Player Matchup

Chaac
Chaac
Braithrean2
Chaac
Level 128
God Stats
0W - 2L
1,311 SR
Queue Stats
56W - 59L
1,572 Elo+
Party 3
Apollo
Apollo
HollowedWolf
Apollo
Level 155
God Stats
4W - 4L
1,748 SR
Queue Stats
191W - 155L
1,595 Elo+
Party 3
Kumbhakarna
Kumbhakarna
MercifulMen
Kumbhakarna
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 33L
1,575 Elo+
Solo
Bakasura
Bakasura
Ryμuk
Bakasura
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Scylla
Scylla
Ỵѕaa
Scylla
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 101
1,512 SR
1,548 Elo+

VS

Team Averages
Level 89
1,524 SR
1,546 Elo+
Medusa
Medusa
 
Medusa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Santi46
Loki
Level 124
God Stats
2W - 3L
1,589 SR
Queue Stats
91W - 60L
1,619 Elo+
Party 2
Jing Wei
Jing Wei
Tarmuss
Jing Wei
Level 28
God Stats
6W - 2L
1,752 SR
Queue Stats
76W - 60L
1,607 Elo+
Party 2
Cerberus
Cerberus
acydius
Cerberus
Level 136
God Stats
1W - 2L
1,278 SR
Queue Stats
81W - 71L
1,501 Elo+
Solo
Athena
Athena
nikoblas
Athena
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
3,252
542
653
1,966
760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Apollo
7
0 / 1 / 1
3,697
616
2,908
4,151
1,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kumbhakarna
MercifulMen
Kumbhakarna
6
1 / 0 / 0
3,880
647
1,340
6,496
3,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Ryμuk
Bakasura
6
0 / 1 / 0
3,536
589
867
4,220
1,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
Ỵѕaa
Scylla
6
0 / 2 / 0
3,364
561
195
4,402
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
2 / 0 / 1
4,913
819
4,422
2,175
671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Loki
Santi46
Loki
8
1 / 1 / 1
4,128
688
2,258
4,786
1,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Tarmuss
Jing Wei
9
0 / 0 / 1
4,277
713
3,325
3,053
921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
acydius
Cerberus
9
0 / 0 / 0
4,703
784
569
2,835
1,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
nikoblas
Athena
7
1 / 0 / 1
4,365
728
2,527
4,928
4,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
4
4
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
1
2.5
L
0
0
0
0
L
Apollo
0
1
1
0.5
L
Kumbhakarna
MercifulMen
Kumbhakarna
1
0
0
1
L
Bakasura
Ryμuk
Bakasura
0
1
0
0
W
Loki
Santi46
Loki
1
1
1
1.5
W
Jing Wei
Tarmuss
Jing Wei
0
0
1
0.5
W
Cerberus
acydius
Cerberus
0
0
0
0
W
Athena
nikoblas
Athena
1
0
1
1.5
L
Scylla
Ỵѕaa
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,963
Damage
13,101
21,235
Taken
17,777
7,928
Mitigated
9,041
6,932
Healing
7,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,422
1,060
0
250
2,175
671
0
471
1,566
0
30,210
L
653
87
0
1,182
1,966
760
0
562
1,404
0
8,546
L
Apollo
2,908
1,956
0
2,197
4,151
1,277
0
1,139
3,012
0
24,286
L
Kumbhakarna
MercifulMen
Kumbhakarna
1,340
97
0
1,783
6,496
3,394
0
972
5,524
10,550
0
L
Bakasura
Ryμuk
Bakasura
867
643
0
1,080
4,220
1,508
0
0
4,220
0
14,596
W
Loki
Santi46
Loki
2,258
205
0
2,826
4,786
1,312
0
222
4,564
0
29,647
W
Jing Wei
Tarmuss
Jing Wei
3,325
2,694
0
1,142
3,053
921
0
179
2,874
0
29,704
W
Cerberus
acydius
Cerberus
569
0
0
1,646
2,835
1,789
0
0
2,697
28,454
2,165
W
Athena
nikoblas
Athena
2,527
883
0
2,018
4,928
4,348
0
663
4,265
15,938
1,936
L
Scylla
Ỵѕaa
Scylla
195
140
0
690
4,402
989
0
207
4,195
17,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,729
Gold Earned
22,386
129
Minions Killed
237
0
Camps Cleared
0
554,062
Distance Traveled
639,250
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,913
819
38
6
0
110,285
0
L
Chaac
3,252
542
17
3
0
50,741
0
L
Apollo
3,697
616
37
6
0
115,516
0
L
Kumbhakarna
3,880
647
16
3
0
133,261
2
L
Bakasura
3,536
589
36
6
0
132,482
0
W
Loki
4,128
688
60
10
0
139,785
0
W
Jing Wei
4,277
713
64
11
0
137,960
1
W
Cerberus
4,703
784
59
10
0
104,321
1
W
Athena
4,365
728
16
3
0
146,899
2
L
Scylla
3,364
561
23
4
0
122,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role