Player Matchup

Anubis
Anubis
 
Anubis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BubbleSyrup
Izanami
Level 128
God Stats
1W - 2L
1,536 SR
Queue Stats
30W - 30L
1,538 Elo+
Party 2
Yemoja
Yemoja
KirawrUwU
Yemoja
Level 140
God Stats
3W - 6L
1,369 SR
Queue Stats
16W - 19L
1,510 Elo+
Party 2
Sun Wukong
Sun Wukong
Opt1mus Cr1me 1
Sun Wukong
Level 168
God Stats
4W - 5L
1,440 SR
Queue Stats
68W - 76L
1,508 Elo+
Party 1
Ne Zha
Ne Zha
THE JBR0WN
Ne Zha
Level 190
God Stats
0W - 1L
1,339 SR
Queue Stats
51W - 56L
1,506 Elo+
Party 1
Team Averages
Level 131
1,437 SR
1,512 Elo+

VS

Team Averages
Level 134
1,530 SR
1,461 Elo+
Janus
Janus
 
Janus
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
BigPapaSkrimp
Fenrir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,273 Elo+
Solo
Xing Tian
Xing Tian
Tank Artemis
Xing Tian
Level 154
God Stats
11W - 4L
1,623 SR
Queue Stats
146W - 157L
1,566 Elo+
Solo
Hou Yi
Hou Yi
cenuri
Hou Yi
Level 123
God Stats
7W - 6L
1,527 SR
Queue Stats
50W - 79L
1,472 Elo+
Party 3
Arachne
Arachne
nathanjester
Arachne
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
0 / 0 / 0
4,073
815
538
1,470
513
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Izanami
BubbleSyrup
Izanami
9
0 / 1 / 0
4,227
845
1,570
3,297
1,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
KirawrUwU
Yemoja
9
0 / 0 / 0
4,659
932
1,957
2,933
1,289
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Opt1mus Cr1me 1
Sun Wukong
9
0 / 0 / 0
4,498
900
3,529
5,329
4,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
THE JBR0WN
Ne Zha
9
0 / 0 / 0
4,282
856
3,008
1,203
573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 0 / 0
5,022
1,004
3,626
2,692
894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 0
4,164
833
1,460
2,559
1,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
Tank Artemis
Xing Tian
9
0 / 0 / 0
4,390
878
3,512
4,885
2,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hou Yi
cenuri
Hou Yi
11
0 / 0 / 1
4,987
997
2,213
1,373
528
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Arachne
nathanjester
Arachne
9
0 / 0 / 0
4,242
848
789
3,227
1,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
1
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
0
0
0
W
Janus
 
Janus
1
0
0
1
W
0
0
0
0
L
Izanami
BubbleSyrup
Izanami
0
1
0
0
L
Yemoja
KirawrUwU
Yemoja
0
0
0
0
L
Sun Wukong
Opt1mus Cr1me 1
Sun Wukong
0
0
0
0
L
Ne Zha
THE JBR0WN
Ne Zha
0
0
0
0
W
Xing Tian
Tank Artemis
Xing Tian
0
0
0
0
W
Hou Yi
cenuri
Hou Yi
0
0
1
0.5
W
Arachne
nathanjester
Arachne
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,602
Damage
11,600
14,232
Taken
14,736
7,840
Mitigated
7,027
3,942
Healing
4,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
538
0
0
175
1,470
513
0
423
967
3,485
138
W
Janus
 
Janus
3,626
471
0
738
2,692
894
0
493
2,164
14,886
519
W
1,460
190
0
544
2,559
1,418
0
228
2,165
0
5,901
L
Izanami
BubbleSyrup
Izanami
1,570
817
0
668
3,297
1,234
0
1,479
1,613
0
7,249
L
Yemoja
KirawrUwU
Yemoja
1,957
540
1,005
950
2,933
1,289
0
1,378
1,389
11,289
0
L
Sun Wukong
Opt1mus Cr1me 1
Sun Wukong
3,529
365
0
1,116
5,329
4,231
0
2,397
2,607
0
11,942
L
Ne Zha
THE JBR0WN
Ne Zha
3,008
305
0
28
1,203
573
0
917
286
0
8,957
W
Xing Tian
Tank Artemis
Xing Tian
3,512
161
0
1,126
4,885
2,832
0
819
3,946
12,707
0
W
Hou Yi
cenuri
Hou Yi
2,213
1,070
0
486
1,373
528
0
425
913
0
14,510
W
Arachne
nathanjester
Arachne
789
455
0
1,496
3,227
1,355
0
476
2,600
0
5,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,739
Gold Earned
22,805
91
Minions Killed
114
0
Camps Cleared
0
491,078
Distance Traveled
564,411
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,073
815
6
1
0
61,948
2
W
Janus
5,022
1,004
32
6
0
114,958
0
W
Fenrir
4,164
833
8
2
0
108,363
2
L
Izanami
4,227
845
21
4
0
96,478
0
L
Yemoja
4,659
932
15
3
0
102,254
1
L
Sun Wukong
4,498
900
35
7
0
111,002
0
L
Ne Zha
4,282
856
14
3
0
119,396
0
W
Xing Tian
4,390
878
24
5
0
118,007
0
W
Hou Yi
4,987
997
33
7
0
99,426
0
W
Arachne
4,242
848
17
3
0
123,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role