Player Matchup

Bellona
Bellona
Carlog14
Bellona
Level 68
God Stats
3W - 4L
1,599 SR
Queue Stats
12W - 10L
1,507 Elo+
Party 1
Sol
Sol
RobertoHG
Sol
Level 113
God Stats
1W - 1L
1,666 SR
Queue Stats
19W - 15L
1,535 Elo+
Party 1
Tsukuyomi
Tsukuyomi
twice2304
Tsukuyomi
Level 105
God Stats
0W - 1L
1,705 SR
Queue Stats
18W - 15L
1,557 Elo+
Party 1
Team Averages
Level 95
1,657 SR
1,533 Elo+

VS

Team Averages
Level 124
1,556 SR
1,512 Elo+
Ra
Ra
JOKER1993135
Ra
Level 127
God Stats
8W - 5L
1,580 SR
Queue Stats
17W - 11L
1,501 Elo+
Solo
Ao Kuang
Ao Kuang
SkiinWalker
Ao Kuang
Level 157
God Stats
1W - 0L
1,590 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Bellona
Bellona
walexkiller13
Bellona
Level 89
God Stats
10W - 13L
1,500 SR
Queue Stats
174W - 171L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Carlog14
Bellona
12
0 / 1 / 0
6,736
612
3,691
8,438
7,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 0 / 0
7,167
652
5,022
5,455
1,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tsukuyomi
twice2304
Tsukuyomi
11
0 / 3 / 0
6,880
625
3,023
6,372
2,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 3
7,814
710
3,032
3,051
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
SkiinWalker
Ao Kuang
13
2 / 0 / 2
7,927
721
5,305
4,514
2,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
13
1 / 0 / 3
7,589
690
6,057
9,352
8,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
4
4
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
Carlog14
Bellona
0
1
0
0
W
1
0
3
2.5
L
0
0
0
0
W
Ao Kuang
SkiinWalker
Ao Kuang
2
0
2
3
L
Tsukuyomi
twice2304
Tsukuyomi
0
3
0
0
W
Bellona
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,736
Damage
14,394
20,265
Taken
16,917
12,133
Mitigated
12,076
6,641
Healing
5,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Carlog14
Bellona
3,691
445
0
2,782
8,438
7,333
0
3,601
4,163
0
9,905
W
3,032
357
1,464
1,755
3,051
1,310
56
1,046
1,797
40,613
0
L
5,022
1,105
0
2,343
5,455
1,993
55
2,043
2,951
36,055
4,738
W
Ao Kuang
SkiinWalker
Ao Kuang
5,305
247
0
1,323
4,514
2,120
0
857
3,389
23,257
1,360
L
Tsukuyomi
twice2304
Tsukuyomi
3,023
471
0
1,516
6,372
2,807
0
1,639
4,282
0
26,377
W
Bellona
6,057
1,044
0
1,291
9,352
8,646
122
3,015
5,612
0
23,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,783
Gold Earned
23,330
144
Minions Killed
167
0
Camps Cleared
0
646,190
Distance Traveled
695,714
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,736
612
20
2
0
224,354
1
W
Ra
7,814
710
83
8
0
228,957
6
L
Sol
7,167
652
82
7
0
199,690
0
W
Ao Kuang
7,927
721
43
4
0
244,056
0
L
Tsukuyomi
6,880
625
42
4
0
222,146
3
W
Bellona
7,589
690
41
4
0
222,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role