Player Matchup

Ymir
Ymir
Hatafayabun
Ymir
Level 93
God Stats
47W - 49L
1,393 SR
Queue Stats
396W - 381L
1,463 Elo+
Solo
Jing Wei
Jing Wei
Rxverse123
Jing Wei
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,459 Elo+
Party 2
Baron Samedi
Baron Samedi
weetikveels
Baron Samedi
Level 32
God Stats
11W - 8L
1,488 SR
Queue Stats
62W - 60L
1,505 Elo+
Party 2
Team Averages
Level 46
1,460 SR
1,476 Elo+

VS

Team Averages
Level 57
1,500 SR
1,690 Elo+
Awilix
Awilix
PrImEGaming2000
Awilix
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,695 Elo+
Party 1
Charon
Charon
abzzerr
Charon
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,737 Elo+
Party 1
Kuzenbo
Kuzenbo
krak3npt
Kuzenbo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 6
11,779
736
14,471
20,531
19,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
Rxverse123
Jing Wei
16
3 / 4 / 6
10,804
675
9,196
10,762
4,428
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
weetikveels
Baron Samedi
17
3 / 2 / 8
11,313
707
16,097
12,750
6,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 1
10,795
675
14,613
17,363
8,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
abzzerr
Charon
15
1 / 1 / 4
10,043
628
12,112
14,315
11,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
krak3npt
Kuzenbo
14
0 / 3 / 5
9,058
566
6,577
16,008
22,282
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
12
Kills
7
7
Deaths
12
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
L
6
8
1
0.81
W
Jing Wei
Rxverse123
Jing Wei
3
4
6
1.5
L
Charon
abzzerr
Charon
1
1
4
3
L
Kuzenbo
krak3npt
Kuzenbo
0
3
5
0.83
W
Baron Samedi
weetikveels
Baron Samedi
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,764
Damage
33,302
44,043
Taken
47,686
30,952
Mitigated
42,296
17,810
Healing
3,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,471
2,138
0
6,918
20,531
19,864
227
8,076
11,440
40,726
2,146
L
14,613
6,051
0
1,639
17,363
8,054
0
9,354
7,456
0
31,330
W
Jing Wei
Rxverse123
Jing Wei
9,196
6,177
0
1,364
10,762
4,428
1,219
3,529
7,021
0
36,091
L
Charon
abzzerr
Charon
12,112
1,600
0
1,128
14,315
11,960
578
9,584
4,222
35,532
1,677
L
Kuzenbo
krak3npt
Kuzenbo
6,577
2,490
0
500
16,008
22,282
0
9,458
6,250
18,392
1,786
W
Baron Samedi
weetikveels
Baron Samedi
16,097
1,116
3,470
6,058
12,750
6,660
970
4,003
8,595
69,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,896
Gold Earned
29,896
206
Minions Killed
124
0
Camps Cleared
0
865,315
Distance Traveled
789,781
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,779
736
54
3
0
285,086
1
L
Awilix
10,795
675
39
2
0
263,520
0
W
Jing Wei
10,804
675
54
3
0
291,934
0
L
Charon
10,043
628
59
4
0
256,745
0
L
Kuzenbo
9,058
566
26
2
0
269,516
0
W
Baron Samedi
11,313
707
98
6
0
288,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role