Player Matchup

Thanatos
Thanatos
Fernan5tr
Thanatos
Level 28
God Stats
19W - 20L
1,518 SR
Queue Stats
74W - 86L
1,384 Elo+
Party 1
Rama
Rama
Gatweak
Rama
Level 47
God Stats
1W - 1L
1,310 SR
Queue Stats
17W - 19L
1,430 Elo+
Solo
King Arthur
King Arthur
SUN4OUS
King Arthur
Level 67
God Stats
4W - 6L
1,278 SR
Queue Stats
112W - 113L
1,438 Elo+
Solo
Poseidon
Poseidon
X-JU4NJ0PG-X14
Poseidon
Level 56
God Stats
3W - 3L
1,448 SR
Queue Stats
35W - 38L
1,368 Elo+
Party 1
Bacchus
Bacchus
samuka640184
Bacchus
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,622 Elo+
Solo
Team Averages
Level 56
1,411 SR
1,448 Elo+

VS

Team Averages
Level 89
1,526 SR
1,431 Elo+
Ravana
Ravana
 
Ravana
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
BIGUPDACHEF1
Zeus
Level 69
God Stats
2W - 4L
1,310 SR
Queue Stats
44W - 42L
1,414 Elo+
Party 2
Artemis
Artemis
MiniStrakonitz
Artemis
Level 76
God Stats
4W - 6L
1,610 SR
Queue Stats
49W - 69L
1,388 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
marmotakiller1
Ah Muzen Cab
Level 60
God Stats
1W - 1L
1,708 SR
Queue Stats
37W - 49L
1,438 Elo+
Solo
Atlas
Atlas
subzerolh91
Atlas
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 54L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fernan5tr
Thanatos
14
6 / 1 / 2
8,414
561
5,492
11,597
4,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
Gatweak
Rama
13
5 / 2 / 3
8,643
576
10,017
11,528
3,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
SUN4OUS
King Arthur
14
1 / 0 / 3
8,924
595
3,094
10,736
8,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Poseidon
13
3 / 1 / 6
7,924
528
5,225
8,132
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
samuka640184
Bacchus
13
3 / 4 / 7
8,689
579
7,838
11,827
12,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
3 / 4 / 1
7,127
475
5,737
10,171
4,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 6 / 1
7,107
474
6,474
9,087
3,217
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 5 / 3
6,666
444
5,110
7,917
3,026
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
marmotakiller1
Ah Muzen Cab
5
0 / 1 / 0
5,428
362
955
3,571
935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 2 / 3
7,575
505
6,197
12,588
12,119
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
18
Kills
6
8
Deaths
18
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
4
1
0.88
L
0
6
1
0.08
W
Thanatos
Fernan5tr
Thanatos
6
1
2
7
W
Rama
Gatweak
Rama
5
2
3
3.25
L
0
5
3
0.3
W
King Arthur
SUN4OUS
King Arthur
1
0
3
2.5
W
Poseidon
3
1
6
6
L
Ah Muzen Cab
marmotakiller1
Ah Muzen Cab
0
1
0
0
W
Bacchus
samuka640184
Bacchus
3
4
7
1.63
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,666
Damage
24,473
53,820
Taken
43,334
33,073
Mitigated
23,451
18,216
Healing
7,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,737
1,695
0
2,221
10,171
4,154
0
1,270
8,901
0
44,294
L
6,474
820
66
1,576
9,087
3,217
723
3,958
5,129
47,458
2,373
W
Thanatos
Fernan5tr
Thanatos
5,492
1,225
0
11,502
11,597
4,879
0
2,610
8,987
0
55,567
W
Rama
Gatweak
Rama
10,017
7,226
0
2,994
11,528
3,933
0
1,664
9,864
0
65,009
L
5,110
1,664
0
0
7,917
3,026
126
3,163
4,754
0
47,081
W
King Arthur
SUN4OUS
King Arthur
3,094
220
0
1,210
10,736
8,475
370
185
10,551
289
64,773
W
Poseidon
5,225
1,095
0
605
8,132
3,125
34
4,515
3,617
54,922
441
L
Ah Muzen Cab
marmotakiller1
Ah Muzen Cab
955
376
0
875
3,571
935
0
0
3,571
0
13,325
W
Bacchus
samuka640184
Bacchus
7,838
1,635
0
1,905
11,827
12,661
387
3,615
8,212
27,337
1,633
L
6,197
1,926
197
2,736
12,588
12,119
0
4,286
8,302
22,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,594
Gold Earned
33,903
403
Minions Killed
275
0
Camps Cleared
0
1,500,169
Distance Traveled
1,166,423
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,127
475
71
5
0
277,496
0
L
Zeus
7,107
474
84
6
0
256,731
0
W
Thanatos
8,414
561
98
7
0
333,094
0
W
Rama
8,643
576
80
5
0
283,316
0
L
Artemis
6,666
444
75
5
0
264,131
0
W
King Arthur
8,924
595
104
7
0
274,111
3
W
Poseidon
7,924
528
77
5
0
296,452
0
L
Ah Muzen Cab
5,428
362
27
2
0
74,757
0
W
Bacchus
8,689
579
44
3
0
313,196
0
L
Atlas
7,575
505
18
1
0
293,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role