Player Matchup

Odin
Odin
Galaxyov
Odin
Level 40
God Stats
11W - 15L
1,523 SR
Queue Stats
320W - 316L
1,467 Elo+
Solo
Chang'e
Chang'e
KugelAkrobat841
Chang'e
Level 174
God Stats
2W - 0L
1,500 SR
Queue Stats
176W - 169L
1,461 Elo+
Solo
Achilles
Achilles
OGSHREDZ
Achilles
Level 128
God Stats
111W - 102L
1,498 SR
Queue Stats
241W - 218L
1,489 Elo+
Solo
Medusa
Medusa
PandaJim
Medusa
Level 119
God Stats
4W - 0L
1,985 SR
Queue Stats
12W - 8L
1,519 Elo+
Solo
Kuzenbo
Kuzenbo
TheFFDisc
Kuzenbo
Level 146
God Stats
44W - 36L
1,696 SR
Queue Stats
576W - 558L
1,472 Elo+
Solo
Team Averages
Level 121
1,640 SR
1,482 Elo+

VS

Team Averages
Level 139
1,486 SR
1,495 Elo+
Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
EkkO_RekO
Geb
Level 171
God Stats
0W - 4L
1,288 SR
Queue Stats
131W - 146L
1,470 Elo+
Party 1
Achilles
Achilles
MIZFIT_BOSS
Achilles
Level 86
God Stats
1W - 2L
1,841 SR
Queue Stats
30W - 36L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
Staticatie8
Danzaburou
Level 165
God Stats
0W - 2L
1,304 SR
Queue Stats
108W - 109L
1,497 Elo+
Party 1
The Morrigan
The Morrigan
Zoeyll
The Morrigan
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 55L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
4 / 2 / 7
8,494
566
7,332
11,956
10,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

14
9 / 0 / 4
9,219
615
11,274
11,623
4,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
OGSHREDZ
Achilles
14
2 / 0 / 8
8,190
546
5,785
13,203
6,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
PandaJim
Medusa
13
1 / 0 / 7
7,651
510
8,486
6,982
3,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
TheFFDisc
Kuzenbo
11
2 / 1 / 9
7,808
521
6,169
15,973
18,093
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
2 / 4 / 0
7,129
475
7,881
14,115
5,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 5 / 1
6,404
427
6,749
14,035
9,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
MIZFIT_BOSS
Achilles
12
1 / 3 / 2
7,273
485
6,102
11,646
7,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Staticatie8
Danzaburou
13
0 / 2 / 1
7,846
523
4,437
9,179
3,728
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Zoeyll
The Morrigan
13
0 / 4 / 0
7,358
491
5,325
8,103
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
18
Kills
3
3
Deaths
18
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
4
0
0.5
L
0
5
1
0.1
W
Odin
4
2
7
3.75
W
9
0
4
11
L
Achilles
MIZFIT_BOSS
Achilles
1
3
2
0.67
W
Achilles
OGSHREDZ
Achilles
2
0
8
6
W
Medusa
PandaJim
Medusa
1
0
7
4.5
L
Danzaburou
Staticatie8
Danzaburou
0
2
1
0.25
W
Kuzenbo
TheFFDisc
Kuzenbo
2
1
9
6.5
L
The Morrigan
Zoeyll
The Morrigan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,046
Damage
30,494
59,737
Taken
57,078
42,766
Mitigated
29,361
22,565
Healing
15,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,881
4,250
0
5,334
14,115
5,068
0
4,021
9,721
0
60,026
L
6,749
477
0
2,114
14,035
9,812
0
4,661
8,923
20,335
1,043
W
Odin
7,332
1,711
0
2,878
11,956
10,041
203
1,411
9,919
0
45,020
W
11,274
234
4,732
5,702
11,623
4,582
0
3,625
7,998
66,952
0
L
Achilles
MIZFIT_BOSS
Achilles
6,102
1,861
0
3,143
11,646
7,957
0
307
10,801
0
43,942
W
Achilles
OGSHREDZ
Achilles
5,785
1,927
0
3,971
13,203
6,680
0
2,301
10,749
0
76,460
W
Medusa
PandaJim
Medusa
8,486
4,352
0
1,649
6,982
3,370
1,590
1,983
4,999
0
58,273
L
Danzaburou
Staticatie8
Danzaburou
4,437
2,034
0
4,666
9,179
3,728
0
2,672
6,309
0
68,702
W
Kuzenbo
TheFFDisc
Kuzenbo
6,169
2,483
0
3,633
15,973
18,093
81
2,950
12,914
32,070
0
L
The Morrigan
Zoeyll
The Morrigan
5,325
1,623
0
530
8,103
2,796
636
4,513
3,006
52,507
3,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,362
Gold Earned
36,010
397
Minions Killed
395
0
Camps Cleared
0
1,542,403
Distance Traveled
1,414,512
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,129
475
96
6
0
359,237
0
L
Geb
6,404
427
21
1
0
288,601
5
W
Odin
8,494
566
70
5
0
254,270
10
W
Chang'e
9,219
615
104
7
0
325,708
6
L
Achilles
7,273
485
61
4
0
239,705
2
W
Achilles
8,190
546
97
6
0
367,757
0
W
Medusa
7,651
510
79
5
0
293,097
2
L
Danzaburou
7,846
523
123
8
0
268,075
4
W
Kuzenbo
7,808
521
47
3
0
301,571
5
L
The Morrigan
7,358
491
94
6
0
258,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role