Player Matchup

Sylvanus
Sylvanus
BigGroov
Sylvanus
Level 233
God Stats
3W - 0L
1,863 SR
Queue Stats
244W - 250L
1,534 Elo+
Solo
Janus
Janus
HexyHazey
Janus
Level 167
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 81L
1,526 Elo+
Solo
Maui
Maui
I LostMojo I
Maui
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 103L
1,554 Elo+
Solo
Yu Huang
Yu Huang
KVRPT
Yu Huang
Level 153
God Stats
1W - 2L
1,294 SR
Queue Stats
217W - 172L
1,597 Elo+
Solo
Danzaburou
Danzaburou
TrewTateyyy
Danzaburou
Level 137
God Stats
26W - 17L
1,636 SR
Queue Stats
709W - 737L
1,543 Elo+
Solo
Team Averages
Level 170
1,559 SR
1,551 Elo+

VS

Team Averages
Level 152
1,469 SR
1,530 Elo+
Bacchus
Bacchus
CryptoWatt
Bacchus
Level 125
God Stats
2W - 3L
1,505 SR
Queue Stats
66W - 70L
1,511 Elo+
Party 1
Danzaburou
Danzaburou
KnockoutYOU
Danzaburou
Level 148
God Stats
1W - 6L
1,117 SR
Queue Stats
76W - 72L
1,530 Elo+
Party 1
Guan Yu
Guan Yu
MasterDragoonJ
Guan Yu
Level 202
God Stats
2W - 4L
1,726 SR
Queue Stats
473W - 466L
1,560 Elo+
Solo
Apollo
Apollo
TepforX
Apollo
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
649W - 662L
1,547 Elo+
Solo
Maui
Maui
TheEndlessVoid
Maui
Level 181
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 91L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigGroov
Sylvanus
16
2 / 1 / 15
10,388
799
8,593
17,801
18,928
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
HexyHazey
Janus
17
4 / 1 / 12
9,880
760
15,039
9,125
5,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 11
8,876
683
7,481
15,503
21,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Yu Huang
KVRPT
Yu Huang
17
8 / 1 / 9
10,591
815
13,992
7,911
4,718
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
TrewTateyyy
Danzaburou
16
1 / 1 / 16
9,471
729
13,803
14,649
8,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CryptoWatt
Bacchus
15
1 / 4 / 4
8,799
677
15,268
16,244
19,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
KnockoutYOU
Danzaburou
15
2 / 5 / 5
9,616
740
13,860
11,813
6,605
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

15
2 / 4 / 4
9,040
695
7,397
21,282
20,128
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Apollo
TepforX
Apollo
16
2 / 2 / 4
9,876
760
13,391
12,308
7,308
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 5
9,308
716
7,900
12,428
14,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
29
17
Kills
7
7
Deaths
17
63
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BigGroov
Sylvanus
2
1
15
9.5
L
Bacchus
CryptoWatt
Bacchus
1
4
4
0.75
W
Janus
HexyHazey
Janus
4
1
12
10
W
2
3
11
2.5
W
Yu Huang
KVRPT
Yu Huang
8
1
9
12.5
L
Danzaburou
KnockoutYOU
Danzaburou
2
5
5
0.9
L
2
4
4
1
L
Apollo
TepforX
Apollo
2
2
4
2
L
0
2
5
1.25
W
Danzaburou
TrewTateyyy
Danzaburou
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,908
Damage
57,816
64,989
Taken
74,075
58,366
Mitigated
68,153
36,756
Healing
35,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BigGroov
Sylvanus
8,593
694
15,641
9,623
17,801
18,928
280
7,190
10,258
8,111
3,251
L
Bacchus
CryptoWatt
Bacchus
15,268
330
1,095
3,872
16,244
19,366
397
8,432
7,812
23,444
0
W
Janus
HexyHazey
Janus
15,039
837
400
119
9,125
5,177
1,270
3,171
5,775
30,324
0
W
7,481
1,226
2,021
1,979
15,503
21,061
0
4,606
10,616
16,365
297
W
Yu Huang
KVRPT
Yu Huang
13,992
2,796
1,135
459
7,911
4,718
1,117
2,666
5,155
32,985
908
L
Danzaburou
KnockoutYOU
Danzaburou
13,860
5,449
82
1,778
11,813
6,605
2,070
7,211
4,602
0
32,435
L
7,397
829
10,231
10,167
21,282
20,128
435
11,577
9,705
0
14,424
L
Apollo
TepforX
Apollo
13,391
4,807
2,102
3,965
12,308
7,308
1,551
8,718
3,590
0
35,315
L
7,900
369
877
1,605
12,428
14,746
69
6,492
5,936
11,070
982
W
Danzaburou
TrewTateyyy
Danzaburou
13,803
4,024
1,052
4,327
14,649
8,482
1,084
4,242
10,224
0
31,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,206
Gold Earned
46,639
154
Minions Killed
162
0
Camps Cleared
0
1,188,074
Distance Traveled
1,190,432
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,388
799
5
0
0
247,302
3
L
Bacchus
8,799
677
20
2
0
247,573
0
W
Janus
9,880
760
38
3
0
247,440
0
W
Maui
8,876
683
17
1
0
200,082
0
W
Yu Huang
10,591
815
52
4
0
248,173
0
L
Danzaburou
9,616
740
48
4
0
213,420
0
L
Guan Yu
9,040
695
14
1
0
263,393
0
L
Apollo
9,876
760
71
5
0
221,157
0
L
Maui
9,308
716
9
1
0
244,889
0
W
Danzaburou
9,471
729
42
3
0
245,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role