Player Matchup

Bacchus
Bacchus
Dreamgirl1589
Bacchus
Level 123
God Stats
0W - 4L
1,500 SR
Queue Stats
396W - 395L
1,422 Elo+
Party 1
Loki
Loki
LissyMaeB
Loki
Level 159
God Stats
2W - 1L
1,721 SR
Queue Stats
345W - 335L
1,452 Elo+
Party 1
King Arthur
King Arthur
MasterofLagg
King Arthur
Level 125
God Stats
0W - 1L
1,536 SR
Queue Stats
15W - 12L
1,624 Elo+
Solo
Merlin
Merlin
Slipvenom666
Merlin
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,224 Elo+
Solo
Jing Wei
Jing Wei
xCptChunkx
Jing Wei
Level 155
God Stats
11W - 13L
1,411 SR
Queue Stats
153W - 149L
1,383 Elo+
Solo
Team Averages
Level 141
1,534 SR
1,421 Elo+

VS

Team Averages
Level 62
1,533 SR
1,407 Elo+
Camazotz
Camazotz
 
Camazotz
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Frychicken3574
Athena
Level 51
God Stats
2W - 7L
1,293 SR
Queue Stats
190W - 191L
1,448 Elo+
Solo
Izanami
Izanami
Mage171
Izanami
Level 107
God Stats
7W - 5L
1,664 SR
Queue Stats
190W - 189L
1,503 Elo+
Solo
Ix Chel
Ix Chel
hthgytm
Ix Chel
Level 47
God Stats
1W - 0L
1,709 SR
Queue Stats
1W - 2L
1,256 Elo+
Solo
Nemesis
Nemesis
vezuma
Nemesis
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 27L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
0 / 2 / 1
6,528
408
3,425
9,626
7,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
12
0 / 1 / 1
6,810
426
4,532
11,092
3,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
MasterofLagg
King Arthur
14
0 / 2 / 0
7,880
493
5,262
18,506
15,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
13
1 / 0 / 0
7,666
479
2,511
6,495
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
xCptChunkx
Jing Wei
13
0 / 2 / 0
7,092
443
3,700
10,278
3,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
16
1 / 0 / 2
9,468
592
10,947
11,303
11,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
2 / 1 / 2
8,511
532
4,399
9,803
9,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Mage171
Izanami
15
1 / 0 / 3
8,910
557
10,058
8,329
3,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
hthgytm
Ix Chel
1
0 / 0 / 0
3,210
201
0
0
0
Nemesis
vezuma
Nemesis
15
3 / 0 / 0
8,405
525
9,919
11,786
5,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
1
Kills
7
7
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
1
0
2
2
L
Bacchus
0
2
1
0.25
W
2
1
2
3
L
Loki
0
1
1
0.5
W
Izanami
Mage171
Izanami
1
0
3
2.5
L
King Arthur
MasterofLagg
King Arthur
0
2
0
0
L
Merlin
1
0
0
1
W
Ix Chel
hthgytm
Ix Chel
0
0
0
0
W
Nemesis
vezuma
Nemesis
3
0
0
3
L
Jing Wei
xCptChunkx
Jing Wei
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,430
Damage
35,323
55,997
Taken
41,221
33,058
Mitigated
30,549
14,032
Healing
19,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
10,947
1,189
0
7,370
11,303
11,833
195
0
11,303
0
81,661
L
Bacchus
3,425
646
0
1,168
9,626
7,969
0
1,647
7,932
14,434
0
W
4,399
1,419
0
3,423
9,803
9,742
142
2,982
6,821
22,161
0
L
Loki
4,532
541
0
4,472
11,092
3,570
0
1,293
9,799
0
53,674
W
Izanami
Mage171
Izanami
10,058
7,996
0
2,827
8,329
3,485
1,388
1,330
6,999
0
99,315
L
King Arthur
MasterofLagg
King Arthur
5,262
518
0
2,856
18,506
15,862
0
0
17,156
0
63,384
L
Merlin
2,511
425
0
1,773
6,495
2,265
45
235
6,260
48,515
1,502
W
Ix Chel
hthgytm
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
vezuma
Nemesis
9,919
3,513
0
5,891
11,786
5,489
62
1,525
10,261
0
68,312
L
Jing Wei
xCptChunkx
Jing Wei
3,700
2,517
0
3,763
10,278
3,392
0
1,224
9,054
0
64,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,976
Gold Earned
38,504
380
Minions Killed
442
0
Camps Cleared
0
1,477,097
Distance Traveled
1,352,758
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,468
592
134
8
0
296,802
0
L
Bacchus
6,528
408
10
1
0
317,501
0
W
Athena
8,511
532
26
2
0
371,565
0
L
Loki
6,810
426
79
5
0
339,811
8
W
Izanami
8,910
557
172
11
0
305,326
2
L
King Arthur
7,880
493
88
6
0
257,595
0
L
Merlin
7,666
479
93
6
0
290,893
5
W
Ix Chel
3,210
201
0
0
0
0
0
W
Nemesis
8,405
525
110
7
0
379,065
0
L
Jing Wei
7,092
443
110
7
0
271,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role