
Apollo
4,777
2,320
0
1,560
6,264
2,246
0
2,358
3,906
0
33,346
L
Kukulkan
Ko1obokGame
Kukulkan
1,653
317
0
250
5,797
1,884
0
2,531
3,266
32,564
1,896
W
7,251
3,763
0
3,012
6,649
2,158
1,855
3,293
3,356
52,339
0
L
Cerberus
Mootja
Cerberus
3,589
285
0
1,899
9,765
7,416
0
4,026
5,739
18,231
489
W
Thor
Neyvor
Thor
6,371
1,297
0
658
9,352
3,734
0
1,609
7,612
0
48,110
L
Horus
9,257
4,163
0
6,861
11,665
7,767
0
807
9,974
0
44,846
W
6,480
2,507
0
3,576
13,604
8,846
0
659
12,171
946
35,033
L
Ao Kuang
Vadam7
Ao Kuang
4,307
1,374
0
4,379
11,990
4,457
0
1,960
9,985
34,860
767
W
4,159
1,666
0
2,684
7,077
6,172
147
1,826
5,207
15,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,050
Gold Earned
29,984
314
Minions Killed
303
0
Camps Cleared
0
1,043,551
Distance Traveled
1,033,006
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,063
551
73
7
0
174,325
0
L
Apollo
5,638
513
48
4
0
228,187
0
L
Kukulkan
5,967
542
73
7
0
187,576
0
W
Sol
6,813
619
80
7
0
197,304
0
L
Cerberus
5,306
482
39
4
0
204,553
1
W
Thor
6,278
571
77
7
0
225,727
0
L
Horus
6,430
585
78
7
0
186,692
1
W
Surtr
6,372
579
65
6
0
203,668
0
L
Ao Kuang
6,643
604
65
6
0
225,998
0
W
Athena
6,524
593
19
2
0
242,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role