Player Matchup

Achilles
Achilles
 
Achilles
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
PanDa_DbL
Nut
Level 128
God Stats
0W - 5L
1,348 SR
Queue Stats
100W - 103L
1,491 Elo+
Solo
Bacchus
Bacchus
ToxicToxin69
Bacchus
Level 68
God Stats
1W - 1L
1,563 SR
Queue Stats
133W - 140L
1,409 Elo+
Solo
Bellona
Bellona
jelmerh_17-8
Bellona
Level 35
God Stats
3W - 7L
1,305 SR
Queue Stats
19W - 32L
1,328 Elo+
Solo
Olorun
Olorun
norzomiotacz
Olorun
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,204 Elo+
Solo
Team Averages
Level 71
1,443 SR
1,386 Elo+

VS

Team Averages
Level 76
1,534 SR
1,420 Elo+
Achilles
Achilles
Dzdo
Achilles
Level 76
God Stats
16W - 15L
1,451 SR
Queue Stats
94W - 76L
1,457 Elo+
Solo
Ishtar
Ishtar
FinnySmile
Ishtar
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 53L
1,444 Elo+
Solo
Hun Batz
Hun Batz
Goyath-NL
Hun Batz
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 65L
1,361 Elo+
Solo
Neith
Neith
dapavon
Neith
Level 69
God Stats
8W - 5L
1,592 SR
Queue Stats
133W - 155L
1,388 Elo+
Solo
Poseidon
Poseidon
maslim12
Poseidon
Level 62
God Stats
27W - 15L
1,628 SR
Queue Stats
262W - 242L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
0 / 3 / 4
6,867
528
7,208
13,773
16,201
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
4 / 2 / 1
7,509
578
7,969
9,616
3,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
ToxicToxin69
Bacchus
11
1 / 3 / 1
6,247
481
6,405
13,458
7,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
jelmerh_17-8
Bellona
7
0 / 3 / 0
5,354
412
2,611
5,931
3,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Olorun
12
1 / 7 / 0
7,198
554
5,357
14,008
4,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dzdo
Achilles
12
2 / 1 / 5
7,997
615
7,580
13,535
16,404
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
FinnySmile
Ishtar
12
2 / 3 / 3
6,951
535
8,455
9,832
3,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Goyath-NL
Hun Batz
11
5 / 1 / 1
7,434
572
2,955
7,608
3,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
dapavon
Neith
15
3 / 0 / 2
8,896
684
5,667
8,383
3,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
maslim12
Poseidon
16
5 / 1 / 1
9,028
694
11,069
8,285
3,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
17
18
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
3
4
0.67
W
Achilles
Dzdo
Achilles
2
1
5
4.5
W
Ishtar
FinnySmile
Ishtar
2
3
3
1.17
W
Hun Batz
Goyath-NL
Hun Batz
5
1
1
5.5
L
4
2
1
2.25
L
Bacchus
ToxicToxin69
Bacchus
1
3
1
0.5
W
Neith
dapavon
Neith
3
0
2
4
L
Bellona
jelmerh_17-8
Bellona
0
3
0
0
W
Poseidon
maslim12
Poseidon
5
1
1
5.5
L
Olorun
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,550
Damage
35,726
56,786
Taken
47,643
36,303
Mitigated
30,014
17,544
Healing
13,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,208
1,786
0
4,510
13,773
16,201
25
315
13,418
0
24,232
W
Achilles
Dzdo
Achilles
7,580
1,402
0
4,020
13,535
16,404
0
1,359
12,176
0
28,314
W
Ishtar
FinnySmile
Ishtar
8,455
5,071
0
4,019
9,832
3,882
0
1,362
8,470
0
54,241
W
Hun Batz
Goyath-NL
Hun Batz
2,955
723
0
1,644
7,608
3,219
61
1,925
5,574
0
34,885
L
7,969
4,523
0
1,875
9,616
3,652
133
0
9,616
0
63,093
L
Bacchus
ToxicToxin69
Bacchus
6,405
1,054
0
5,034
13,458
7,928
0
1,105
12,200
43,811
1,524
W
Neith
dapavon
Neith
5,667
1,457
0
3,280
8,383
3,117
2,401
1,515
6,648
0
74,488
L
Bellona
jelmerh_17-8
Bellona
2,611
540
0
1,861
5,931
3,978
0
0
5,931
0
20,110
W
Poseidon
maslim12
Poseidon
11,069
1,877
0
710
8,285
3,392
351
5,441
2,844
74,787
2,691
L
Olorun
5,357
3,137
0
4,264
14,008
4,544
0
8,469
4,895
53,165
112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,175
Gold Earned
40,306
328
Minions Killed
417
0
Camps Cleared
0
1,179,577
Distance Traveled
1,341,737
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,867
528
18
1
0
270,180
0
W
Achilles
7,997
615
26
2
0
283,431
0
W
Ishtar
6,951
535
92
7
0
237,002
2
W
Hun Batz
7,434
572
54
4
0
285,519
0
L
Nut
7,509
578
117
9
0
240,701
0
L
Bacchus
6,247
481
80
6
0
327,915
0
W
Neith
8,896
684
117
9
0
241,922
0
L
Bellona
5,354
412
36
3
0
111,945
0
W
Poseidon
9,028
694
128
10
0
293,863
1
L
Olorun
7,198
554
77
6
0
228,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role