Player Matchup

Nu Wa
Nu Wa
ArcaneCataclysm
Nu Wa
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 15L
1,525 Elo+
Solo
Athena
Athena
Ohnoskies
Athena
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
38W - 43L
1,410 Elo+
Solo
Hercules
Hercules
Transatos
Hercules
Level 144
God Stats
35W - 29L
1,659 SR
Queue Stats
234W - 251L
1,482 Elo+
Party 1
Charybdis
Charybdis
legit ghost 17
Charybdis
Level 69
God Stats
13W - 7L
1,626 SR
Queue Stats
68W - 80L
1,414 Elo+
Party 1
Awilix
Awilix
taco5734
Awilix
Level 142
God Stats
19W - 28L
1,341 SR
Queue Stats
340W - 347L
1,491 Elo+
Party 1
Team Averages
Level 116
1,525 SR
1,464 Elo+

VS

Team Averages
Level 125
1,530 SR
1,491 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Genova69
Cthulhu
Level 146
God Stats
11W - 6L
1,611 SR
Queue Stats
317W - 306L
1,489 Elo+
Solo
Pele
Pele
XVC3
Pele
Level 155
God Stats
5W - 3L
1,429 SR
Queue Stats
129W - 127L
1,465 Elo+
Solo
Vulcan
Vulcan
ZaaMan420
Vulcan
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 42L
1,503 Elo+
Solo
Thanatos
Thanatos
notbone
Thanatos
Level 82
God Stats
6W - 4L
1,612 SR
Queue Stats
13W - 17L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
6,050
550
4,528
6,278
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Ohnoskies
Athena
9
4 / 1 / 1
6,002
546
2,999
8,581
5,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Transatos
Hercules
11
0 / 1 / 1
6,317
574
4,689
10,487
5,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
legit ghost 17
Charybdis
10
0 / 2 / 2
5,439
494
2,356
4,358
1,623
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Awilix
taco5734
Awilix
11
1 / 3 / 3
5,873
534
5,447
10,577
3,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
2 / 2 / 1
7,024
639
4,427
6,181
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Genova69
Cthulhu
11
1 / 1 / 3
6,389
581
7,016
6,959
5,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
XVC3
Pele
12
2 / 1 / 3
6,232
567
4,930
10,753
3,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vulcan
ZaaMan420
Vulcan
11
0 / 1 / 4
6,393
581
4,153
4,354
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
notbone
Thanatos
11
5 / 2 / 4
7,020
638
7,110
11,006
5,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
7
Kills
10
10
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
2
1
1.25
L
2
3
1
0.83
W
Cthulhu
Genova69
Cthulhu
1
1
3
2.5
L
Athena
Ohnoskies
Athena
4
1
1
4.5
L
Hercules
Transatos
Hercules
0
1
1
0.5
W
Pele
XVC3
Pele
2
1
3
3.5
W
Vulcan
ZaaMan420
Vulcan
0
1
4
2
L
Charybdis
legit ghost 17
Charybdis
0
2
2
0.5
W
Thanatos
notbone
Thanatos
5
2
4
3.5
L
Awilix
taco5734
Awilix
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,019
Damage
27,636
40,281
Taken
39,253
17,949
Mitigated
18,528
11,138
Healing
16,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
4,427
673
349
1,415
6,181
2,427
369
1,006
5,121
53,119
824
L
4,528
958
0
500
6,278
1,748
0
2,658
3,620
30,975
696
W
Cthulhu
Genova69
Cthulhu
7,016
1,004
258
1,830
6,959
5,973
0
665
6,222
39,324
1,194
L
Athena
Ohnoskies
Athena
2,999
1,089
0
1,540
8,581
5,891
0
2,379
6,202
13,005
0
L
Hercules
Transatos
Hercules
4,689
1,610
0
4,347
10,487
5,061
0
5,662
4,825
0
46,319
W
Pele
XVC3
Pele
4,930
927
0
5,169
10,753
3,735
98
1,324
9,311
0
54,896
W
Vulcan
ZaaMan420
Vulcan
4,153
1,708
0
1,281
4,354
1,378
407
2,542
1,630
42,147
850
L
Charybdis
legit ghost 17
Charybdis
2,356
1,622
46
451
4,358
1,623
0
2,635
1,723
0
30,317
W
Thanatos
notbone
Thanatos
7,110
2,204
0
5,764
11,006
5,015
0
1,382
9,530
0
31,383
L
Awilix
taco5734
Awilix
5,447
2,618
0
4,254
10,577
3,626
0
2,134
8,443
0
43,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,681
Gold Earned
33,058
314
Minions Killed
345
0
Camps Cleared
0
1,156,333
Distance Traveled
1,138,083
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,024
639
87
8
0
206,085
0
L
Nu Wa
6,050
550
76
7
0
219,755
0
W
Cthulhu
6,389
581
66
6
0
250,275
0
L
Athena
6,002
546
23
2
0
244,264
3
L
Hercules
6,317
574
91
8
0
213,217
2
W
Pele
6,232
567
82
7
0
239,237
0
W
Vulcan
6,393
581
69
6
0
222,449
0
L
Charybdis
5,439
494
57
5
0
213,161
1
W
Thanatos
7,020
638
41
4
0
220,037
0
L
Awilix
5,873
534
67
6
0
265,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role