Player Matchup

Morgan Le Fay
Morgan Le Fay
AVMCrack
Morgan Le Fay
Level 65
God Stats
4W - 2L
1,656 SR
Queue Stats
211W - 222L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
Crampzilla
Sun Wukong
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 56L
1,371 Elo+
Solo
Jing Wei
Jing Wei
DESlMARU
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,292 Elo+
Party 1
Loki
Loki
Mataiasi
Loki
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,292 Elo+
Party 1
Nemesis
Nemesis
ilovemitski
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,292 Elo+
Party 1
Team Averages
Level 36
1,531 SR
1,339 Elo+

VS

Team Averages
Level 99
1,444 SR
1,483 Elo+
Thor
Thor
Boss MLG Capone
Thor
Level 105
God Stats
3W - 4L
1,360 SR
Queue Stats
73W - 64L
1,562 Elo+
Solo
Surtr
Surtr
OculiPotenti
Surtr
Level 194
God Stats
65W - 56L
1,545 SR
Queue Stats
255W - 247L
1,459 Elo+
Solo
Janus
Janus
agusslaso
Janus
Level 89
God Stats
9W - 14L
1,349 SR
Queue Stats
104W - 104L
1,485 Elo+
Party 2
Sobek
Sobek
lilbung23
Sobek
Level 101
God Stats
12W - 15L
1,469 SR
Queue Stats
579W - 579L
1,476 Elo+
Solo
Danzaburou
Danzaburou
novelle77
Danzaburou
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 19L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AVMCrack
Morgan Le Fay
15
5 / 6 / 0
8,884
555
11,536
11,926
4,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Crampzilla
Sun Wukong
10
0 / 4 / 2
6,492
406
8,429
16,009
13,465
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jing Wei
DESlMARU
Jing Wei
14
2 / 5 / 1
8,016
501
5,194
12,227
4,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
11
0 / 4 / 2
6,612
413
3,530
10,262
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Nemesis
ilovemitski
Nemesis
10
0 / 5 / 1
6,620
414
3,089
8,401
3,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 6
9,043
565
6,645
9,870
4,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

15
7 / 2 / 3
9,482
593
14,926
17,030
10,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
agusslaso
Janus
15
7 / 2 / 3
9,351
584
9,797
10,798
4,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sobek
lilbung23
Sobek
14
3 / 1 / 5
9,042
565
2,205
10,950
9,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
novelle77
Danzaburou
15
2 / 2 / 1
9,530
596
5,293
8,407
3,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
23
24
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AVMCrack
Morgan Le Fay
5
6
0
0.83
W
4
1
6
7
L
Sun Wukong
Crampzilla
Sun Wukong
0
4
2
0.25
L
Jing Wei
DESlMARU
Jing Wei
2
5
1
0.5
L
Loki
0
4
2
0.25
W
7
2
3
4.25
W
Janus
agusslaso
Janus
7
2
3
4.25
L
Nemesis
ilovemitski
Nemesis
0
5
1
0.1
W
Sobek
lilbung23
Sobek
3
1
5
5.5
W
Danzaburou
novelle77
Danzaburou
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,778
Damage
38,866
58,825
Taken
57,055
28,358
Mitigated
32,973
7,833
Healing
17,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AVMCrack
Morgan Le Fay
11,536
415
0
524
11,926
4,367
20
5,578
5,844
68,815
304
W
6,645
1,058
0
3,918
9,870
4,286
355
382
9,358
0
66,006
L
Sun Wukong
Crampzilla
Sun Wukong
8,429
1,983
0
2,724
16,009
13,465
0
1,825
14,026
0
42,391
L
Jing Wei
DESlMARU
Jing Wei
5,194
3,744
0
1,975
12,227
4,344
0
1,844
10,303
0
49,424
L
Loki
3,530
838
0
2,354
10,262
2,954
0
2,347
7,841
0
33,647
W
14,926
6,205
0
5,945
17,030
10,881
454
1,305
14,882
1,356
62,192
W
Janus
agusslaso
Janus
9,797
537
0
1,000
10,798
4,256
0
5,589
5,209
65,679
646
L
Nemesis
ilovemitski
Nemesis
3,089
1,473
0
256
8,401
3,228
0
153
8,248
0
20,357
W
Sobek
lilbung23
Sobek
2,205
71
0
4,418
10,950
9,603
0
4,209
6,741
25,368
821
W
Danzaburou
novelle77
Danzaburou
5,293
3,037
0
2,374
8,407
3,947
2,186
0
8,318
0
63,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,624
Gold Earned
46,448
371
Minions Killed
452
0
Camps Cleared
0
1,476,843
Distance Traveled
1,625,873
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,884
555
108
7
0
284,075
0
W
Thor
9,043
565
115
7
0
365,359
0
L
Sun Wukong
6,492
406
65
4
0
252,527
3
L
Jing Wei
8,016
501
87
5
0
311,074
0
L
Loki
6,612
413
63
4
0
301,596
0
W
Surtr
9,482
593
90
6
0
289,700
1
W
Janus
9,351
584
102
6
0
352,234
0
L
Nemesis
6,620
414
48
3
0
327,571
0
W
Sobek
9,042
565
37
2
0
347,625
0
W
Danzaburou
9,530
596
108
7
0
270,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role