Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Txopo073
Atlas
Level 17
God Stats
2W - 1L
1,570 SR
Queue Stats
8W - 8L
1,548 Elo+
Party 2
Nut
Nut
Urbeltz5767
Nut
Level 41
God Stats
6W - 9L
1,397 SR
Queue Stats
133W - 163L
1,414 Elo+
Party 2
Team Averages
Level 41
1,489 SR
1,487 Elo+

VS

Team Averages
Level 98
1,508 SR
1,531 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Selgy73
Mercury
Level 122
God Stats
50W - 49L
1,524 SR
Queue Stats
218W - 215L
1,545 Elo+
Solo
Kuzenbo
Kuzenbo
VELIX03
Kuzenbo
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 43L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
1 / 5 / 1
6,345
635
5,465
9,191
4,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Atlas
Txopo073
Atlas
11
1 / 1 / 1
6,351
635
3,930
9,681
7,934
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 4 / 2
6,264
626
3,183
7,522
3,250
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
1 / 0 / 9
7,641
764
8,887
5,267
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
Selgy73
Mercury
13
6 / 1 / 4
8,067
807
7,419
5,672
2,444
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Kuzenbo
VELIX03
Kuzenbo
13
3 / 1 / 7
7,512
751
7,082
7,884
8,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
10
10
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
5
1
0.3
W
Yu Huang
 
Yu Huang
1
0
9
5.5
W
Mercury
Selgy73
Mercury
6
1
4
8
L
Atlas
Txopo073
Atlas
1
1
1
1.5
L
0
4
2
0.25
W
Kuzenbo
VELIX03
Kuzenbo
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,578
Damage
23,388
26,394
Taken
18,823
16,180
Mitigated
13,267
4,067
Healing
3,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,465
404
539
2,127
9,191
4,996
0
4,697
3,855
19,554
0
W
Yu Huang
 
Yu Huang
8,887
760
0
1,802
5,267
2,156
723
3,065
2,129
34,451
0
W
Mercury
Selgy73
Mercury
7,419
2,097
0
623
5,672
2,444
654
2,009
3,663
0
27,887
L
Atlas
Txopo073
Atlas
3,930
1,476
0
500
9,681
7,934
0
5,103
3,800
15,387
0
L
3,183
1,862
0
901
7,522
3,250
0
3,796
3,337
0
18,073
W
Kuzenbo
VELIX03
Kuzenbo
7,082
1,983
0
1,221
7,884
8,667
0
4,311
3,515
13,809
2,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,960
Gold Earned
23,220
87
Minions Killed
136
0
Camps Cleared
0
478,433
Distance Traveled
616,164
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,345
635
33
3
0
134,557
4
W
Yu Huang
7,641
764
75
8
0
184,287
0
W
Mercury
8,067
807
38
4
0
226,675
4
L
Atlas
6,351
635
16
2
0
187,164
5
L
Nut
6,264
626
38
4
0
156,712
2
W
Kuzenbo
7,512
751
23
2
0
205,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role