Player Matchup

Izanami
Izanami
DeeBwa
Izanami
Level 122
God Stats
6W - 2L
1,500 SR
Queue Stats
750W - 201L
1,698 Elo+
Party 1
Ix Chel
Ix Chel
FrankieFlakes
Ix Chel
Level 118
God Stats
99W - 62L
1,652 SR
Queue Stats
1,250W - 521L
1,615 Elo+
Party 1
Erlang Shen
Erlang Shen
Prestothebesto
Erlang Shen
Level 77
God Stats
51W - 16L
1,902 SR
Queue Stats
1,235W - 384L
1,609 Elo+
Party 1
Eset
Eset
Pumpk1nK6ngTTV
Eset
Level 126
God Stats
5W - 0L
1,665 SR
Queue Stats
47W - 57L
1,436 Elo+
Solo
Fafnir
Fafnir
TheLoneWolf569
Fafnir
Level 69
God Stats
34W - 28L
1,516 SR
Queue Stats
324W - 347L
1,443 Elo+
Solo
Team Averages
Level 102
1,647 SR
1,560 Elo+

VS

Team Averages
Level 59
1,480 SR
1,416 Elo+
Hera
Hera
 
Hera
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
EquinoxVeil
Ratatoskr
Level 17
God Stats
1W - 2L
1,495 SR
Queue Stats
2W - 7L
1,303 Elo+
Party 2
Thor
Thor
LaughNowCry
Thor
Level 42
God Stats
3W - 4L
1,566 SR
Queue Stats
18W - 26L
1,451 Elo+
Party 2
Sol
Sol
SleekGreyFox
Sol
Level 73
God Stats
8W - 11L
1,338 SR
Queue Stats
13W - 16L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeeBwa
Izanami
13
7 / 0 / 8
8,093
1,349
9,124
4,736
2,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
13
4 / 0 / 11
7,893
1,316
9,524
3,556
1,352
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Erlang Shen
Prestothebesto
Erlang Shen
12
5 / 0 / 8
7,440
1,240
13,666
9,934
6,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 0 / 8
6,779
1,130
1,596
2,120
1,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

13
0 / 0 / 13
7,229
1,205
1,574
4,220
3,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

396

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
0 / 8 / 0
6,134
1,022
4,138
11,067
6,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
 
Aphrodite
11
0 / 1 / 0
5,966
994
2,316
3,376
1,757
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
EquinoxVeil
Ratatoskr
11
0 / 4 / 0
6,241
1,040
3,683
9,334
5,030
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 0
6,256
1,043
5,158
7,813
4,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 3 / 0
6,117
1,020
3,773
7,630
2,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
0
17
Kills
0
0
Deaths
17
48
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
8
0
0
L
Aphrodite
 
Aphrodite
0
1
0
0
W
Izanami
DeeBwa
Izanami
7
0
8
11
L
Ratatoskr
EquinoxVeil
Ratatoskr
0
4
0
0
W
Ix Chel
4
0
11
9.5
L
0
1
0
0
W
Erlang Shen
Prestothebesto
Erlang Shen
5
0
8
9
W
1
0
8
5
L
0
3
0
0
W
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,484
Damage
19,068
24,566
Taken
39,220
14,695
Mitigated
20,098
11,335
Healing
2,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,138
1,016
0
662
11,067
6,104
0
3,405
7,661
17,848
468
L
Aphrodite
 
Aphrodite
2,316
437
569
636
3,376
1,757
0
927
2,449
8,589
0
W
Izanami
DeeBwa
Izanami
9,124
6,000
0
1,176
4,736
2,371
0
2,204
2,493
0
17,946
L
Ratatoskr
EquinoxVeil
Ratatoskr
3,683
1,443
0
0
9,334
5,030
0
3,290
6,042
0
13,698
W
Ix Chel
9,524
1,593
2,252
2,242
3,556
1,352
0
1,349
2,101
26,458
0
L
5,158
753
0
570
7,813
4,360
0
2,733
5,065
0
16,042
W
Erlang Shen
Prestothebesto
Erlang Shen
13,666
8,651
0
3,850
9,934
6,501
0
4,074
5,751
0
19,972
W
1,596
138
696
534
2,120
1,024
0
478
1,595
10,215
800
L
3,773
904
0
425
7,630
2,847
0
2,018
5,612
12,332
958
W
1,574
696
0
585
4,220
3,447
0
1,802
2,290
9,021
1,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,434
Gold Earned
30,714
113
Minions Killed
102
4
Camps Cleared
5
643,118
Distance Traveled
483,784
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,134
1,022
32
5
0
88,003
0
L
Aphrodite
5,966
994
10
2
0
54,480
0
W
Izanami
8,093
1,349
25
4
0
136,937
0
L
Ratatoskr
6,241
1,040
11
2
2
112,332
0
W
Ix Chel
7,893
1,316
36
6
1
137,293
0
L
Thor
6,256
1,043
32
5
0
128,006
0
W
Erlang Shen
7,440
1,240
13
2
3
143,260
0
W
Eset
6,779
1,130
22
4
0
100,206
0
L
Sol
6,117
1,020
17
3
3
100,963
0
W
Fafnir
7,229
1,205
17
3
0
125,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role