Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Arіana
Bellona
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
73W - 29L
1,737 Elo+
Solo
Amaterasu
Amaterasu
BrotherWally
Amaterasu
Level 124
God Stats
9W - 7L
1,507 SR
Queue Stats
220W - 213L
1,522 Elo+
Solo
He Bo
He Bo
its Zorcho
He Bo
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
223W - 210L
1,547 Elo+
Solo
Team Averages
Level 98
1,501 SR
1,561 Elo+

VS

Team Averages
Level 93
1,416 SR
1,492 Elo+
Odin
Odin
Anarchy_V1cha
Odin
Level 121
God Stats
1W - 0L
1,270 SR
Queue Stats
32W - 36L
1,394 Elo+
Solo
King Arthur
King Arthur
Lobopain
King Arthur
Level 106
God Stats
2W - 3L
1,514 SR
Queue Stats
120W - 101L
1,509 Elo+
Party 1
Sol
Sol
OfficialStegs
Sol
Level 81
God Stats
4W - 3L
1,295 SR
Queue Stats
191W - 172L
1,499 Elo+
Party 1
Artemis
Artemis
TV_ABUELO_PS
Artemis
Level 68
God Stats
5W - 1L
1,500 SR
Queue Stats
126W - 131L
1,529 Elo+
Solo
Tyr
Tyr
Tyrellbean
Tyr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 125L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
7
0 / 4 / 1
4,606
461
2,927
5,335
1,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
 
Serqet
7
0 / 0 / 0
4,071
407
112
2,178
610
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Arіana
Bellona
12
5 / 1 / 0
6,833
683
10,536
9,568
8,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
BrotherWally
Amaterasu
8
0 / 2 / 1
4,505
451
1,153
6,222
3,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

He Bo
10
1 / 2 / 0
5,065
507
3,967
6,785
2,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 6
5,554
555
2,894
7,926
5,365
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Lobopain
King Arthur
10
1 / 1 / 1
6,033
603
1,863
6,170
4,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
2 / 3 / 0
5,949
595
4,252
6,997
1,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
TV_ABUELO_PS
Artemis
9
4 / 0 / 1
5,402
540
3,402
3,859
1,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 2
5,039
504
3,042
5,832
3,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
6
Kills
8
9
Deaths
6
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
4
1
0.13
L
Serqet
 
Serqet
0
0
0
0
W
0
1
6
3
L
Bellona
Arіana
Bellona
5
1
0
5
L
Amaterasu
BrotherWally
Amaterasu
0
2
1
0.25
W
King Arthur
Lobopain
King Arthur
1
1
1
1.5
W
2
3
0
0.67
W
Artemis
TV_ABUELO_PS
Artemis
4
0
1
4.5
W
1
1
2
2
L
He Bo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,695
Damage
15,453
30,088
Taken
30,784
16,378
Mitigated
16,031
9,231
Healing
7,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
2,927
1,493
0
304
5,335
1,561
27
0
5,335
0
23,107
L
Serqet
 
Serqet
112
74
0
0
2,178
610
0
110
2,068
0
8,352
W
2,894
640
0
3,216
7,926
5,365
0
1,401
6,323
0
21,677
L
Bellona
Arіana
Bellona
10,536
4,313
0
3,686
9,568
8,944
205
2,554
7,014
0
48,992
L
Amaterasu
BrotherWally
Amaterasu
1,153
98
0
2,194
6,222
3,227
0
0
6,222
0
19,648
W
King Arthur
Lobopain
King Arthur
1,863
284
0
750
6,170
4,390
0
0
5,950
0
41,581
W
4,252
2,131
0
1,862
6,997
1,922
0
1,094
5,464
26,412
3,612
W
Artemis
TV_ABUELO_PS
Artemis
3,402
1,618
0
917
3,859
1,288
0
899
2,878
0
24,795
W
3,042
1,220
0
478
5,832
3,066
0
327
5,353
0
29,475
L
He Bo
3,967
676
0
3,047
6,785
2,036
0
1,303
5,482
40,523
984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,080
Gold Earned
27,977
239
Minions Killed
226
0
Camps Cleared
0
958,973
Distance Traveled
978,815
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,606
461
34
3
0
153,171
0
L
Serqet
4,071
407
24
2
0
223,486
6
W
Odin
5,554
555
35
4
0
193,048
0
L
Bellona
6,833
683
79
8
0
186,594
0
L
Amaterasu
4,505
451
31
3
0
181,336
0
W
King Arthur
6,033
603
66
7
0
182,340
0
W
Sol
5,949
595
44
4
0
182,471
0
W
Artemis
5,402
540
34
3
0
197,521
5
W
Tyr
5,039
504
47
5
0
223,435
0
L
He Bo
5,065
507
71
7
0
214,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role