Player Matchup

Osiris
Osiris
ChineseBTR
Osiris
Level 129
God Stats
3W - 3L
1,670 SR
Queue Stats
54W - 51L
1,572 Elo+
Party 2
Artio
Artio
EmperorFrost909
Artio
Level 156
God Stats
1W - 2L
1,627 SR
Queue Stats
153W - 146L
1,523 Elo+
Party 1
Danzaburou
Danzaburou
Fearanoma
Danzaburou
Level 148
God Stats
58W - 30L
1,726 SR
Queue Stats
181W - 175L
1,554 Elo+
Solo
Vulcan
Vulcan
RiZeInSaNeX
Vulcan
Level 125
God Stats
4W - 4L
1,775 SR
Queue Stats
60W - 55L
1,570 Elo+
Party 2
Izanami
Izanami
SpiritualUdoku
Izanami
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 86L
1,498 Elo+
Party 1
Team Averages
Level 137
1,660 SR
1,544 Elo+

VS

Team Averages
Level 141
1,633 SR
1,528 Elo+
Ix Chel
Ix Chel
CuzTheyHungry
Ix Chel
Level 119
God Stats
20W - 22L
1,465 SR
Queue Stats
48W - 48L
1,469 Elo+
Solo
Charybdis
Charybdis
SilentRiot21
Charybdis
Level 128
God Stats
9W - 8L
1,686 SR
Queue Stats
102W - 87L
1,580 Elo+
Solo
Erlang Shen
Erlang Shen
The_kings_ofbob
Erlang Shen
Level 158
God Stats
8W - 1L
1,766 SR
Queue Stats
110W - 106L
1,532 Elo+
Solo
Surtr
Surtr
Ulgoth
Surtr
Level 141
God Stats
2W - 3L
1,757 SR
Queue Stats
135W - 117L
1,507 Elo+
Solo
Bellona
Bellona
literary-zigzag9
Bellona
Level 157
God Stats
21W - 20L
1,490 SR
Queue Stats
274W - 248L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ChineseBTR
Osiris
15
2 / 1 / 0
9,387
552
16,798
29,490
34,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 4 / 1
7,187
423
4,935
17,331
14,322
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Fearanoma
Danzaburou
12
0 / 5 / 2
7,439
438
6,768
18,648
7,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
14
3 / 6 / 0
8,794
517
10,338
10,515
4,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
1 / 3 / 2
8,768
516
4,741
12,093
4,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
15
5 / 2 / 5
9,666
569
9,786
7,878
3,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Charybdis
SilentRiot21
Charybdis
19
5 / 1 / 3
11,026
649
11,343
10,420
4,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
The_kings_ofbob
Erlang Shen
17
2 / 1 / 7
9,502
559
9,942
20,098
10,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Surtr
Ulgoth
Surtr
16
7 / 1 / 6
9,130
537
14,455
17,451
13,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
0 / 2 / 1
9,311
548
16,918
24,055
28,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
7
Kills
19
19
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Osiris
ChineseBTR
Osiris
2
1
0
2
W
Ix Chel
5
2
5
3.75
L
1
4
1
0.38
L
Danzaburou
Fearanoma
Danzaburou
0
5
2
0.2
L
Vulcan
3
6
0
0.5
W
Charybdis
SilentRiot21
Charybdis
5
1
3
6.5
L
1
3
2
0.67
W
Erlang Shen
The_kings_ofbob
Erlang Shen
2
1
7
5.5
W
Surtr
Ulgoth
Surtr
7
1
6
10
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,580
Damage
62,444
88,077
Taken
79,902
66,190
Mitigated
60,332
32,671
Healing
33,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
ChineseBTR
Osiris
16,798
7,360
0
17,601
29,490
34,994
60
846
26,641
0
83,358
W
Ix Chel
9,786
1,259
1,468
1,517
7,878
3,142
464
5,496
2,002
63,989
1,125
L
4,935
474
300
4,044
17,331
14,322
0
3,633
12,642
20,356
1,449
L
Danzaburou
Fearanoma
Danzaburou
6,768
2,442
0
6,405
18,648
7,650
0
1,724
16,727
0
58,442
L
Vulcan
10,338
2,865
0
1,049
10,515
4,627
0
3,420
6,393
74,694
0
W
Charybdis
SilentRiot21
Charybdis
11,343
6,961
0
3,981
10,420
4,595
1,145
1,024
9,396
0
107,777
L
4,741
2,353
0
3,272
12,093
4,597
0
108
11,749
0
69,526
W
Erlang Shen
The_kings_ofbob
Erlang Shen
9,942
5,476
0
9,381
20,098
10,701
423
2,589
17,356
0
93,777
W
Surtr
Ulgoth
Surtr
14,455
3,793
0
3,864
17,451
13,288
30
5,251
11,984
1,969
59,926
W
16,918
7,133
0
13,320
24,055
28,606
1,174
95
21,918
0
88,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,575
Gold Earned
48,635
508
Minions Killed
648
0
Camps Cleared
0
1,577,656
Distance Traveled
1,766,700
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,387
552
129
8
0
252,189
0
W
Ix Chel
9,666
569
128
8
0
365,207
0
L
Artio
7,187
423
32
2
0
367,195
0
L
Danzaburou
7,439
438
87
5
0
300,610
7
L
Vulcan
8,794
517
131
8
0
339,885
0
W
Charybdis
11,026
649
178
10
0
305,367
5
L
Izanami
8,768
516
129
8
0
317,777
2
W
Erlang Shen
9,502
559
128
8
0
382,412
0
W
Surtr
9,130
537
75
4
0
385,590
3
W
Bellona
9,311
548
139
8
0
328,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role