Player Matchup

Apollo
Apollo
Moxers
Apollo
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 54L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
imotheph
Sun Wukong
Level 77
God Stats
2W - 1L
1,343 SR
Queue Stats
74W - 84L
1,313 Elo+
Solo
Scylla
Scylla
malfurion00778
Scylla
Level 129
God Stats
12W - 8L
1,756 SR
Queue Stats
71W - 74L
1,470 Elo+
Solo
Team Averages
Level 117
1,533 SR
1,441 Elo+

VS

Team Averages
Level 168
1,500 SR
1,500 Elo+
Da Ji
Da Ji
 
Da Ji
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Moxers
Apollo
12
4 / 1 / 3
8,040
893
5,391
7,149
2,904
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sun Wukong
imotheph
Sun Wukong
11
1 / 1 / 6
6,981
776
2,047
7,557
5,874
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 0 / 5
7,591
843
5,459
2,834
932
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
1 / 5 / 1
6,368
708
2,408
8,813
4,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Bacchus
 
Bacchus
11
1 / 2 / 0
6,086
676
4,387
8,366
9,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
 
Ix Chel
4
0 / 0 / 0
5,141
571
996
557
159
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
2
2
Deaths
7
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
5
1
0.3
L
Bacchus
 
Bacchus
1
2
0
0.5
L
Ix Chel
 
Ix Chel
0
0
0
0
W
Apollo
Moxers
Apollo
4
1
3
5.5
W
Sun Wukong
imotheph
Sun Wukong
1
1
6
4
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,897
Damage
7,791
17,540
Taken
17,736
9,710
Mitigated
14,071
3,395
Healing
1,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,408
210
0
258
8,813
4,523
0
2,885
5,902
0
16,934
L
Bacchus
 
Bacchus
4,387
83
0
1,286
8,366
9,389
0
2,169
6,139
12,872
0
L
Ix Chel
 
Ix Chel
996
83
157
121
557
159
0
237
320
4,430
0
W
Apollo
Moxers
Apollo
5,391
2,221
0
2,139
7,149
2,904
1,521
1,902
5,165
0
36,670
W
Sun Wukong
imotheph
Sun Wukong
2,047
222
0
1,006
7,557
5,874
327
1,660
5,562
0
11,201
W
5,459
520
0
250
2,834
932
901
1,298
1,378
31,182
673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,612
Gold Earned
17,595
130
Minions Killed
49
0
Camps Cleared
0
540,236
Distance Traveled
340,134
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,368
708
30
3
0
160,217
0
L
Bacchus
6,086
676
14
2
0
152,732
0
L
Ix Chel
5,141
571
5
1
0
27,185
1
W
Apollo
8,040
893
55
6
0
176,194
0
W
Sun Wukong
6,981
776
20
2
0
193,860
1
W
Scylla
7,591
843
55
6
0
170,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role