Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CptQuick
Hercules
Level 28
God Stats
0W - 2L
1,730 SR
Queue Stats
0W - 3L
1,257 Elo+
Party 1
Sun Wukong
Sun Wukong
ManguKaha
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,414 Elo+
Party 1
Awilix
Awilix
Sharks
Awilix
Level 175
God Stats
0W - 2L
1,523 SR
Queue Stats
17W - 20L
1,458 Elo+
Solo
Ullr
Ullr
Xynah
Ullr
Level 35
God Stats
0W - 3L
1,079 SR
Queue Stats
12W - 13L
1,478 Elo+
Party 1
Team Averages
Level 81
1,466 SR
1,422 Elo+

VS

Team Averages
Level 123
1,603 SR
1,497 Elo+
Osiris
Osiris
KiwiOnRoids
Osiris
Level 88
God Stats
4W - 4L
1,578 SR
Queue Stats
37W - 33L
1,564 Elo+
Solo
Ishtar
Ishtar
LynX FuZion
Ishtar
Level 139
God Stats
7W - 2L
1,705 SR
Queue Stats
49W - 61L
1,433 Elo+
Party 2
Khepri
Khepri
OlimarThirtytwo
Khepri
Level 146
God Stats
1W - 1L
1,346 SR
Queue Stats
57W - 68L
1,424 Elo+
Party 2
Bastet
Bastet
TayMahhh
Bastet
Level 144
God Stats
3W - 5L
1,623 SR
Queue Stats
108W - 131L
1,519 Elo+
Solo
Kukulkan
Kukulkan
z12 Baz
Kukulkan
Level 97
God Stats
31W - 8L
1,762 SR
Queue Stats
374W - 315L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 1 / 0
5,939
540
4,172
5,502
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
CptQuick
Hercules
8
0 / 2 / 0
5,112
465
2,349
9,078
5,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
ManguKaha
Sun Wukong
7
0 / 3 / 0
4,800
436
912
6,797
4,209
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Awilix
Sharks
Awilix
11
0 / 0 / 0
5,503
500
3,949
7,013
2,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
Xynah
Ullr
9
0 / 3 / 0
4,943
449
2,084
6,851
2,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
3 / 0 / 2
7,747
704
6,245
7,485
5,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
12
3 / 0 / 2
7,027
639
6,770
3,394
1,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 0 / 4
6,298
573
3,096
8,780
7,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
TayMahhh
Bastet
12
1 / 0 / 3
6,420
584
4,086
7,632
2,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
z12 Baz
Kukulkan
12
2 / 0 / 0
6,533
594
1,599
4,218
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
9
9
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
1
0
0
L
Hercules
CptQuick
Hercules
0
2
0
0
W
Osiris
3
0
2
4
W
Ishtar
3
0
2
4
L
Sun Wukong
ManguKaha
Sun Wukong
0
3
0
0
W
0
0
4
2
L
Awilix
Sharks
Awilix
0
0
0
0
W
Bastet
TayMahhh
Bastet
1
0
3
2.5
L
Ullr
Xynah
Ullr
0
3
0
0
W
Kukulkan
z12 Baz
Kukulkan
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,466
Damage
21,796
35,241
Taken
31,509
16,639
Mitigated
18,872
7,582
Healing
14,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,172
1,062
0
2,184
5,502
2,284
0
1,581
3,921
45,817
0
L
Hercules
CptQuick
Hercules
2,349
1,021
855
2,260
9,078
5,135
0
1,368
7,710
0
19,863
W
Osiris
6,245
2,603
0
4,691
7,485
5,713
0
467
7,018
0
72,224
W
Ishtar
6,770
3,175
0
2,562
3,394
1,507
32
0
3,394
0
55,161
L
Sun Wukong
ManguKaha
Sun Wukong
912
328
0
516
6,797
4,209
0
0
6,797
0
15,951
W
3,096
240
0
2,099
8,780
7,562
0
1,332
7,448
15,390
2,986
L
Awilix
Sharks
Awilix
3,949
1,585
0
1,011
7,013
2,881
0
434
6,579
0
47,944
W
Bastet
TayMahhh
Bastet
4,086
1,007
0
5,025
7,632
2,528
0
989
6,643
0
49,217
L
Ullr
Xynah
Ullr
2,084
829
0
756
6,851
2,130
0
897
5,954
0
30,395
W
Kukulkan
z12 Baz
Kukulkan
1,599
202
0
496
4,218
1,562
255
1,460
2,758
53,370
325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,297
Gold Earned
34,025
273
Minions Killed
434
0
Camps Cleared
0
1,135,216
Distance Traveled
1,219,468
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,939
540
89
8
0
256,016
2
L
Hercules
5,112
465
25
2
0
229,374
0
W
Osiris
7,747
704
125
11
0
231,092
0
W
Ishtar
7,027
639
96
9
0
213,980
4
L
Sun Wukong
4,800
436
29
3
0
174,917
0
W
Khepri
6,298
573
30
3
0
254,986
1
L
Awilix
5,503
500
91
8
0
268,134
2
W
Bastet
6,420
584
95
9
0
279,100
0
L
Ullr
4,943
449
39
4
0
206,775
0
W
Kukulkan
6,533
594
88
8
0
240,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role