Player Matchup

Tiamat
Tiamat
DirtNapem
Tiamat
Level 239
God Stats
99W - 109L
1,596 SR
Queue Stats
489W - 506L
1,559 Elo+
Solo
Loki
Loki
Loki0rTroll
Loki
Level 119
God Stats
40W - 36L
1,512 SR
Queue Stats
81W - 69L
1,545 Elo+
Solo
Heimdallr
Heimdallr
RyoIsSoloKing
Heimdallr
Level 40
God Stats
1W - 4L
1,500 SR
Queue Stats
52W - 68L
1,396 Elo+
Party 1
Aphrodite
Aphrodite
ThatsPapa2u
Aphrodite
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 29L
1,331 Elo+
Solo
Cthulhu
Cthulhu
paobingjiuwei
Cthulhu
Level 16
God Stats
12W - 17L
1,536 SR
Queue Stats
33W - 40L
1,410 Elo+
Party 1
Team Averages
Level 89
1,529 SR
1,448 Elo+

VS

Team Averages
Level 115
1,613 SR
1,558 Elo+
Bakasura
Bakasura
Balzhac
Bakasura
Level 108
God Stats
1W - 2L
1,669 SR
Queue Stats
7W - 2L
1,940 Elo+
Solo
Fenrir
Fenrir
HachiiMain
Fenrir
Level 150
God Stats
2W - 1L
1,719 SR
Queue Stats
111W - 94L
1,531 Elo+
Solo
Chronos
Chronos
Leakylewis
Chronos
Level 107
God Stats
2W - 7L
1,538 SR
Queue Stats
122W - 116L
1,519 Elo+
Solo
Kukulkan
Kukulkan
Mani1515
Kukulkan
Level 63
God Stats
6W - 3L
1,638 SR
Queue Stats
199W - 264L
1,321 Elo+
Solo
Kuzenbo
Kuzenbo
Studleyy
Kuzenbo
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 80L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DirtNapem
Tiamat
12
1 / 1 / 0
6,359
578
3,021
5,294
3,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 2
5,976
543
2,195
12,369
4,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
RyoIsSoloKing
Heimdallr
9
1 / 3 / 2
5,496
500
5,720
10,086
3,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
ThatsPapa2u
Aphrodite
9
1 / 1 / 1
5,722
520
2,966
6,880
3,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
10
0 / 3 / 0
5,293
481
3,322
7,388
5,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Balzhac
Bakasura
13
4 / 0 / 4
7,818
711
7,746
7,626
4,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
HachiiMain
Fenrir
13
5 / 0 / 4
6,910
628
8,606
8,980
4,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
Leakylewis
Chronos
10
0 / 3 / 4
5,507
501
4,070
6,548
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Mani1515
Kukulkan
1
0 / 0 / 0
3,606
328
0
0
0
Kuzenbo
Studleyy
Kuzenbo
11
2 / 0 / 5
6,834
621
5,310
10,197
8,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
11
11
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Balzhac
Bakasura
4
0
4
6
W
Tiamat
DirtNapem
Tiamat
1
1
0
1
L
Fenrir
HachiiMain
Fenrir
5
0
4
7
L
Chronos
Leakylewis
Chronos
0
3
4
0.67
W
0
3
2
0.33
L
Kukulkan
Mani1515
Kukulkan
0
0
0
0
W
Heimdallr
RyoIsSoloKing
Heimdallr
1
3
2
0.67
L
Kuzenbo
Studleyy
Kuzenbo
2
0
5
4.5
W
Aphrodite
ThatsPapa2u
Aphrodite
1
1
1
1.5
W
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,224
Damage
25,732
42,017
Taken
33,351
20,981
Mitigated
20,301
18,031
Healing
10,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Balzhac
Bakasura
7,746
4,667
0
5,289
7,626
4,886
115
2,840
4,786
0
40,213
W
Tiamat
DirtNapem
Tiamat
3,021
230
0
1,959
5,294
3,049
0
1,705
3,589
53,446
1,038
L
Fenrir
HachiiMain
Fenrir
8,606
2,686
0
2,818
8,980
4,614
0
1,453
7,527
0
52,356
L
Chronos
Leakylewis
Chronos
4,070
187
0
1,068
6,548
2,315
0
2,032
4,516
34,387
0
W
2,195
297
0
7,161
12,369
4,413
0
992
10,956
0
55,654
L
Kukulkan
Mani1515
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
RyoIsSoloKing
Heimdallr
5,720
2,324
0
2,702
10,086
3,797
382
3,417
5,959
0
40,943
L
Kuzenbo
Studleyy
Kuzenbo
5,310
1,630
0
1,733
10,197
8,486
0
2,837
7,360
29,832
0
W
Aphrodite
ThatsPapa2u
Aphrodite
2,966
541
2,551
3,200
6,880
3,843
184
1,813
4,455
18,794
0
W
Cthulhu
3,322
100
0
458
7,388
5,879
0
693
5,628
33,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,846
Gold Earned
30,675
339
Minions Killed
282
0
Camps Cleared
0
1,026,569
Distance Traveled
1,111,706
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,818
711
108
10
0
282,633
2
W
Tiamat
6,359
578
110
10
0
205,942
4
L
Fenrir
6,910
628
72
7
0
314,585
0
L
Chronos
5,507
501
66
6
0
244,106
1
W
Loki
5,976
543
91
8
0
224,531
0
L
Kukulkan
3,606
328
0
0
0
0
0
W
Heimdallr
5,496
500
68
6
0
205,845
0
L
Kuzenbo
6,834
621
36
3
0
270,382
0
W
Aphrodite
5,722
520
21
2
0
188,152
0
W
Cthulhu
5,293
481
49
4
0
202,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role