Player Matchup

Cabrakan
Cabrakan
Alkatras95
Cabrakan
Level 101
God Stats
4W - 3L
1,500 SR
Queue Stats
243W - 220L
1,475 Elo+
Solo
Kukulkan
Kukulkan
AsmodeonGod
Kukulkan
Level 108
God Stats
20W - 23L
1,497 SR
Queue Stats
78W - 64L
1,503 Elo+
Solo
Discordia
Discordia
IRONNEE
Discordia
Level 144
God Stats
12W - 10L
1,559 SR
Queue Stats
55W - 53L
1,521 Elo+
Solo
Bakasura
Bakasura
KuschelTîer
Bakasura
Level 161
God Stats
7W - 7L
1,764 SR
Queue Stats
236W - 250L
1,562 Elo+
Solo
Jing Wei
Jing Wei
Rakand
Jing Wei
Level 123
God Stats
4W - 1L
1,191 SR
Queue Stats
34W - 22L
1,510 Elo+
Solo
Team Averages
Level 127
1,502 SR
1,514 Elo+

VS

Team Averages
Level 94
1,547 SR
1,510 Elo+
Cupid
Cupid
 
Cupid
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
II Mr Loony II
Ra
Level 43
God Stats
1W - 4L
1,612 SR
Queue Stats
1W - 4L
1,494 Elo+
Solo
Ah Puch
Ah Puch
JanDarKog
Ah Puch
Level 76
God Stats
44W - 36L
1,599 SR
Queue Stats
668W - 674L
1,501 Elo+
Solo
Cthulhu
Cthulhu
Justin4539
Cthulhu
Level 97
God Stats
31W - 32L
1,448 SR
Queue Stats
315W - 320L
1,469 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Oboy656
Ah Muzen Cab
Level 106
God Stats
3W - 2L
1,576 SR
Queue Stats
35W - 27L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Alkatras95
Cabrakan
13
2 / 0 / 4
8,644
1,081
4,633
7,558
8,800
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
AsmodeonGod
Kukulkan
14
2 / 0 / 3
8,740
1,093
5,662
4,670
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
IRONNEE
Discordia
14
1 / 0 / 4
8,311
1,039
9,067
4,220
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
KuschelTîer
Bakasura
13
2 / 3 / 4
8,344
1,043
4,235
9,246
5,396
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
Rakand
Jing Wei
14
0 / 0 / 5
8,205
1,026
4,202
4,096
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

317

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
0 / 0 / 3
8,198
1,025
5,990
4,089
1,661
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 0 / 0
7,094
887
116
430
168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ah Puch
JanDarKog
Ah Puch
13
1 / 3 / 2
8,102
1,013
6,847
7,476
2,762
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Justin4539
Cthulhu
13
1 / 2 / 1
7,976
997
6,296
12,295
11,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Oboy656
Ah Muzen Cab
14
1 / 2 / 1
8,240
1,030
7,843
5,966
2,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
7
Kills
3
3
Deaths
7
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
0
3
1.5
W
Cabrakan
Alkatras95
Cabrakan
2
0
4
4
W
Kukulkan
AsmodeonGod
Kukulkan
2
0
3
3.5
L
0
0
0
0
W
Discordia
IRONNEE
Discordia
1
0
4
3
L
Ah Puch
JanDarKog
Ah Puch
1
3
2
0.67
L
Cthulhu
Justin4539
Cthulhu
1
2
1
0.75
W
Bakasura
KuschelTîer
Bakasura
2
3
4
1.33
L
Ah Muzen Cab
Oboy656
Ah Muzen Cab
1
2
1
0.75
W
Jing Wei
Rakand
Jing Wei
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,799
Damage
27,092
29,790
Taken
30,256
19,705
Mitigated
19,242
3,632
Healing
4,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,990
2,523
250
1,655
4,089
1,661
0
2,600
1,419
0
28,475
W
Cabrakan
Alkatras95
Cabrakan
4,633
684
0
375
7,558
8,800
0
3,493
3,776
7,782
0
W
Kukulkan
AsmodeonGod
Kukulkan
5,662
327
0
357
4,670
2,153
0
2,643
1,978
32,709
0
L
116
0
96
84
430
168
0
333
97
3,089
0
W
Discordia
IRONNEE
Discordia
9,067
175
0
817
4,220
1,595
0
1,949
2,096
19,604
98
L
Ah Puch
JanDarKog
Ah Puch
6,847
145
0
1,429
7,476
2,762
0
3,795
3,138
18,165
0
L
Cthulhu
Justin4539
Cthulhu
6,296
295
0
636
12,295
11,954
0
8,418
3,649
15,718
393
W
Bakasura
KuschelTîer
Bakasura
4,235
3,140
0
1,014
9,246
5,396
0
2,209
6,824
0
5,101
L
Ah Muzen Cab
Oboy656
Ah Muzen Cab
7,843
1,406
0
628
5,966
2,697
0
4,196
1,770
0
30,149
W
Jing Wei
Rakand
Jing Wei
4,202
3,794
0
1,069
4,096
1,761
0
1,707
2,250
0
24,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,244
Gold Earned
39,610
200
Minions Killed
175
5
Camps Cleared
7
793,910
Distance Traveled
626,716
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,198
1,025
77
10
2
156,605
0
W
Cabrakan
8,644
1,081
12
2
1
159,582
0
W
Kukulkan
8,740
1,093
71
9
0
161,445
0
L
Ra
7,094
887
9
1
0
37,490
0
W
Discordia
8,311
1,039
28
4
1
154,060
0
L
Ah Puch
8,102
1,013
23
3
2
117,008
0
L
Cthulhu
7,976
997
24
3
2
163,738
0
W
Bakasura
8,344
1,043
16
2
2
155,462
0
L
Ah Muzen Cab
8,240
1,030
42
5
1
151,875
0
W
Jing Wei
8,205
1,026
73
9
1
163,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role