Player Matchup

Shiva
Shiva
 
Shiva
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
BLUE ICE 6
Skadi
Level 63
God Stats
6W - 6L
1,425 SR
Queue Stats
111W - 162L
1,327 Elo+
Solo
Discordia
Discordia
PuraAnimaMea
Discordia
Level 29
God Stats
40W - 12L
1,794 SR
Queue Stats
113W - 43L
1,763 Elo+
Party 2
Team Averages
Level 89
1,573 SR
1,530 Elo+

VS

Team Averages
Level 72
1,414 SR
1,100 Elo+
Kukulkan
Kukulkan
Bodak-Yellow0816
Kukulkan
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 36L
913 Elo+
Party 1
Vulcan
Vulcan
JAFET762504
Vulcan
Level 40
God Stats
0W - 2L
1,186 SR
Queue Stats
12W - 47L
908 Elo+
Party 1
Ix Chel
Ix Chel
Merc4sale
Ix Chel
Level 138
God Stats
24W - 27L
1,554 SR
Queue Stats
167W - 157L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
11 / 2 / 3
10,253
854
18,451
15,653
13,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
15
1 / 0 / 11
9,221
768
2,263
5,760
2,129
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Discordia
PuraAnimaMea
Discordia
16
3 / 0 / 12
10,156
846
11,630
4,375
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
8,026
669
3,590
8,753
2,774
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
12
0 / 7 / 2
7,348
612
3,560
14,315
8,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
Merc4sale
Ix Chel
13
0 / 3 / 2
7,562
630
4,615
11,743
3,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
15
Kills
1
2
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
11
2
3
6.25
W
Skadi
1
0
11
6.5
L
1
5
1
0.3
L
Vulcan
0
7
2
0.14
L
Ix Chel
Merc4sale
Ix Chel
0
3
2
0.33
W
Discordia
PuraAnimaMea
Discordia
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,344
Damage
11,765
25,788
Taken
34,811
17,042
Mitigated
14,021
6,974
Healing
5,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
18,451
3,588
0
3,092
15,653
13,226
222
6,655
8,998
0
34,784
W
Skadi
2,263
780
0
2,495
5,760
2,129
1,219
3,026
2,734
0
36,032
L
3,590
188
0
0
8,753
2,774
0
3,220
4,924
14,966
0
L
Vulcan
3,560
1,632
86
2,134
14,315
8,053
0
2,979
10,227
15,919
0
L
Ix Chel
Merc4sale
Ix Chel
4,615
656
1,032
2,731
11,743
3,194
0
3,881
6,741
30,258
0
W
Discordia
PuraAnimaMea
Discordia
11,630
262
0
1,387
4,375
1,687
926
2,408
1,967
51,865
1,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,630
Gold Earned
22,936
195
Minions Killed
108
0
Camps Cleared
0
741,178
Distance Traveled
648,799
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,253
854
32
3
0
268,161
0
W
Skadi
9,221
768
65
5
0
230,642
0
L
Kukulkan
8,026
669
18
2
0
221,332
0
L
Vulcan
7,348
612
28
2
0
195,128
0
L
Ix Chel
7,562
630
62
5
0
232,339
6
W
Discordia
10,156
846
98
8
0
242,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role