Player Matchup

Thoth
Thoth
 
Thoth
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BountyHuntez980
Loki
Level 91
God Stats
2W - 4L
1,384 SR
Queue Stats
146W - 146L
1,493 Elo+
Solo
Yemoja
Yemoja
NikolayQWE
Yemoja
Level 128
God Stats
0W - 5L
1,301 SR
Queue Stats
397W - 418L
1,419 Elo+
Solo
Hades
Hades
Simontg23
Hades
Level 62
God Stats
18W - 9L
1,625 SR
Queue Stats
61W - 64L
1,550 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Twitch_JaSGaMeTV
Ah Muzen Cab
Level 124
God Stats
4W - 2L
1,743 SR
Queue Stats
262W - 258L
1,437 Elo+
Solo
Team Averages
Level 110
1,511 SR
1,480 Elo+

VS

Team Averages
Level 140
1,527 SR
1,494 Elo+
Chaac
Chaac
 
Chaac
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
FMC ScHnuFFi
Nemesis
Level 125
God Stats
5W - 2L
1,500 SR
Queue Stats
206W - 198L
1,495 Elo+
Party 1
Agni
Agni
R4CEK70
Agni
Level 109
God Stats
8W - 4L
1,468 SR
Queue Stats
74W - 54L
1,532 Elo+
Solo
Xbalanque
Xbalanque
ViP Insanity
Xbalanque
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
72W - 67L
1,439 Elo+
Party 1
Khepri
Khepri
xXScreamForMeXx
Khepri
Level 109
God Stats
15W - 2L
1,668 SR
Queue Stats
24W - 9L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
5 / 1 / 0
9,920
522
15,452
10,770
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 6 / 0
7,516
396
7,923
14,960
4,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
NikolayQWE
Yemoja
12
1 / 2 / 1
7,455
392
6,468
13,649
6,184
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Simontg23
Hades
15
1 / 2 / 3
8,923
470
4,190
13,294
8,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ah Muzen Cab
Twitch_JaSGaMeTV
Ah Muzen Cab
14
0 / 4 / 1
7,952
419
5,419
10,425
3,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
4 / 1 / 2
10,949
576
12,154
16,668
10,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nemesis
FMC ScHnuFFi
Nemesis
16
4 / 3 / 2
10,077
530
6,565
17,927
7,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
R4CEK70
Agni
16
0 / 3 / 3
9,853
519
8,712
14,945
4,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
ViP Insanity
Xbalanque
18
6 / 0 / 5
11,798
621
15,258
11,406
4,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 2 / 5
9,104
479
4,019
14,433
14,258
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
8
Kills
15
15
Deaths
9
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
5
1
0
5
W
Chaac
 
Chaac
4
1
2
5
L
1
6
0
0.17
W
Nemesis
FMC ScHnuFFi
Nemesis
4
3
2
1.67
L
Yemoja
NikolayQWE
Yemoja
1
2
1
0.75
W
Agni
R4CEK70
Agni
0
3
3
0.5
L
Hades
Simontg23
Hades
1
2
3
1.25
L
Ah Muzen Cab
Twitch_JaSGaMeTV
Ah Muzen Cab
0
4
1
0.13
W
Xbalanque
ViP Insanity
Xbalanque
6
0
5
8.5
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,452
Damage
46,708
63,098
Taken
75,379
27,843
Mitigated
40,900
13,151
Healing
26,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
15,452
359
0
675
10,770
4,395
377
5,758
4,966
89,158
1,094
W
Chaac
 
Chaac
12,154
768
0
6,407
16,668
10,685
659
5,628
11,040
0
86,875
L
7,923
3,348
0
1,606
14,960
4,926
0
2,341
12,619
0
32,091
W
Nemesis
FMC ScHnuFFi
Nemesis
6,565
2,151
0
5,902
17,927
7,147
0
5,118
12,809
0
82,264
L
Yemoja
NikolayQWE
Yemoja
6,468
796
217
2,730
13,649
6,184
0
2,679
10,916
32,812
0
W
Agni
R4CEK70
Agni
8,712
768
0
4,862
14,945
4,244
95
10,357
4,588
80,352
568
L
Hades
Simontg23
Hades
4,190
168
222
6,434
13,294
8,845
0
352
12,886
60,635
0
L
Ah Muzen Cab
Twitch_JaSGaMeTV
Ah Muzen Cab
5,419
2,435
0
1,267
10,425
3,493
0
1,044
9,381
0
57,942
W
Xbalanque
ViP Insanity
Xbalanque
15,258
8,537
0
7,950
11,406
4,566
820
2,658
8,748
0
115,210
W
4,019
833
0
1,060
14,433
14,258
0
2,783
11,650
21,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,766
Gold Earned
51,781
433
Minions Killed
528
0
Camps Cleared
0
1,800,763
Distance Traveled
1,901,118
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,920
522
165
9
0
365,766
1
W
Chaac
10,949
576
112
6
0
378,123
3
L
Loki
7,516
396
43
2
0
371,951
0
W
Nemesis
10,077
530
100
5
0
432,103
3
L
Yemoja
7,455
392
44
2
0
338,985
10
W
Agni
9,853
519
124
7
0
351,954
0
L
Hades
8,923
470
95
5
0
375,881
0
L
Ah Muzen Cab
7,952
419
86
5
0
348,180
0
W
Xbalanque
11,798
621
150
8
0
355,979
0
W
Khepri
9,104
479
42
2
0
382,959
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role