Player Matchup

Odin
Odin
Platinum IV
 
Odin
Platinum IV
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Platinum II
Kímg
Lancelot
Platinum II
Level 192
God Stats
14W - 15L
1,535 SR
Queue Stats
341W - 307L
1,872 MMR
Solo
Geb
Geb
Platinum II
LEAUS
Geb
Platinum II
Level 109
God Stats
3W - 2L
1,690 SR
Queue Stats
323W - 308L
1,784 MMR
Solo
Rama
Rama
Platinum III
MasterPidove
Rama
Platinum III
Level 95
God Stats
6W - 2L
1,778 SR
Queue Stats
47W - 35L
1,924 MMR
Solo
Anubis
Anubis
Platinum II
llRhoadonisll
Anubis
Platinum II
Level 168
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 174L
1,859 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,601 SR
1,788 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,646 SR
1,770 MMR
Agni
Agni
Platinum III
 
Agni
Platinum III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum II
FearPresence
Anhur
Platinum II
Level 154
God Stats
37W - 26L
1,703 SR
Queue Stats
84W - 83L
1,812 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
Nuttasticc
Kuzenbo
Gold II
Level 158
God Stats
0W - 2L
1,712 SR
Queue Stats
72W - 73L
1,868 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
SynthWayve
Tsukuyomi
Platinum II
Level 85
God Stats
7W - 8L
1,617 SR
Queue Stats
147W - 133L
1,902 MMR
Solo
Thor
Thor
Platinum V
pajaropikon
Thor
Platinum V
Level 213
God Stats
57W - 49L
1,700 SR
Queue Stats
526W - 521L
1,770 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
7
0 / 0 / 0
3,816
763
999
2,146
1,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
Kímg
Lancelot
6
0 / 0 / 1
3,285
657
593
3,125
1,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
LEAUS
Geb
6
0 / 1 / 1
3,624
725
1,442
4,385
2,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
1 / 1 / 0
3,681
736
2,005
2,307
472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 0 / 0
3,842
768
2,225
2,528
1,025
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bans
LokiHachimanSun WukongAthena

VS

Bans
AresThanatosAo KuangBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
7
0 / 0 / 0
3,426
685
1,229
2,722
613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 1 / 1
3,300
660
2,339
3,125
878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kuzenbo
Nuttasticc
Kuzenbo
6
1 / 0 / 1
3,567
713
1,071
3,529
1,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
SynthWayve
Tsukuyomi
1
0 / 0 / 0
2,416
483
0
0
0
7
0 / 1 / 0
3,309
662
1,026
4,125
1,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
2
2
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
0
0
0
L
Agni
 
Agni
0
0
0
0
L
1
1
1
1.5
W
Lancelot
Kímg
Lancelot
0
0
1
0.5
W
Geb
LEAUS
Geb
0
1
1
0.5
W
1
1
0
1
L
Kuzenbo
Nuttasticc
Kuzenbo
1
0
1
1.5
L
Tsukuyomi
SynthWayve
Tsukuyomi
0
0
0
0
W
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,264
Damage
5,665
14,491
Taken
13,501
5,992
Mitigated
4,815
8,198
Healing
4,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
999
415
0
1,266
2,146
1,181
0
0
2,146
0
21,629
L
Agni
 
Agni
1,229
113
0
1,190
2,722
613
0
1,565
1,157
17,424
0
L
2,339
1,566
0
641
3,125
878
0
936
2,189
0
16,460
W
Lancelot
Kímg
Lancelot
593
120
0
2,460
3,125
1,128
0
235
2,870
0
17,778
W
Geb
LEAUS
Geb
1,442
213
0
1,986
4,385
2,186
0
703
3,682
11,818
0
W
2,005
1,855
0
854
2,307
472
0
265
2,042
0
22,045
L
Kuzenbo
Nuttasticc
Kuzenbo
1,071
504
462
1,629
3,529
1,871
0
506
3,023
8,201
0
L
Tsukuyomi
SynthWayve
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
2,225
496
0
1,632
2,528
1,025
0
881
1,451
22,076
1,575
L
1,026
729
0
614
4,125
1,453
0
460
3,665
0
17,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,248
Gold Earned
16,018
186
Minions Killed
126
0
Camps Cleared
0
491,675
Distance Traveled
381,446
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
3,816
763
42
8
0
98,515
0
L
Agni
3,426
685
41
8
0
104,106
2
L
Anhur
3,300
660
34
7
0
87,550
0
W
Lancelot
3,285
657
37
7
0
108,812
0
W
Geb
3,624
725
13
3
0
105,015
0
W
Rama
3,681
736
49
10
0
92,418
0
L
Kuzenbo
3,567
713
15
3
0
88,569
0
L
Tsukuyomi
2,416
483
0
0
0
0
0
W
Anubis
3,842
768
45
9
0
86,915
0
L
Thor
3,309
662
36
7
0
101,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role